My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Valkyrie Wizard Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Mini P.E.K.K.A Valkyrie Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Mini P.E.K.K.A Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Prince
Giant Snowball
Tombstone Hog Rider
Zap
Tombstone Prince
Barbarian Barrel
Electro Spirit Tombstone Valkyrie Wizard
The Log
Electro Spirit Tombstone Mini P.E.K.K.A Hog Rider Prince
Earthquake
Tombstone Hog Rider
Arrows
Electro Spirit Tombstone
Royal Delivery
Electro Spirit Mini P.E.K.K.A Valkyrie Hog Rider Wizard Prince
Fireball
Tombstone Hog Rider Wizard
Poison
Tombstone Wizard
Lightning
Tombstone Mini P.E.K.K.A Valkyrie Wizard Prince
Rocket
Valkyrie Hog Rider Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Tombstone Mini P.E.K.K.A Valkyrie Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Arrows Tombstone Mini P.E.K.K.A Valkyrie Hog Rider Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Electro Spirit Arrows Tombstone Mini P.E.K.K.A

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Hog Rider
Arrows
Hog Rider Mini P.E.K.K.A Prince
Tombstone
Mini P.E.K.K.A
Arrows Valkyrie Hog Rider Wizard
Valkyrie
Hog Rider Prince Mini P.E.K.K.A Wizard
Hog Rider
Arrows Valkyrie Electro Spirit Mini P.E.K.K.A Wizard Prince
Wizard
Mini P.E.K.K.A Valkyrie Hog Rider Prince
Prince
Valkyrie Arrows Hog Rider Wizard

Defense Synergies 0 11

Electro Spirit
Arrows
Tombstone Mini P.E.K.K.A Valkyrie Prince
Tombstone
Arrows Wizard Prince
Mini P.E.K.K.A
Arrows Valkyrie Wizard
Valkyrie
Arrows Mini P.E.K.K.A Wizard Prince
Hog Rider
Wizard
Tombstone Mini P.E.K.K.A Valkyrie Prince
Prince
Arrows Tombstone Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Valkyrie Wizard
Mini P.E.K.K.A Tombstone Valkyrie Prince
Mini P.E.K.K.A Prince Tombstone Valkyrie
Mini P.E.K.K.A Prince Tombstone Valkyrie
Arrows Tombstone Mini P.E.K.K.A Valkyrie Prince
Arrows Electro Spirit Valkyrie
Electro Spirit Arrows Tombstone Wizard
Electro Spirit Arrows Valkyrie
Mini P.E.K.K.A Tombstone Prince
Mini P.E.K.K.A Valkyrie Prince
Valkyrie Electro Spirit Arrows Tombstone Wizard
Arrows Wizard
Tombstone Mini P.E.K.K.A Prince Valkyrie Wizard
Valkyrie Wizard Electro Spirit Arrows Tombstone Mini P.E.K.K.A Prince
Mini P.E.K.K.A Tombstone Prince
Mini P.E.K.K.A Prince
Wizard Arrows Tombstone Mini P.E.K.K.A Valkyrie Prince
Arrows Tombstone Valkyrie Electro Spirit Wizard Prince
Arrows Valkyrie Wizard Electro Spirit Tombstone
Mini P.E.K.K.A Prince
Valkyrie Wizard Electro Spirit Arrows Mini P.E.K.K.A Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Tombstone Prince
Arrows Mini P.E.K.K.A Valkyrie Wizard Prince
Tombstone Mini P.E.K.K.A Valkyrie Prince
Mini P.E.K.K.A Valkyrie Prince
Tombstone Mini P.E.K.K.A Valkyrie Prince
Arrows Wizard Electro Spirit
Mini P.E.K.K.A Prince Tombstone Valkyrie
Mini P.E.K.K.A Valkyrie Prince
Electro Spirit Tombstone Mini P.E.K.K.A Valkyrie Prince
Tombstone
Tombstone Mini P.E.K.K.A Valkyrie Prince
Arrows Valkyrie Prince
Mini P.E.K.K.A Prince Tombstone Valkyrie Wizard
Wizard Valkyrie
Tombstone Electro Spirit Mini P.E.K.K.A Valkyrie Prince
Arrows Valkyrie Electro Spirit Mini P.E.K.K.A Wizard
Electro Spirit Arrows Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie Prince
Wizard Arrows Valkyrie
Arrows Wizard Electro Spirit
Arrows Wizard
Arrows Wizard
Arrows Wizard
Mini P.E.K.K.A Prince
Arrows Valkyrie Wizard Prince
Arrows Wizard
Arrows
Arrows Prince
Arrows Wizard
Arrows Wizard
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Wizard Prince
Arrows Valkyrie Wizard
Prince
Arrows Wizard
Prince
Arrows
Arrows Electro Spirit Valkyrie Wizard
Arrows Wizard
Arrows Wizard Prince
Arrows
Arrows Wizard
Electro Spirit Wizard
Mini P.E.K.K.A
Arrows Wizard
Electro Spirit Arrows
Prince
Arrows Wizard
Electro Spirit Tombstone Prince
Arrows Wizard
Arrows
Mini P.E.K.K.A Valkyrie Wizard Prince
Arrows Wizard
Arrows
Prince
Electro Spirit
Prince
Prince
Wizard

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