My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Dart Goblin Mini P.E.K.K.A Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Inferno Dragon
Giant Snowball
Cannon Dart Goblin Hog Rider Inferno Dragon
Zap
Cannon Dart Goblin Inferno Dragon
Barbarian Barrel
Electro Spirit Cannon Dart Goblin
The Log
Electro Spirit Cannon Dart Goblin Mini P.E.K.K.A Hog Rider
Earthquake
Cannon Hog Rider
Arrows
Electro Spirit Dart Goblin
Royal Delivery
Electro Spirit Dart Goblin Mini P.E.K.K.A Hog Rider Inferno Dragon
Fireball
Cannon Dart Goblin Hog Rider Inferno Dragon
Poison
Cannon Dart Goblin
Lightning
Cannon Mini P.E.K.K.A Inferno Dragon
Rocket
Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Mini P.E.K.K.A Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Cannon Dart Goblin Mini P.E.K.K.A Hog Rider Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit The Log Cannon Dart Goblin

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Hog Rider
Cannon
Dart Goblin
Hog Rider The Log Mega Knight
Mini P.E.K.K.A
Hog Rider The Log Mega Knight
Hog Rider
The Log Electro Spirit Dart Goblin Mini P.E.K.K.A Mega Knight
The Log
Hog Rider Dart Goblin Mini P.E.K.K.A Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Dart Goblin Mini P.E.K.K.A Hog Rider The Log

Defense Synergies 2 11

Electro Spirit
The Log
Cannon
The Log Dart Goblin Mini P.E.K.K.A Inferno Dragon
Dart Goblin
Cannon Mini P.E.K.K.A The Log Inferno Dragon Mega Knight
Mini P.E.K.K.A
The Log Cannon Dart Goblin
Hog Rider
The Log
Cannon Mini P.E.K.K.A Electro Spirit Dart Goblin Inferno Dragon Mega Knight
Inferno Dragon
Cannon Dart Goblin The Log Mega Knight
Mega Knight
Dart Goblin The Log Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Dart Goblin The Log
Mini P.E.K.K.A Inferno Dragon Cannon Dart Goblin The Log Mega Knight
Cannon Mini P.E.K.K.A Mega Knight Dart Goblin Inferno Dragon
Cannon Mini P.E.K.K.A Inferno Dragon Dart Goblin Mega Knight
Mini P.E.K.K.A The Log Mega Knight
The Log Electro Spirit Cannon Dart Goblin Mega Knight
Dart Goblin Inferno Dragon Electro Spirit Cannon
Electro Spirit Cannon Dart Goblin The Log Mega Knight
Cannon Mini P.E.K.K.A Inferno Dragon
Cannon Dart Goblin Mini P.E.K.K.A Mega Knight
Dart Goblin Electro Spirit Cannon The Log Mega Knight
Inferno Dragon Dart Goblin
Cannon Mini P.E.K.K.A Mega Knight The Log
Mega Knight Electro Spirit Cannon Dart Goblin Mini P.E.K.K.A The Log
Mini P.E.K.K.A Inferno Dragon Cannon Mega Knight
Cannon Mini P.E.K.K.A The Log Inferno Dragon Mega Knight
Mega Knight Cannon Mini P.E.K.K.A
Cannon Mega Knight Electro Spirit Dart Goblin The Log
The Log Electro Spirit Cannon Dart Goblin Inferno Dragon Mega Knight
Mini P.E.K.K.A Cannon Dart Goblin Inferno Dragon
Mega Knight Electro Spirit Cannon Dart Goblin Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A The Log Inferno Dragon Mega Knight
Mega Knight Mini P.E.K.K.A The Log
Mini P.E.K.K.A Mega Knight The Log
Cannon Mini P.E.K.K.A Inferno Dragon Mega Knight
Electro Spirit Dart Goblin
Mini P.E.K.K.A Dart Goblin
Mini P.E.K.K.A Mega Knight Inferno Dragon
Mega Knight Electro Spirit Mini P.E.K.K.A The Log Inferno Dragon
Cannon Dart Goblin Inferno Dragon
Inferno Dragon Mega Knight Dart Goblin Mini P.E.K.K.A
Mega Knight The Log
Mini P.E.K.K.A Mega Knight Cannon
Cannon Dart Goblin Mega Knight
Electro Spirit Dart Goblin Mini P.E.K.K.A The Log Inferno Dragon
Mega Knight Electro Spirit Cannon Dart Goblin Mini P.E.K.K.A The Log Inferno Dragon
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
The Log Mega Knight
Electro Spirit Dart Goblin
Dart Goblin The Log
The Log Dart Goblin
The Log Dart Goblin
Mini P.E.K.K.A
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log Mega Knight
Mini P.E.K.K.A
Dart Goblin Mini P.E.K.K.A The Log Mega Knight
Dart Goblin The Log Mega Knight
The Log Mega Knight
The Log
The Log
The Log Electro Spirit Mega Knight
Inferno Dragon
The Log Dart Goblin
The Log Mega Knight
Dart Goblin The Log
Dart Goblin
Electro Spirit Dart Goblin
Mini P.E.K.K.A
Dart Goblin The Log Mega Knight
Electro Spirit
Mega Knight
The Log
Electro Spirit Dart Goblin
Dart Goblin
The Log
Dart Goblin Mini P.E.K.K.A Mega Knight
The Log Dart Goblin
Dart Goblin Mega Knight
Electro Spirit Dart Goblin The Log
Dart Goblin
Dart Goblin The Log Mega Knight

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