My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Baby Dragon Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Wall Breakers Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Mini P.E.K.K.A Wall Breakers Baby Dragon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Wall Breakers Miner
Giant Snowball
Bats Wall Breakers Baby Dragon Miner Princess
Zap
Bats Wall Breakers Princess
Barbarian Barrel
Electro Spirit Wall Breakers Princess
The Log
Electro Spirit Mini P.E.K.K.A Wall Breakers Princess
Earthquake
Arrows
Electro Spirit Bats Wall Breakers Princess
Royal Delivery
Electro Spirit Bats Mini P.E.K.K.A Wall Breakers Baby Dragon Miner Princess
Fireball
Wall Breakers Baby Dragon Princess
Poison
Bats Princess
Lightning
Mini P.E.K.K.A Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Baby Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Baby Dragon Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bats Arrows Mini P.E.K.K.A Baby Dragon Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bats Wall Breakers Arrows Miner Princess Mini P.E.K.K.A Baby Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Bats Wall Breakers Arrows

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Wall Breakers Miner
Bats
Miner Mini P.E.K.K.A Wall Breakers Baby Dragon
Arrows
Mini P.E.K.K.A Wall Breakers Miner
Mini P.E.K.K.A
Bats Arrows Baby Dragon Princess
Wall Breakers
Miner Electro Spirit Bats Arrows Baby Dragon Princess
Baby Dragon
Bats Mini P.E.K.K.A Wall Breakers Miner
Miner
Bats Wall Breakers Electro Spirit Arrows Baby Dragon
Princess
Mini P.E.K.K.A Wall Breakers

Defense Synergies 0 6

Electro Spirit
Baby Dragon
Bats
Mini P.E.K.K.A Baby Dragon
Arrows
Mini P.E.K.K.A
Mini P.E.K.K.A
Bats Arrows Baby Dragon Princess
Wall Breakers
Baby Dragon
Electro Spirit Bats Mini P.E.K.K.A
Miner
Princess
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon
Mini P.E.K.K.A Bats
Mini P.E.K.K.A Bats
Mini P.E.K.K.A Bats
Arrows Mini P.E.K.K.A Princess
Arrows Electro Spirit Bats Baby Dragon
Bats Electro Spirit Arrows Baby Dragon Princess
Electro Spirit Arrows Baby Dragon
Mini P.E.K.K.A Princess
Mini P.E.K.K.A Miner
Bats Electro Spirit Arrows Baby Dragon Princess
Arrows Bats Baby Dragon Princess
Mini P.E.K.K.A Bats
Electro Spirit Bats Arrows Mini P.E.K.K.A Baby Dragon Princess
Mini P.E.K.K.A
Mini P.E.K.K.A
Bats Arrows Mini P.E.K.K.A
Arrows Electro Spirit Bats Baby Dragon
Arrows Baby Dragon Electro Spirit Bats Princess
Mini P.E.K.K.A
Electro Spirit Bats Arrows Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Baby Dragon Miner
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Bats
Mini P.E.K.K.A
Arrows Electro Spirit Bats Baby Dragon Princess
Mini P.E.K.K.A Bats
Mini P.E.K.K.A
Electro Spirit Bats Mini P.E.K.K.A Baby Dragon
Bats Mini P.E.K.K.A
Arrows
Mini P.E.K.K.A
Baby Dragon Princess
Electro Spirit Bats Mini P.E.K.K.A Baby Dragon
Bats Arrows Electro Spirit Mini P.E.K.K.A Baby Dragon Princess
Electro Spirit Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Baby Dragon
Arrows Baby Dragon Miner Princess
Arrows Baby Dragon Miner
Arrows
Arrows Baby Dragon
Arrows Electro Spirit Bats Baby Dragon Princess
Arrows Baby Dragon Princess
Arrows Baby Dragon Princess
Arrows Miner
Bats Mini P.E.K.K.A
Miner Arrows Princess
Arrows Baby Dragon Princess
Baby Dragon Miner Princess
Arrows Baby Dragon Princess
Princess Arrows Baby Dragon
Arrows Baby Dragon Princess
Arrows Baby Dragon Princess
Arrows
Bats Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Baby Dragon Princess
Arrows Baby Dragon Miner Princess
Baby Dragon
Arrows Princess
Arrows Baby Dragon
Arrows Electro Spirit Baby Dragon Princess
Arrows Miner Baby Dragon Princess
Arrows Baby Dragon Miner Princess
Miner Arrows Baby Dragon
Bats Arrows Baby Dragon Princess
Electro Spirit Bats
Mini P.E.K.K.A
Arrows Miner
Electro Spirit Arrows Princess
Arrows Princess
Electro Spirit Bats Princess
Arrows Baby Dragon Princess
Arrows
Miner Mini P.E.K.K.A Baby Dragon Princess
Arrows Baby Dragon Princess
Arrows
Electro Spirit Bats Baby Dragon Princess
Bats Princess
Baby Dragon Miner Princess

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