My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Dark Prince Hunter Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Mini P.E.K.K.A Flying Machine Dark Prince Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Mini P.E.K.K.A Dark Prince Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince
Giant Snowball
Cannon Flying Machine
Zap
Cannon Flying Machine Dark Prince
Barbarian Barrel
Electro Spirit Cannon Dark Prince Hunter
The Log
Electro Spirit Cannon Mini P.E.K.K.A Dark Prince Hunter
Earthquake
Cannon
Arrows
Electro Spirit Flying Machine
Royal Delivery
Electro Spirit Mini P.E.K.K.A Flying Machine Dark Prince Hunter
Fireball
Cannon Flying Machine Hunter
Poison
Cannon Flying Machine Hunter
Lightning
Cannon Mini P.E.K.K.A Dark Prince Hunter
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Earthquake Dark Prince Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Mini P.E.K.K.A Dark Prince Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Cannon Earthquake Mini P.E.K.K.A Flying Machine Dark Prince Hunter Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Electro Spirit Cannon Earthquake Mini P.E.K.K.A

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Golem
Cannon
Earthquake
Golem Mini P.E.K.K.A Dark Prince Hunter
Mini P.E.K.K.A
Earthquake Dark Prince Hunter Golem
Flying Machine
Dark Prince Golem
Dark Prince
Earthquake Mini P.E.K.K.A Flying Machine Golem
Hunter
Earthquake Mini P.E.K.K.A Golem
Golem
Earthquake Electro Spirit Mini P.E.K.K.A Flying Machine Dark Prince Hunter

Defense Synergies 0 12

Electro Spirit
Dark Prince Hunter
Cannon
Earthquake Mini P.E.K.K.A Flying Machine Dark Prince Hunter
Earthquake
Cannon Mini P.E.K.K.A
Mini P.E.K.K.A
Cannon Earthquake Hunter
Flying Machine
Cannon Dark Prince Hunter
Dark Prince
Electro Spirit Cannon Flying Machine Hunter
Hunter
Electro Spirit Cannon Mini P.E.K.K.A Flying Machine Dark Prince
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Cannon Flying Machine
Mini P.E.K.K.A Hunter Cannon Flying Machine Dark Prince
Cannon Mini P.E.K.K.A Hunter Dark Prince
Cannon Mini P.E.K.K.A Hunter Dark Prince
Earthquake Mini P.E.K.K.A Dark Prince
Electro Spirit Cannon Earthquake Flying Machine Dark Prince Hunter
Hunter Electro Spirit Cannon Flying Machine
Earthquake Electro Spirit Cannon Flying Machine
Cannon Mini P.E.K.K.A Hunter
Cannon Mini P.E.K.K.A Dark Prince Hunter
Electro Spirit Cannon Earthquake Flying Machine Dark Prince Hunter
Hunter Flying Machine
Cannon Mini P.E.K.K.A Hunter Earthquake Flying Machine Dark Prince
Electro Spirit Cannon Earthquake Mini P.E.K.K.A Dark Prince Hunter
Mini P.E.K.K.A Cannon Hunter
Cannon Mini P.E.K.K.A Hunter
Cannon Mini P.E.K.K.A Dark Prince Hunter
Cannon Electro Spirit Flying Machine Dark Prince Hunter
Earthquake Hunter Electro Spirit Cannon Flying Machine Dark Prince
Mini P.E.K.K.A Cannon Hunter
Dark Prince Electro Spirit Cannon Earthquake Mini P.E.K.K.A Flying Machine Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A Flying Machine Hunter
Mini P.E.K.K.A Dark Prince Hunter
Mini P.E.K.K.A Dark Prince Hunter
Cannon Mini P.E.K.K.A Dark Prince Hunter
Electro Spirit Flying Machine Hunter
Mini P.E.K.K.A Dark Prince Flying Machine Hunter
Mini P.E.K.K.A Dark Prince Hunter
Electro Spirit Mini P.E.K.K.A Flying Machine Dark Prince
Cannon
Mini P.E.K.K.A Flying Machine Dark Prince Hunter
Dark Prince
Mini P.E.K.K.A Dark Prince Cannon Hunter
Cannon Flying Machine
Electro Spirit Mini P.E.K.K.A Flying Machine Dark Prince Hunter
Electro Spirit Cannon Earthquake Mini P.E.K.K.A Flying Machine Dark Prince Hunter
Electro Spirit Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Flying Machine
Flying Machine
Earthquake Flying Machine
Earthquake Flying Machine Dark Prince
Earthquake Dark Prince
Electro Spirit Flying Machine Hunter
Earthquake Flying Machine
Earthquake Flying Machine Hunter
Flying Machine
Mini P.E.K.K.A
Earthquake Flying Machine Dark Prince
Flying Machine
Earthquake Flying Machine Hunter
Earthquake Flying Machine
Earthquake Flying Machine
Earthquake Flying Machine Hunter
Earthquake Flying Machine
Earthquake
Mini P.E.K.K.A
Earthquake Mini P.E.K.K.A Flying Machine Dark Prince Hunter
Earthquake Flying Machine
Earthquake
Earthquake Flying Machine
Earthquake Electro Spirit Dark Prince Hunter
Earthquake Flying Machine Hunter
Flying Machine
Flying Machine Hunter
Electro Spirit Flying Machine
Mini P.E.K.K.A
Earthquake Hunter
Electro Spirit
Earthquake
Earthquake Electro Spirit Flying Machine Dark Prince
Flying Machine Hunter
Mini P.E.K.K.A Flying Machine Dark Prince Hunter
Earthquake Flying Machine
Flying Machine Dark Prince
Electro Spirit Flying Machine
Flying Machine
Flying Machine Dark Prince

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