My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Phoenix Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Goblin Drill Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Goblin Drill Phoenix
Giant Snowball
Cannon Guards Goblin Drill
Zap
Cannon Guards Goblin Drill
Barbarian Barrel
Electro Spirit Cannon Guards Goblin Drill
The Log
Electro Spirit Cannon Guards Goblin Drill
Earthquake
Cannon Guards Goblin Drill
Arrows
Electro Spirit Guards Goblin Drill
Royal Delivery
Electro Spirit Guards Goblin Drill
Fireball
Cannon Goblin Drill
Poison
Cannon Guards Goblin Drill Phoenix
Lightning
Cannon Phoenix
Rocket
Phoenix

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Guards Tornado Goblin Drill

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Cannon Guards Tornado Goblin Drill Phoenix Golden Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit The Log Cannon Guards

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Goblin Drill Phoenix
Cannon
Guards
The Log
Tornado
The Log
Goblin Drill
Electro Spirit The Log Golden Knight
The Log
Guards Tornado Goblin Drill
Phoenix
Electro Spirit
Golden Knight
Goblin Drill

Defense Synergies 1 11

Electro Spirit
Goblin Drill The Log Phoenix Golden Knight
Cannon
The Log Guards
Guards
Cannon Goblin Drill The Log
Tornado
Goblin Drill The Log
Goblin Drill
Electro Spirit Guards Tornado The Log
The Log
Cannon Electro Spirit Guards Tornado Goblin Drill Golden Knight
Phoenix
Electro Spirit
Golden Knight
Electro Spirit The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon The Log Golden Knight
Cannon Goblin Drill The Log Phoenix
Cannon Tornado Goblin Drill
Cannon Guards Goblin Drill Phoenix
Tornado The Log
Tornado The Log Electro Spirit Cannon Guards
Tornado Electro Spirit Cannon Phoenix
Electro Spirit Cannon The Log Phoenix Golden Knight
Cannon Tornado Goblin Drill Phoenix
Guards Tornado Cannon Phoenix
Guards Electro Spirit Cannon Tornado Goblin Drill The Log
Tornado Phoenix
Cannon Goblin Drill Guards The Log
Electro Spirit Cannon Guards Tornado Goblin Drill The Log Golden Knight
Cannon Goblin Drill Phoenix
Tornado Cannon Goblin Drill The Log
Cannon Tornado Goblin Drill
Cannon Electro Spirit Guards Tornado Goblin Drill The Log Golden Knight
Tornado Goblin Drill The Log Electro Spirit Cannon Guards
Cannon Tornado Goblin Drill Phoenix
Electro Spirit Cannon Guards The Log
Cannon Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards
The Log Phoenix
Guards The Log Golden Knight
Guards Tornado The Log Phoenix
Cannon Guards Goblin Drill Phoenix
Electro Spirit Tornado
Guards Phoenix
Phoenix
Electro Spirit Tornado The Log Phoenix
Cannon Guards Goblin Drill Phoenix
Guards Phoenix Golden Knight
Guards Tornado The Log Phoenix
Cannon Guards Golden Knight
Cannon
Guards Phoenix Electro Spirit Tornado Goblin Drill The Log Golden Knight
Electro Spirit Cannon The Log Phoenix Golden Knight
Electro Spirit Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards Goblin Drill The Log Golden Knight
Tornado The Log Golden Knight
Goblin Drill The Log
Guards The Log
The Log
Electro Spirit Tornado
Tornado The Log
The Log Tornado
The Log Tornado Golden Knight
Guards Tornado
Tornado The Log Golden Knight
Tornado
The Log Golden Knight
The Log
Goblin Drill The Log Golden Knight
The Log
Tornado
The Log
Tornado The Log Golden Knight
The Log
Tornado
Tornado The Log
Goblin Drill The Log
Tornado The Log Electro Spirit
The Log Tornado Golden Knight
Tornado The Log Golden Knight
Tornado The Log Golden Knight
Tornado
Electro Spirit Guards
The Log
Electro Spirit
The Log
Electro Spirit Guards
Tornado
The Log
The Log
Tornado
Electro Spirit Guards Tornado The Log Golden Knight
Tornado
Tornado The Log Golden Knight

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