My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Cannon Cart Sparky Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Wall Breakers Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Mortar Wall Breakers Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Wall Breakers Cannon Cart Sparky
Giant Snowball
Bats Wall Breakers Little Prince
Zap
Bats Mortar Wall Breakers Cannon Cart Sparky Little Prince
Barbarian Barrel
Electro Spirit Mortar Wall Breakers Cannon Cart Sparky Little Prince
The Log
Electro Spirit Wall Breakers Cannon Cart Sparky Little Prince
Earthquake
Mortar
Arrows
Electro Spirit Bats Wall Breakers Little Prince
Royal Delivery
Electro Spirit Bats Wall Breakers Cannon Cart Sparky Little Prince
Fireball
Mortar Wall Breakers Cannon Cart Sparky Little Prince
Poison
Bats Mortar Sparky Little Prince
Lightning
Mortar Cannon Cart Sparky Little Prince
Rocket
Mortar Cannon Cart Sparky Little Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Giant Snowball Mortar Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bats Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bats Giant Snowball Wall Breakers Little Prince Mortar Cannon Cart Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Electro Spirit Bats Giant Snowball Wall Breakers

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Giant Snowball Wall Breakers Cannon Cart Sparky
Bats
Mortar Wall Breakers Cannon Cart Sparky
Giant Snowball
Electro Spirit Mortar Wall Breakers Cannon Cart Sparky Little Prince
Mortar
Bats Giant Snowball
Wall Breakers
Electro Spirit Bats Giant Snowball
Cannon Cart
Electro Spirit Bats Giant Snowball
Sparky
Electro Spirit Bats Giant Snowball
Little Prince
Giant Snowball

Defense Synergies 0 11

Electro Spirit
Giant Snowball Little Prince
Bats
Giant Snowball Mortar Cannon Cart Sparky
Giant Snowball
Electro Spirit Bats Mortar Cannon Cart Sparky Little Prince
Mortar
Bats Giant Snowball
Wall Breakers
Cannon Cart
Bats Giant Snowball Little Prince
Sparky
Bats Giant Snowball
Little Prince
Electro Spirit Giant Snowball Cannon Cart

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Mortar Sparky
Sparky Bats Mortar Cannon Cart
Mortar Sparky Bats Giant Snowball Cannon Cart
Sparky Bats Mortar Cannon Cart
Sparky
Electro Spirit Bats Giant Snowball Cannon Cart
Bats Giant Snowball Electro Spirit Mortar Little Prince
Electro Spirit Cannon Cart Sparky
Sparky Mortar
Giant Snowball Cannon Cart Sparky Little Prince
Bats Electro Spirit Giant Snowball Cannon Cart
Bats Giant Snowball
Mortar Sparky Bats Giant Snowball Cannon Cart
Sparky Electro Spirit Bats Giant Snowball Mortar Cannon Cart
Sparky Mortar Cannon Cart
Giant Snowball Mortar Sparky
Sparky Bats Mortar Cannon Cart
Mortar Electro Spirit Bats Giant Snowball Cannon Cart Little Prince
Giant Snowball Mortar Electro Spirit Bats Cannon Cart Little Prince
Sparky Mortar Cannon Cart
Electro Spirit Bats Giant Snowball Cannon Cart Sparky Little Prince
Mortar Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Cannon Cart Sparky
Giant Snowball Mortar Cannon Cart
Bats Cannon Cart Sparky
Bats Cannon Cart Sparky
Cannon Cart Sparky
Electro Spirit Bats Giant Snowball
Sparky Bats Cannon Cart
Cannon Cart Sparky
Electro Spirit Bats Giant Snowball Mortar Cannon Cart Sparky
Sparky
Bats Cannon Cart Sparky
Giant Snowball
Cannon Cart Sparky
Cannon Cart Sparky
Sparky Electro Spirit Bats Mortar Cannon Cart Little Prince
Bats Electro Spirit Giant Snowball Cannon Cart Sparky
Electro Spirit Giant Snowball Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Sparky
Mortar Giant Snowball
Cannon Cart Sparky
Cannon Cart Sparky
Giant Snowball Mortar Sparky
Electro Spirit Bats Giant Snowball
Mortar Sparky
Giant Snowball
Giant Snowball Mortar
Bats Giant Snowball Sparky
Mortar Cannon Cart Sparky
Giant Snowball
Giant Snowball Mortar Cannon Cart Sparky
Mortar Cannon Cart
Giant Snowball Mortar Cannon Cart Sparky
Giant Snowball Mortar Cannon Cart Sparky
Mortar Cannon Cart Sparky
Giant Snowball Mortar Sparky
Bats Sparky
Giant Snowball Mortar Sparky
Giant Snowball Mortar Little Prince
Sparky
Giant Snowball
Sparky
Giant Snowball Mortar Cannon Cart
Giant Snowball Electro Spirit Mortar Sparky Little Prince
Mortar Giant Snowball Sparky
Giant Snowball Mortar Sparky
Mortar Sparky
Bats Giant Snowball Sparky Little Prince
Electro Spirit Bats Giant Snowball
Giant Snowball Sparky
Giant Snowball Mortar Sparky
Electro Spirit Giant Snowball Sparky
Sparky
Giant Snowball Sparky
Electro Spirit Bats Cannon Cart
Giant Snowball
Cannon Cart Sparky
Giant Snowball Mortar
Giant Snowball Sparky
Cannon Cart Sparky
Electro Spirit Bats Giant Snowball Sparky
Bats Giant Snowball
Giant Snowball Mortar Cannon Cart Sparky Little Prince
Cannon Cart Sparky
Mortar Sparky

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