My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Baby Dragon Electro Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Hog Rider Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Hog Rider Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider
Giant Snowball
Bomber Hog Rider Baby Dragon Electro Dragon
Zap
Bomber
Barbarian Barrel
Electro Spirit Bomber
The Log
Electro Spirit Bomber Hog Rider
Earthquake
Bomber Hog Rider
Arrows
Electro Spirit Bomber
Royal Delivery
Electro Spirit Bomber Hog Rider Baby Dragon Electro Dragon
Fireball
Bomber Hog Rider Baby Dragon Electro Dragon
Poison
Bomber Electro Dragon
Lightning
Baby Dragon Electro Dragon
Rocket
Hog Rider Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Tornado Baby Dragon Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Bomber Arrows Tornado Baby Dragon Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Tornado Baby Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bomber Arrows Tornado Hog Rider Baby Dragon Electro Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Bomber Arrows Tornado

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Hog Rider
Bomber
Hog Rider Baby Dragon Mega Knight
Arrows
Hog Rider Mega Knight
Hog Rider
Arrows Electro Spirit Bomber Tornado Baby Dragon Mega Knight
Tornado
Baby Dragon Hog Rider Electro Dragon Mega Knight
Baby Dragon
Tornado Bomber Hog Rider Electro Dragon Mega Knight
Electro Dragon
Tornado Baby Dragon Mega Knight
Mega Knight
Bomber Arrows Hog Rider Tornado Baby Dragon Electro Dragon

Defense Synergies 1 8

Electro Spirit
Baby Dragon
Bomber
Tornado
Arrows
Mega Knight Tornado
Hog Rider
Tornado
Bomber Arrows Baby Dragon Electro Dragon Mega Knight
Baby Dragon
Electro Spirit Tornado Electro Dragon Mega Knight
Electro Dragon
Tornado Baby Dragon
Mega Knight
Arrows Tornado Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Baby Dragon Electro Dragon
Electro Dragon Mega Knight
Tornado Mega Knight Bomber Electro Dragon
Electro Dragon Mega Knight
Bomber Arrows Tornado Mega Knight
Arrows Tornado Electro Spirit Bomber Baby Dragon Electro Dragon Mega Knight
Tornado Electro Spirit Arrows Baby Dragon Electro Dragon
Electro Spirit Arrows Baby Dragon Electro Dragon Mega Knight
Tornado
Tornado Bomber Mega Knight
Electro Spirit Bomber Arrows Tornado Baby Dragon Electro Dragon Mega Knight
Arrows Tornado Baby Dragon Electro Dragon
Mega Knight Bomber Electro Dragon
Bomber Mega Knight Electro Spirit Arrows Tornado Baby Dragon Electro Dragon
Mega Knight
Tornado Mega Knight
Mega Knight Bomber Arrows Tornado Electro Dragon
Arrows Mega Knight Electro Spirit Bomber Tornado Baby Dragon Electro Dragon
Arrows Tornado Baby Dragon Electro Spirit Bomber Electro Dragon Mega Knight
Tornado
Bomber Mega Knight Electro Spirit Arrows Baby Dragon Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight
Bomber Arrows Baby Dragon Electro Dragon Mega Knight
Mega Knight Electro Dragon
Mega Knight Tornado
Mega Knight
Arrows Electro Spirit Tornado Baby Dragon Electro Dragon
Mega Knight
Electro Dragon Mega Knight Electro Spirit Tornado Baby Dragon
Mega Knight Electro Dragon
Mega Knight Arrows Tornado
Mega Knight
Bomber Baby Dragon Electro Dragon Mega Knight
Electro Dragon Electro Spirit Bomber Tornado Baby Dragon
Arrows Mega Knight Electro Spirit Bomber Baby Dragon Electro Dragon
Electro Spirit Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon Electro Dragon
Arrows Tornado Baby Dragon Electro Dragon
Arrows Baby Dragon Electro Dragon
Arrows
Bomber Arrows Baby Dragon Mega Knight
Arrows Electro Spirit Tornado Baby Dragon Electro Dragon
Bomber Arrows Tornado Baby Dragon
Arrows Tornado Baby Dragon Electro Dragon
Arrows Tornado Electro Dragon
Tornado Electro Dragon
Arrows Tornado Electro Dragon
Arrows Tornado Baby Dragon Electro Dragon
Baby Dragon
Arrows Baby Dragon Electro Dragon
Arrows Baby Dragon
Bomber Arrows Baby Dragon Electro Dragon
Arrows Baby Dragon Electro Dragon Mega Knight
Arrows Tornado
Bomber
Bomber Arrows Baby Dragon Electro Dragon Mega Knight
Bomber Arrows Tornado Baby Dragon Electro Dragon Mega Knight
Baby Dragon Mega Knight
Arrows Tornado
Tornado
Arrows Baby Dragon Electro Dragon
Arrows Tornado Electro Spirit Bomber Baby Dragon Electro Dragon Mega Knight
Arrows Tornado Baby Dragon Electro Dragon
Arrows Tornado Baby Dragon Electro Dragon Mega Knight
Arrows Tornado Baby Dragon
Arrows Tornado Baby Dragon Electro Dragon
Electro Dragon Electro Spirit
Bomber Arrows Electro Dragon Mega Knight
Electro Spirit Arrows Electro Dragon
Mega Knight
Arrows
Electro Spirit Electro Dragon
Arrows Tornado Baby Dragon Electro Dragon
Arrows
Baby Dragon Electro Dragon Mega Knight
Arrows Bomber Baby Dragon Electro Dragon
Arrows Tornado
Electro Dragon Mega Knight
Electro Dragon Electro Spirit Tornado Baby Dragon
Tornado Electro Dragon
Electro Dragon Tornado Baby Dragon Mega Knight
Electro Dragon Mega Knight

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