My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Musketeer Hog Rider
Zap
Bats Inferno Tower
Barbarian Barrel
Electro Spirit Knight Musketeer Inferno Tower
The Log
Electro Spirit Musketeer Hog Rider
Earthquake
Hog Rider Inferno Tower
Arrows
Electro Spirit Bats
Royal Delivery
Electro Spirit Bats Knight Musketeer Hog Rider
Fireball
Musketeer Hog Rider Inferno Tower
Poison
Bats Musketeer Inferno Tower
Lightning
Knight Musketeer Inferno Tower
Rocket
Musketeer Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bats Knight Inferno Tower Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bats Zap Knight Musketeer Hog Rider Inferno Tower Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Bats Zap Knight

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Zap Hog Rider
Bats
Knight Hog Rider Zap
Zap
Hog Rider Electro Spirit Bats Knight Musketeer
Knight
Bats Musketeer Hog Rider Zap
Musketeer
Knight Hog Rider Zap
Hog Rider
Bats Zap Knight Musketeer Electro Spirit Rocket
Inferno Tower
Rocket
Hog Rider

Defense Synergies 3 8

Electro Spirit
Zap
Bats
Knight Zap Musketeer Inferno Tower
Zap
Electro Spirit Bats Knight Musketeer Inferno Tower
Knight
Bats Musketeer Inferno Tower Zap
Musketeer
Knight Bats Zap Inferno Tower
Hog Rider
Inferno Tower
Knight Bats Zap Musketeer
Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Knight Musketeer Inferno Tower
Inferno Tower Bats Zap Knight Musketeer
Inferno Tower Rocket Bats Knight Musketeer
Inferno Tower Bats Knight Musketeer
Rocket
Electro Spirit Bats Zap Musketeer
Bats Musketeer Inferno Tower Rocket Electro Spirit Zap
Rocket Electro Spirit Zap Musketeer Inferno Tower
Inferno Tower Musketeer
Knight Musketeer Inferno Tower
Bats Electro Spirit Zap Knight Musketeer
Musketeer Inferno Tower Bats Zap
Inferno Tower Bats Zap Knight Musketeer Rocket
Rocket Electro Spirit Bats Zap
Inferno Tower Knight
Inferno Tower Rocket Zap
Bats Knight Musketeer Inferno Tower
Electro Spirit Bats Zap Knight Musketeer
Zap Electro Spirit Bats Knight Musketeer
Musketeer Inferno Tower
Electro Spirit Bats Knight Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Inferno Tower
Zap Knight Musketeer Rocket
Bats Zap Knight Musketeer Inferno Tower Rocket
Rocket Bats Zap Knight Musketeer Inferno Tower
Inferno Tower Knight Musketeer
Rocket Electro Spirit Bats Zap Musketeer
Rocket Bats Knight Musketeer Inferno Tower
Inferno Tower Knight
Zap Rocket Electro Spirit Bats Knight Inferno Tower
Inferno Tower Musketeer
Bats Knight Musketeer Inferno Tower
Rocket Zap
Rocket Knight Inferno Tower
Musketeer
Inferno Tower Electro Spirit Bats Zap Knight Musketeer Rocket
Bats Electro Spirit Zap Musketeer Inferno Tower
Electro Spirit Zap Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer Rocket
Zap Musketeer
Rocket
Knight Musketeer Rocket
Rocket Zap
Electro Spirit Bats Zap Musketeer Rocket
Musketeer
Zap
Zap
Rocket Bats Musketeer
Rocket Zap Knight Musketeer
Zap Musketeer Rocket
Rocket Knight Musketeer
Musketeer Rocket
Zap Musketeer
Rocket Zap Musketeer
Musketeer Rocket
Rocket
Bats Rocket
Rocket Zap Musketeer
Rocket Zap
Rocket Musketeer
Rocket
Rocket Musketeer
Rocket Zap Musketeer
Zap Electro Spirit
Zap Musketeer
Zap Musketeer
Rocket Zap Musketeer
Bats Zap Musketeer
Zap Rocket Electro Spirit Bats Musketeer
Zap Musketeer Rocket
Zap Rocket Electro Spirit
Rocket
Zap Electro Spirit Bats Musketeer Rocket
Rocket Zap Musketeer
Knight Musketeer Rocket
Zap Musketeer
Rocket Zap
Musketeer
Zap Electro Spirit Bats Musketeer Rocket
Bats Zap Musketeer Rocket
Zap Musketeer Rocket
Rocket

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