My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Cannon Barbarians Miner
Zap
Cannon Firecracker
Barbarian Barrel
Electro Spirit Cannon Firecracker Barbarians Valkyrie
The Log
Electro Spirit Cannon Firecracker Barbarians
Earthquake
Cannon Firecracker Barbarians
Arrows
Electro Spirit Firecracker
Royal Delivery
Electro Spirit Firecracker Barbarians Valkyrie Miner
Fireball
Cannon Firecracker Barbarians
Poison
Cannon Firecracker Barbarians
Lightning
Cannon Valkyrie Goblinstein
Rocket
Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Valkyrie Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Cannon Firecracker Miner Valkyrie Barbarians Goblinstein Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Cannon Firecracker Miner

Attack Synergies 1 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Miner
Cannon
Firecracker
Miner Valkyrie
Barbarians
Valkyrie
Firecracker
Lightning
Miner
Firecracker Electro Spirit
Goblinstein

Defense Synergies 1 2

Electro Spirit
Cannon
Firecracker Valkyrie
Firecracker
Valkyrie Cannon
Barbarians
Valkyrie
Firecracker Cannon
Lightning
Miner
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Cannon Firecracker Valkyrie
Barbarians Cannon Firecracker Valkyrie
Cannon Barbarians Valkyrie Lightning
Cannon Barbarians Firecracker Valkyrie
Lightning Firecracker Barbarians Valkyrie
Electro Spirit Cannon Firecracker Valkyrie
Lightning Electro Spirit Cannon Firecracker
Lightning Electro Spirit Cannon Barbarians Valkyrie
Cannon Barbarians
Cannon Firecracker Barbarians Valkyrie Miner
Barbarians Valkyrie Electro Spirit Cannon Firecracker
Firecracker
Cannon Barbarians Valkyrie Lightning
Valkyrie Electro Spirit Cannon Firecracker Barbarians
Barbarians Cannon
Barbarians Cannon Lightning
Barbarians Cannon Firecracker Valkyrie
Cannon Electro Spirit Firecracker Barbarians Valkyrie
Valkyrie Electro Spirit Cannon Firecracker Barbarians
Barbarians Cannon
Valkyrie Electro Spirit Cannon Firecracker Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie
Firecracker Valkyrie Lightning Miner
Barbarians Valkyrie Lightning
Valkyrie Lightning Barbarians
Barbarians Cannon Valkyrie
Firecracker Electro Spirit
Barbarians Valkyrie Lightning
Barbarians Valkyrie
Lightning Electro Spirit Firecracker Barbarians Valkyrie
Cannon Barbarians
Barbarians Valkyrie
Lightning Barbarians Valkyrie
Barbarians Lightning Cannon Valkyrie
Cannon Firecracker Barbarians Valkyrie
Barbarians Electro Spirit Firecracker Valkyrie Lightning
Valkyrie Electro Spirit Cannon Firecracker Barbarians
Electro Spirit Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker Valkyrie
Firecracker Miner
Lightning Miner
Lightning Firecracker Barbarians Valkyrie
Firecracker Valkyrie
Firecracker Electro Spirit
Firecracker
Firecracker Lightning
Miner Firecracker Lightning
Lightning
Firecracker Lightning Miner Valkyrie
Lightning Firecracker
Lightning Firecracker Miner
Lightning Firecracker
Lightning Firecracker
Lightning Firecracker
Lightning Firecracker
Lightning
Lightning
Lightning Firecracker
Lightning Firecracker Valkyrie Miner
Lightning
Lightning
Lightning
Lightning Barbarians
Firecracker Electro Spirit Valkyrie
Firecracker Miner Lightning
Lightning Miner
Lightning Miner Firecracker
Lightning Firecracker
Lightning Electro Spirit Firecracker
Lightning
Lightning Miner
Lightning Electro Spirit Firecracker
Firecracker Lightning
Lightning Electro Spirit Barbarians
Lightning Firecracker
Lightning Miner Firecracker Valkyrie
Firecracker Lightning
Lightning
Firecracker
Electro Spirit Firecracker Lightning
Firecracker Lightning
Lightning Firecracker Miner
Lightning Firecracker

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