My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Goblin Drill
Giant Snowball
Cannon Musketeer Guards Goblin Drill
Zap
Cannon Guards Goblin Drill
Barbarian Barrel
Electro Spirit Cannon Musketeer Guards Goblin Drill
The Log
Electro Spirit Cannon Musketeer Guards Goblin Drill
Earthquake
Cannon Guards Goblin Drill
Arrows
Electro Spirit Guards Goblin Drill
Royal Delivery
Electro Spirit Musketeer Guards Goblin Drill
Fireball
Cannon Musketeer Goblin Drill
Poison
Cannon Musketeer Guards Goblin Drill
Lightning
Cannon Musketeer Goblinstein
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Poison

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Guards Poison Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Cannon Guards Musketeer Poison Goblin Drill Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit The Log Cannon Guards

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Goblin Drill
Cannon
Musketeer
The Log
Guards
The Log
Poison
Goblin Drill The Log
Goblin Drill
Electro Spirit Poison The Log
The Log
Musketeer Guards Poison Goblin Drill
Goblinstein

Defense Synergies 4 10

Electro Spirit
Goblin Drill The Log
Cannon
Musketeer The Log Guards Poison
Musketeer
Cannon Guards The Log Goblin Drill
Guards
Musketeer Cannon Poison Goblin Drill The Log
Poison
Cannon Guards The Log
Goblin Drill
Electro Spirit Musketeer Guards The Log
The Log
Cannon Musketeer Electro Spirit Guards Poison Goblin Drill
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Musketeer The Log
Cannon Musketeer Goblin Drill The Log
Cannon Musketeer Goblin Drill
Cannon Musketeer Guards Goblin Drill
Poison The Log
The Log Electro Spirit Cannon Musketeer Guards
Musketeer Electro Spirit Cannon Poison
Electro Spirit Cannon Musketeer Poison The Log
Cannon Musketeer Goblin Drill
Guards Cannon Musketeer
Guards Poison Electro Spirit Cannon Musketeer Goblin Drill The Log
Musketeer Poison
Cannon Goblin Drill Musketeer Guards The Log
Electro Spirit Cannon Guards Poison Goblin Drill The Log
Cannon Goblin Drill
Cannon Goblin Drill The Log
Cannon Musketeer Poison Goblin Drill
Cannon Electro Spirit Musketeer Guards Goblin Drill The Log
Poison Goblin Drill The Log Electro Spirit Cannon Musketeer Guards
Cannon Musketeer Goblin Drill
Electro Spirit Cannon Musketeer Guards Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards
Poison Musketeer The Log
Guards Musketeer The Log
Guards Musketeer The Log
Cannon Musketeer Guards Goblin Drill
Poison Electro Spirit Musketeer
Guards Musketeer
Electro Spirit Poison The Log
Cannon Musketeer Guards Goblin Drill
Musketeer Guards
Guards Poison The Log
Cannon Guards
Cannon Musketeer
Guards Electro Spirit Musketeer Poison Goblin Drill The Log
Poison Electro Spirit Cannon Musketeer The Log
Electro Spirit Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer Guards Goblin Drill The Log
Poison Musketeer The Log
Poison Goblin Drill The Log
Musketeer Guards Poison The Log
Poison The Log
Poison Electro Spirit Musketeer
Musketeer Poison The Log
Poison The Log
Poison The Log
Musketeer Guards Poison
Poison Musketeer The Log
Poison Musketeer
Poison Musketeer The Log
Musketeer Poison
Musketeer Poison The Log
Musketeer Poison Goblin Drill The Log
Musketeer Poison The Log
Poison
Musketeer Poison The Log
Poison The Log
Musketeer Poison The Log
Poison
Musketeer The Log
Musketeer Poison Goblin Drill The Log
Poison The Log Electro Spirit
Poison The Log Musketeer
Musketeer Poison The Log
Poison Musketeer The Log
Poison Musketeer
Electro Spirit Musketeer Guards Poison
Poison Musketeer The Log
Electro Spirit Poison
Poison The Log
Electro Spirit Musketeer Guards
Poison Musketeer
The Log
Poison Musketeer
The Log Musketeer Poison
Poison
Musketeer
Electro Spirit Musketeer Guards Poison The Log
Musketeer Poison
Poison Musketeer The Log

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