My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber P.E.K.K.A Fisherman Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Dart Goblin P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Fisherman
Giant Snowball
Bomber Dart Goblin Fisherman Little Prince
Zap
Bomber Dart Goblin Fisherman Little Prince
Barbarian Barrel
Electro Spirit Bomber Dart Goblin Little Prince
The Log
Electro Spirit Bomber Dart Goblin Fisherman Little Prince
Earthquake
Bomber
Arrows
Electro Spirit Bomber Dart Goblin Little Prince
Royal Delivery
Electro Spirit Bomber Dart Goblin P.E.K.K.A Fisherman Little Prince
Fireball
Bomber Dart Goblin Fisherman Little Prince
Poison
Bomber Dart Goblin Fisherman Little Prince
Lightning
Fisherman Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Bomber Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bomber The Log Dart Goblin Fisherman Little Prince Fireball P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Bomber The Log Dart Goblin

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Fireball P.E.K.K.A
Bomber
P.E.K.K.A
Dart Goblin
P.E.K.K.A The Log
Fireball
Electro Spirit The Log Little Prince
P.E.K.K.A
Electro Spirit Bomber Dart Goblin The Log Fisherman
The Log
Dart Goblin Fireball P.E.K.K.A Fisherman Little Prince
Fisherman
P.E.K.K.A The Log
Little Prince
Fireball The Log

Defense Synergies 2 13

Electro Spirit
The Log Fisherman Little Prince
Bomber
P.E.K.K.A The Log Fisherman
Dart Goblin
P.E.K.K.A The Log Fisherman
Fireball
The Log Little Prince
P.E.K.K.A
The Log Bomber Dart Goblin Fisherman
The Log
Fireball P.E.K.K.A Electro Spirit Bomber Dart Goblin Fisherman Little Prince
Fisherman
Electro Spirit Bomber Dart Goblin P.E.K.K.A The Log
Little Prince
Electro Spirit Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Dart Goblin Fireball The Log
P.E.K.K.A Dart Goblin The Log Fisherman
P.E.K.K.A Fisherman Bomber Dart Goblin
P.E.K.K.A Dart Goblin Fisherman
Bomber Fireball P.E.K.K.A The Log
Fireball The Log Electro Spirit Bomber Dart Goblin
Dart Goblin Electro Spirit Fireball Little Prince
Electro Spirit Dart Goblin Fireball P.E.K.K.A The Log
P.E.K.K.A Fisherman
Bomber Dart Goblin Fisherman Little Prince
Dart Goblin Electro Spirit Bomber Fireball The Log Fisherman
Dart Goblin Fireball
P.E.K.K.A Bomber Fireball The Log
Bomber Fireball Electro Spirit Dart Goblin P.E.K.K.A The Log
P.E.K.K.A
Fireball P.E.K.K.A The Log Fisherman
Bomber Fireball P.E.K.K.A Fisherman
Fireball Electro Spirit Bomber Dart Goblin The Log Fisherman Little Prince
The Log Electro Spirit Bomber Dart Goblin Fireball Fisherman Little Prince
P.E.K.K.A Dart Goblin Fisherman
Bomber Electro Spirit Dart Goblin Fireball P.E.K.K.A The Log Fisherman Little Prince
P.E.K.K.A Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball P.E.K.K.A Fisherman
Fireball Bomber The Log Fisherman
P.E.K.K.A The Log Fisherman
P.E.K.K.A Fireball The Log Fisherman
P.E.K.K.A Fisherman
Fireball Electro Spirit Dart Goblin
P.E.K.K.A Dart Goblin Fireball
P.E.K.K.A Fisherman
P.E.K.K.A Electro Spirit Fireball The Log
P.E.K.K.A Dart Goblin
P.E.K.K.A Dart Goblin
P.E.K.K.A Fireball The Log
P.E.K.K.A Fireball
Bomber Dart Goblin Fireball
Electro Spirit Bomber Dart Goblin Fireball P.E.K.K.A The Log Fisherman Little Prince
Electro Spirit Bomber Dart Goblin Fireball P.E.K.K.A The Log
Electro Spirit Bomber Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin The Log
Fireball Dart Goblin The Log Fisherman
Dart Goblin Fireball The Log
Dart Goblin Fireball The Log
Bomber Fireball The Log
Fireball Electro Spirit Dart Goblin
Bomber Dart Goblin The Log
Fireball The Log Dart Goblin
Fireball The Log Dart Goblin Fisherman
Fireball Fisherman
Dart Goblin Fireball The Log Fisherman
Fireball Dart Goblin
Dart Goblin Fireball The Log Fisherman
Dart Goblin Fireball Fisherman
Dart Goblin Fireball The Log Fisherman
Bomber Dart Goblin Fireball The Log
Dart Goblin Fireball The Log
Fireball
Bomber Fisherman
Bomber Dart Goblin Fireball The Log Fisherman
Bomber Dart Goblin Fireball The Log Little Prince
Fireball The Log
Fireball
The Log Fisherman
Fireball The Log
The Log Electro Spirit Bomber Fireball Little Prince
Fisherman
Fireball The Log Dart Goblin Fisherman
Fireball The Log Fisherman
Fireball Dart Goblin The Log Fisherman
Dart Goblin Fireball Little Prince
Electro Spirit Dart Goblin Fireball
Fireball
Bomber Dart Goblin Fireball The Log
Electro Spirit Fireball
P.E.K.K.A
Fireball The Log
Electro Spirit Dart Goblin Fireball
Fireball Dart Goblin
The Log Fireball
Fireball Dart Goblin
The Log Bomber Dart Goblin Fireball
Fireball
Dart Goblin P.E.K.K.A
Electro Spirit Dart Goblin Fireball The Log
Dart Goblin Fireball
Dart Goblin Fireball The Log Little Prince
P.E.K.K.A
Fireball Dart Goblin
Fisherman

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