My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Mediocre
Synergy
RIP
Versatility
Bad
F2P score
Mediocre

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Collector Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Fire Spirit Battle Healer Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Clone
Giant Snowball
Fire Spirit Clone Princess
Zap
Fire Spirit Clone Princess
Barbarian Barrel
Electro Spirit Fire Spirit Clone Princess
The Log
Electro Spirit Fire Spirit Clone Princess
Earthquake
Elixir Collector Clone
Arrows
Electro Spirit Fire Spirit Clone Princess
Royal Delivery
Electro Spirit Fire Spirit Battle Healer Clone Princess
Fireball
Battle Healer Elixir Collector Clone Princess
Poison
Battle Healer Elixir Collector Clone Princess
Lightning
Battle Healer Elixir Collector
Rocket
Battle Healer Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fire Spirit Princess

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fire Spirit Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Fire Spirit Battle Healer Elixir Collector Rage Clone Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Electro Spirit Fire Spirit Rage Clone Princess Battle Healer Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

4 Mirror Electro Spirit Fire Spirit Rage

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Fire Spirit
Battle Healer
Battle Healer
Rage Fire Spirit Mirror Princess
Elixir Collector
Mirror
Battle Healer Princess
Rage
Battle Healer
Clone
Princess
Battle Healer Mirror

Defense Synergies 1 3

Electro Spirit
Fire Spirit
Battle Healer
Battle Healer
Mirror Fire Spirit Princess
Elixir Collector
Mirror
Battle Healer Princess
Rage
Clone
Princess
Battle Healer Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Battle Healer
Fire Spirit
Battle Healer Princess
Electro Spirit Fire Spirit
Electro Spirit Fire Spirit Princess
Electro Spirit Battle Healer
Princess
Fire Spirit Battle Healer
Electro Spirit Princess
Princess
Fire Spirit Battle Healer
Fire Spirit Electro Spirit Princess
Fire Spirit Electro Spirit Battle Healer
Electro Spirit Fire Spirit Battle Healer Princess
Electro Spirit Fire Spirit Battle Healer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Battle Healer
Battle Healer
Battle Healer
Battle Healer
Battle Healer
Fire Spirit Electro Spirit Princess
Battle Healer
Battle Healer
Electro Spirit
Princess
Electro Spirit Battle Healer
Electro Spirit Battle Healer Princess
Electro Spirit

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Princess
Fire Spirit
Electro Spirit Fire Spirit Princess
Fire Spirit Princess
Fire Spirit Princess
Fire Spirit
Princess
Fire Spirit Princess
Fire Spirit Princess
Princess
Princess
Princess
Princess
Fire Spirit Princess
Fire Spirit Princess
Princess
Electro Spirit Fire Spirit Princess
Princess
Princess
Fire Spirit Princess
Electro Spirit
Electro Spirit Princess
Princess
Electro Spirit Fire Spirit Princess
Fire Spirit Princess
Princess
Princess
Electro Spirit Princess
Princess
Princess

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