My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Goblin Gang Valkyrie Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Valkyrie Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Hogs
Giant Snowball
Cannon Goblin Gang Royal Hogs
Zap
Cannon Goblin Gang Firecracker Royal Hogs
Barbarian Barrel
Electro Spirit Cannon Goblin Gang Firecracker Valkyrie Royal Hogs
The Log
Electro Spirit Cannon Goblin Gang Firecracker Royal Hogs
Earthquake
Cannon Goblin Gang Firecracker Royal Hogs
Arrows
Electro Spirit Goblin Gang Firecracker Royal Hogs
Royal Delivery
Electro Spirit Goblin Gang Firecracker Valkyrie Royal Hogs
Fireball
Cannon Goblin Gang Firecracker Royal Hogs
Poison
Cannon Goblin Gang Firecracker Royal Hogs
Lightning
Cannon Valkyrie
Rocket
Valkyrie Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Earthquake Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Cannon Goblin Gang Firecracker Earthquake Valkyrie Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit The Log Cannon Goblin Gang

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Cannon
Goblin Gang
Firecracker Valkyrie Royal Hogs
Firecracker
Goblin Gang Earthquake Valkyrie Royal Hogs
Earthquake
Royal Hogs Firecracker The Log
Valkyrie
Goblin Gang Firecracker Royal Hogs
Royal Hogs
Earthquake Goblin Gang Firecracker Valkyrie The Log
The Log
Earthquake Royal Hogs

Defense Synergies 3 11

Electro Spirit
The Log
Cannon
The Log Goblin Gang Firecracker Earthquake Valkyrie
Goblin Gang
Cannon Firecracker Valkyrie The Log
Firecracker
Valkyrie The Log Cannon Goblin Gang Earthquake
Earthquake
Cannon Firecracker The Log
Valkyrie
Firecracker Cannon Goblin Gang The Log
Royal Hogs
The Log
Cannon Firecracker Electro Spirit Goblin Gang Earthquake Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Cannon Firecracker Valkyrie The Log
Cannon Goblin Gang Firecracker Valkyrie The Log
Cannon Goblin Gang Valkyrie
Cannon Goblin Gang Firecracker Valkyrie
Firecracker Earthquake Valkyrie The Log
Goblin Gang The Log Electro Spirit Cannon Firecracker Earthquake Valkyrie
Electro Spirit Cannon Goblin Gang Firecracker
Earthquake Electro Spirit Cannon Valkyrie The Log
Cannon Goblin Gang
Goblin Gang Cannon Firecracker Valkyrie
Goblin Gang Valkyrie Electro Spirit Cannon Firecracker Earthquake The Log
Goblin Gang Firecracker
Cannon Goblin Gang Earthquake Valkyrie The Log
Valkyrie Electro Spirit Cannon Goblin Gang Firecracker Earthquake The Log
Cannon Goblin Gang
Cannon Goblin Gang The Log
Cannon Goblin Gang Firecracker Valkyrie
Cannon Valkyrie Electro Spirit Goblin Gang Firecracker The Log
Earthquake Valkyrie The Log Electro Spirit Cannon Firecracker
Cannon
Goblin Gang Valkyrie Electro Spirit Cannon Firecracker Earthquake The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie
Goblin Gang Firecracker Valkyrie The Log
Goblin Gang Valkyrie The Log
Goblin Gang Valkyrie The Log
Cannon Goblin Gang Valkyrie
Firecracker Electro Spirit Goblin Gang
Goblin Gang Valkyrie
Valkyrie
Electro Spirit Firecracker Valkyrie The Log
Cannon Goblin Gang
Valkyrie
Valkyrie The Log
Cannon Goblin Gang Valkyrie
Cannon Firecracker Valkyrie
Goblin Gang Electro Spirit Firecracker Valkyrie The Log
Valkyrie Electro Spirit Cannon Firecracker Earthquake The Log
Electro Spirit Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker Valkyrie The Log
Firecracker The Log
Earthquake The Log
Earthquake Firecracker Valkyrie The Log
Firecracker Earthquake Valkyrie The Log
Firecracker Electro Spirit
Firecracker Earthquake The Log
Earthquake The Log Firecracker
The Log Firecracker
Goblin Gang
Firecracker Earthquake Valkyrie The Log
Firecracker
Earthquake Firecracker The Log
Earthquake Firecracker
Earthquake Firecracker The Log
Earthquake Firecracker The Log
Earthquake Firecracker The Log
Earthquake
Firecracker Earthquake The Log
Firecracker Earthquake Valkyrie The Log
Earthquake The Log
The Log
Earthquake The Log
Firecracker Earthquake The Log Electro Spirit Valkyrie
Firecracker The Log Earthquake
The Log
Firecracker The Log
Firecracker
Electro Spirit Firecracker
Earthquake The Log
Electro Spirit Firecracker
Firecracker Earthquake The Log
Earthquake Electro Spirit Goblin Gang
Firecracker
The Log
Goblin Gang Firecracker Valkyrie
The Log Firecracker Earthquake
Firecracker
Electro Spirit Goblin Gang Firecracker The Log
Firecracker
Firecracker The Log
Firecracker

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