My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Rune Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Rune Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Musketeer Guards
Zap
Inferno Tower Guards
Barbarian Barrel
Electro Spirit Knight Musketeer Inferno Tower Guards
The Log
Electro Spirit Musketeer Guards
Earthquake
Inferno Tower Guards
Arrows
Electro Spirit Guards
Royal Delivery
Electro Spirit Knight Musketeer Guards
Fireball
Musketeer Inferno Tower
Poison
Musketeer Inferno Tower Guards
Lightning
Knight Musketeer Inferno Tower
Rocket
Musketeer Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Knight Inferno Tower Rocket Guards Rune Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Berserker Knight Guards Musketeer Rune Giant Inferno Tower Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Berserker Knight Guards

Attack Synergies 2 1

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Berserker
Rune Giant
Knight
Musketeer
Musketeer
Knight Rune Giant
Inferno Tower
Rocket
Guards
Rune Giant
Berserker Musketeer

Defense Synergies 4 1

Electro Spirit
Berserker
Knight
Musketeer Inferno Tower
Musketeer
Knight Guards Inferno Tower
Inferno Tower
Knight Guards Musketeer
Rocket
Guards
Musketeer Inferno Tower
Rune Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Musketeer Inferno Tower
Inferno Tower Knight Musketeer
Inferno Tower Rocket Knight Musketeer
Inferno Tower Knight Musketeer Guards
Rocket
Electro Spirit Musketeer Guards
Musketeer Inferno Tower Rocket Electro Spirit
Rocket Electro Spirit Musketeer Inferno Tower
Inferno Tower Musketeer
Knight Guards Musketeer Inferno Tower
Berserker Guards Electro Spirit Knight Musketeer
Musketeer Inferno Tower
Inferno Tower Knight Musketeer Rocket Guards
Rocket Electro Spirit Guards
Inferno Tower Knight
Inferno Tower Rocket
Knight Musketeer Inferno Tower
Electro Spirit Knight Musketeer Guards
Electro Spirit Knight Musketeer Guards
Musketeer Inferno Tower
Electro Spirit Knight Musketeer Guards
Inferno Tower Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Inferno Tower
Knight Musketeer Rocket
Guards Knight Musketeer Inferno Tower Rocket
Rocket Guards Knight Musketeer Inferno Tower
Inferno Tower Knight Musketeer Guards
Rocket Electro Spirit Musketeer
Rocket Guards Knight Musketeer Inferno Tower
Inferno Tower Knight
Rocket Electro Spirit Knight Inferno Tower
Inferno Tower Musketeer Guards
Knight Musketeer Inferno Tower Guards
Rocket Guards
Rocket Knight Inferno Tower Guards
Musketeer
Inferno Tower Guards Electro Spirit Knight Musketeer Rocket
Electro Spirit Musketeer Inferno Tower
Electro Spirit Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer Rocket Guards
Musketeer
Rocket
Knight Musketeer Rocket Guards
Rocket
Electro Spirit Musketeer Rocket
Musketeer
Rocket Musketeer Guards
Rocket Knight Musketeer
Musketeer Rocket
Rocket Knight Musketeer
Musketeer Rocket
Musketeer
Rocket Musketeer
Musketeer Rocket
Rocket
Rocket
Rocket Musketeer
Rocket
Rocket Musketeer
Rocket
Rocket Musketeer
Rocket Musketeer
Electro Spirit
Musketeer
Musketeer
Rocket Musketeer
Musketeer
Rocket Electro Spirit Musketeer Guards
Musketeer Rocket
Rocket Electro Spirit
Rocket
Electro Spirit Musketeer Rocket Guards
Rocket Musketeer
Knight Musketeer Rocket
Musketeer
Rocket
Musketeer
Electro Spirit Musketeer Rocket Guards
Musketeer Rocket
Musketeer Rocket
Rocket

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