My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Baby Dragon Witch Balloon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Hog Rider Baby Dragon Balloon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Hog Rider Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Balloon
Giant Snowball
Bats Hog Rider Baby Dragon Witch Balloon
Zap
Bats Witch Balloon
Barbarian Barrel
Electro Spirit Witch
The Log
Electro Spirit Hog Rider Witch
Earthquake
Hog Rider Witch
Arrows
Electro Spirit Bats Witch
Royal Delivery
Electro Spirit Bats Hog Rider Baby Dragon Witch Balloon P.E.K.K.A
Fireball
Hog Rider Baby Dragon Witch Balloon
Poison
Bats Witch Balloon
Lightning
Baby Dragon Witch Balloon
Rocket
Hog Rider Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bats Baby Dragon P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bats Zap Hog Rider Baby Dragon Witch Balloon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Bats Zap Hog Rider

Attack Synergies 5 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Zap Hog Rider Balloon P.E.K.K.A
Bats
Hog Rider Balloon Zap Baby Dragon P.E.K.K.A
Zap
Hog Rider Balloon P.E.K.K.A Electro Spirit Bats Baby Dragon Witch
Hog Rider
Bats Zap Electro Spirit Baby Dragon Witch Balloon
Baby Dragon
Bats Zap Hog Rider Witch Balloon P.E.K.K.A
Witch
Zap Hog Rider Baby Dragon P.E.K.K.A
Balloon
Bats Zap Electro Spirit Hog Rider Baby Dragon
P.E.K.K.A
Zap Electro Spirit Bats Baby Dragon Witch

Defense Synergies 0 10

Electro Spirit
Zap Baby Dragon
Bats
Zap Baby Dragon P.E.K.K.A
Zap
Electro Spirit Bats Baby Dragon Witch P.E.K.K.A
Hog Rider
Baby Dragon
Electro Spirit Bats Zap Witch P.E.K.K.A
Witch
Zap Baby Dragon
Balloon
P.E.K.K.A
Bats Zap Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Baby Dragon
P.E.K.K.A Bats Zap Witch
Witch P.E.K.K.A Bats
Witch P.E.K.K.A Bats
P.E.K.K.A
Electro Spirit Bats Zap Baby Dragon
Bats Electro Spirit Zap Baby Dragon Witch
Electro Spirit Zap Baby Dragon P.E.K.K.A
Witch P.E.K.K.A
Bats Witch Electro Spirit Zap Baby Dragon
Bats Zap Baby Dragon Witch
P.E.K.K.A Bats Zap Witch
Electro Spirit Bats Zap Baby Dragon Witch P.E.K.K.A
P.E.K.K.A
Zap P.E.K.K.A
Bats Witch P.E.K.K.A
Electro Spirit Bats Zap Baby Dragon Witch
Zap Baby Dragon Witch Electro Spirit Bats
P.E.K.K.A
Electro Spirit Bats Baby Dragon Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Witch P.E.K.K.A
Zap Baby Dragon
P.E.K.K.A Bats Zap Witch
P.E.K.K.A Bats Zap
P.E.K.K.A Witch
Electro Spirit Bats Zap Baby Dragon Witch
P.E.K.K.A Bats Witch
P.E.K.K.A
Zap P.E.K.K.A Electro Spirit Bats Baby Dragon Witch
Witch P.E.K.K.A
P.E.K.K.A Bats Witch
P.E.K.K.A Zap
P.E.K.K.A Witch
Baby Dragon Witch
Witch Electro Spirit Bats Zap Baby Dragon P.E.K.K.A
Bats Electro Spirit Zap Baby Dragon Witch P.E.K.K.A
Electro Spirit Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon
Zap Baby Dragon
Baby Dragon
Zap Baby Dragon
Electro Spirit Bats Zap Baby Dragon Witch
Baby Dragon Witch
Zap Baby Dragon
Zap
Bats
Zap
Zap Baby Dragon
Baby Dragon
Baby Dragon
Zap Baby Dragon
Zap Baby Dragon Witch
Baby Dragon
Bats
Zap Baby Dragon
Zap Baby Dragon Witch
Baby Dragon
Zap Baby Dragon
Zap Electro Spirit Baby Dragon Witch
Witch
Zap Baby Dragon Witch
Zap Baby Dragon Witch
Zap Baby Dragon
Bats Zap Baby Dragon Witch
Zap Electro Spirit Bats Witch
Zap
Zap Electro Spirit
P.E.K.K.A
Zap Electro Spirit Bats Witch
Zap Baby Dragon Witch
Baby Dragon
Zap Baby Dragon
Zap
P.E.K.K.A
Zap Electro Spirit Bats Baby Dragon Witch
Bats Zap Witch
Zap Baby Dragon Witch
P.E.K.K.A

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