My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Furnace Cannon Cart

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Skeleton Barrel Dart Goblin Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Clone Cannon Cart
Giant Snowball
Bats Skeleton Barrel Dart Goblin Furnace Clone
Zap
Bats Skeleton Barrel Dart Goblin Furnace Clone Cannon Cart
Barbarian Barrel
Electro Spirit Skeleton Barrel Dart Goblin Furnace Clone Cannon Cart
The Log
Electro Spirit Skeleton Barrel Dart Goblin Furnace Clone Cannon Cart
Earthquake
Furnace Clone
Arrows
Electro Spirit Bats Skeleton Barrel Dart Goblin Furnace Clone
Royal Delivery
Electro Spirit Bats Skeleton Barrel Dart Goblin Clone Cannon Cart
Fireball
Skeleton Barrel Dart Goblin Furnace Clone Cannon Cart
Poison
Bats Skeleton Barrel Dart Goblin Furnace Clone
Lightning
Furnace Cannon Cart
Rocket
Furnace Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bats Skeleton Barrel Clone

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Electro Spirit Bats Skeleton Barrel Dart Goblin Clone Furnace Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Electro Spirit Bats Skeleton Barrel

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Cannon Cart
Bats
Skeleton Barrel Clone Cannon Cart
Skeleton Barrel
Bats Clone Dart Goblin Furnace Mirror Cannon Cart
Dart Goblin
Skeleton Barrel Mirror Cannon Cart
Furnace
Skeleton Barrel Mirror Cannon Cart
Mirror
Skeleton Barrel Dart Goblin Furnace Cannon Cart
Clone
Skeleton Barrel Bats Cannon Cart
Cannon Cart
Electro Spirit Bats Skeleton Barrel Dart Goblin Furnace Mirror Clone

Defense Synergies 1 7

Electro Spirit
Bats
Dart Goblin Cannon Cart
Skeleton Barrel
Dart Goblin
Dart Goblin
Bats Skeleton Barrel Furnace Mirror Cannon Cart
Furnace
Mirror Dart Goblin Cannon Cart
Mirror
Furnace Dart Goblin
Clone
Cannon Cart
Bats Dart Goblin Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Skeleton Barrel Dart Goblin
Bats Dart Goblin Furnace Cannon Cart
Furnace Bats Dart Goblin Cannon Cart
Bats Dart Goblin Furnace Cannon Cart
Electro Spirit Bats Dart Goblin Furnace Cannon Cart
Bats Dart Goblin Furnace Electro Spirit
Electro Spirit Skeleton Barrel Dart Goblin Cannon Cart
Furnace
Dart Goblin Cannon Cart
Bats Dart Goblin Electro Spirit Furnace Cannon Cart
Bats Dart Goblin Furnace
Furnace Bats Cannon Cart
Electro Spirit Bats Dart Goblin Furnace Cannon Cart
Furnace Cannon Cart
Furnace
Bats Furnace Cannon Cart
Electro Spirit Bats Dart Goblin Furnace Cannon Cart
Furnace Electro Spirit Bats Dart Goblin Cannon Cart
Dart Goblin Cannon Cart
Electro Spirit Bats Dart Goblin Furnace Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Furnace Cannon Cart
Skeleton Barrel Cannon Cart
Bats Furnace Cannon Cart
Bats Cannon Cart
Cannon Cart
Furnace Electro Spirit Bats Skeleton Barrel Dart Goblin
Bats Dart Goblin Furnace Cannon Cart
Cannon Cart
Electro Spirit Bats Cannon Cart
Dart Goblin
Bats Dart Goblin Cannon Cart
Cannon Cart
Dart Goblin Furnace Cannon Cart
Electro Spirit Bats Dart Goblin Furnace Cannon Cart
Bats Electro Spirit Dart Goblin Cannon Cart
Electro Spirit Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Dart Goblin
Skeleton Barrel Dart Goblin
Skeleton Barrel Dart Goblin Cannon Cart
Cannon Cart Skeleton Barrel Dart Goblin
Furnace
Electro Spirit Bats Skeleton Barrel Dart Goblin Furnace
Dart Goblin Furnace
Skeleton Barrel Dart Goblin
Skeleton Barrel Dart Goblin
Bats
Skeleton Barrel Dart Goblin Cannon Cart
Dart Goblin
Skeleton Barrel Dart Goblin Cannon Cart
Skeleton Barrel Dart Goblin Cannon Cart
Skeleton Barrel Dart Goblin Furnace Cannon Cart
Skeleton Barrel Dart Goblin Furnace Cannon Cart
Skeleton Barrel Dart Goblin Furnace Cannon Cart
Bats
Skeleton Barrel Dart Goblin
Skeleton Barrel Dart Goblin
Skeleton Barrel Cannon Cart
Electro Spirit Furnace
Skeleton Barrel Dart Goblin
Skeleton Barrel
Skeleton Barrel Dart Goblin
Bats Dart Goblin Furnace
Electro Spirit Bats Skeleton Barrel Dart Goblin
Dart Goblin
Electro Spirit
Skeleton Barrel Electro Spirit Bats Dart Goblin Cannon Cart
Dart Goblin
Dart Goblin Cannon Cart
Skeleton Barrel Dart Goblin
Dart Goblin Cannon Cart
Electro Spirit Bats Dart Goblin
Bats Dart Goblin
Skeleton Barrel Dart Goblin Cannon Cart
Cannon Cart
Dart Goblin

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