My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Electro Giant Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Electro Wizard Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats
Giant Snowball
Bomber Bats
Zap
Bomber Bats
Barbarian Barrel
Electro Spirit Bomber Electro Wizard
The Log
Electro Spirit Bomber
Earthquake
Bomber
Arrows
Electro Spirit Bomber Bats
Royal Delivery
Electro Spirit Bomber Bats Electro Wizard
Fireball
Bomber Electro Wizard
Poison
Bomber Bats Electro Wizard
Lightning
Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Tornado Electro Giant Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Bomber Tornado Electro Giant Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bats Tornado Electro Giant Goblin Machine

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bomber Bats Tornado Electro Wizard Goblin Machine Lightning Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Bomber Bats Tornado

Attack Synergies 2 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Electro Giant
Bomber
Bats
Bats
Bomber
Tornado
Electro Giant
Lightning
Electro Giant
Electro Giant
Tornado Lightning Electro Spirit
Electro Wizard
Goblin Machine

Defense Synergies 0 8

Electro Spirit
Electro Wizard
Bomber
Bats Tornado Electro Giant Electro Wizard
Bats
Bomber Electro Wizard
Tornado
Bomber Electro Giant Electro Wizard
Lightning
Electro Giant
Bomber Tornado
Electro Wizard
Electro Spirit Bomber Bats Tornado
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Bomber Electro Wizard
Bats Electro Wizard
Tornado Bomber Bats Lightning Electro Wizard
Bats Electro Wizard
Lightning Bomber Tornado
Tornado Electro Spirit Bomber Bats Electro Wizard
Bats Tornado Lightning Electro Wizard Electro Spirit
Lightning Electro Spirit Electro Giant Electro Wizard
Tornado
Tornado Bomber Electro Wizard
Bats Electro Wizard Electro Spirit Bomber Tornado Electro Giant
Bats Tornado Electro Wizard
Bomber Bats Lightning Electro Wizard
Bomber Electro Spirit Bats Tornado Electro Wizard
Electro Wizard
Tornado Lightning Electro Giant Electro Wizard
Bomber Bats Tornado Electro Wizard
Electro Spirit Bomber Bats Tornado Electro Wizard
Tornado Electro Spirit Bomber Bats Electro Wizard
Tornado Electro Wizard
Bomber Electro Spirit Bats Electro Giant Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Electro Giant Electro Wizard
Electro Wizard Bomber Lightning
Bats Lightning Electro Wizard
Lightning Bats Tornado Electro Wizard
Electro Giant Electro Spirit Bats Tornado Electro Wizard
Bats Lightning Electro Wizard
Lightning Electro Wizard Electro Spirit Bats Tornado
Bats
Lightning Tornado Electro Giant Electro Wizard
Lightning
Bomber Electro Giant
Electro Giant Electro Wizard Electro Spirit Bomber Bats Tornado Lightning
Bats Electro Spirit Bomber Electro Giant Electro Wizard
Electro Spirit Bomber Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Tornado Electro Wizard
Lightning
Lightning
Bomber
Electro Giant Electro Spirit Bats Tornado Goblin Machine
Bomber Tornado
Tornado Lightning
Tornado Lightning
Lightning Bats Tornado Electro Wizard
Lightning Tornado Electro Wizard Goblin Machine
Lightning Tornado
Lightning
Lightning
Lightning
Lightning Bomber
Lightning
Lightning Tornado
Bomber Bats Lightning
Lightning Bomber Electro Wizard Goblin Machine
Lightning Bomber Tornado Electro Giant Goblin Machine
Lightning
Lightning Tornado
Tornado Lightning
Lightning
Tornado Electro Giant Electro Spirit Bomber Goblin Machine
Tornado Lightning Electro Wizard
Lightning Tornado
Lightning Tornado
Lightning Bats Tornado Electro Giant Electro Wizard
Lightning Electro Wizard Electro Spirit Bats Electro Giant
Lightning
Lightning Bomber
Lightning Electro Spirit Electro Wizard
Lightning
Lightning Electro Wizard Electro Spirit Bats
Lightning Tornado Electro Wizard
Lightning Electro Wizard
Bomber Lightning
Lightning Tornado Electro Giant
Electro Giant Electro Spirit Bats Tornado Lightning Electro Wizard
Bats Tornado Lightning Electro Wizard
Lightning Tornado Electro Giant Electro Wizard
Lightning

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: