My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker Tesla Electro Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Electro Dragon Electro Wizard Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Fire Spirit Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Hog Rider Electro Dragon Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Fire Spirit Hog Rider Electro Dragon
Zap
Fire Spirit Firecracker
Barbarian Barrel
Electro Spirit Fire Spirit Firecracker Tesla Electro Wizard
The Log
Electro Spirit Fire Spirit Firecracker Hog Rider
Earthquake
Firecracker Tesla Hog Rider
Arrows
Electro Spirit Fire Spirit Firecracker
Royal Delivery
Electro Spirit Fire Spirit Firecracker Hog Rider Electro Dragon Electro Wizard
Fireball
Firecracker Tesla Hog Rider Electro Dragon Electro Wizard
Poison
Firecracker Electro Dragon Electro Wizard
Lightning
Tesla Electro Dragon Electro Wizard
Rocket
Hog Rider Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fire Spirit Firecracker Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fire Spirit Firecracker Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Fire Spirit

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Fire Spirit Firecracker Tesla Hog Rider Electro Wizard Golden Knight Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Fire Spirit Firecracker Tesla

Attack Synergies 2 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Hog Rider
Fire Spirit
Hog Rider
Firecracker
Hog Rider
Tesla
Hog Rider
Fire Spirit Firecracker Electro Spirit Electro Wizard Golden Knight
Electro Dragon
Electro Wizard
Hog Rider
Golden Knight
Hog Rider

Defense Synergies 0 11

Electro Spirit
Electro Wizard Golden Knight
Fire Spirit
Firecracker Electro Wizard Golden Knight
Firecracker
Fire Spirit Tesla Electro Dragon Electro Wizard Golden Knight
Tesla
Firecracker Electro Wizard
Hog Rider
Electro Dragon
Firecracker Electro Wizard
Electro Wizard
Electro Spirit Fire Spirit Firecracker Tesla Electro Dragon
Golden Knight
Electro Spirit Fire Spirit Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Electro Dragon Electro Wizard Golden Knight
Firecracker Tesla Electro Dragon Electro Wizard
Tesla Fire Spirit Electro Dragon Electro Wizard
Tesla Firecracker Electro Dragon Electro Wizard
Firecracker
Electro Spirit Fire Spirit Firecracker Tesla Electro Dragon Electro Wizard
Tesla Electro Wizard Electro Spirit Fire Spirit Firecracker Electro Dragon
Electro Spirit Tesla Electro Dragon Electro Wizard Golden Knight
Tesla
Fire Spirit Firecracker Tesla Electro Wizard
Electro Wizard Electro Spirit Firecracker Tesla Electro Dragon
Tesla Firecracker Electro Dragon Electro Wizard
Tesla Fire Spirit Electro Dragon Electro Wizard
Fire Spirit Electro Spirit Firecracker Tesla Electro Dragon Electro Wizard Golden Knight
Tesla Electro Wizard
Tesla Electro Wizard
Tesla Firecracker Electro Dragon Electro Wizard
Fire Spirit Tesla Electro Spirit Firecracker Electro Dragon Electro Wizard Golden Knight
Electro Spirit Fire Spirit Firecracker Tesla Electro Dragon Electro Wizard
Tesla Electro Wizard
Electro Spirit Fire Spirit Firecracker Tesla Electro Dragon Electro Wizard
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Electro Wizard
Electro Wizard Firecracker Tesla Electro Dragon
Electro Dragon Electro Wizard Golden Knight
Tesla Electro Wizard
Tesla
Fire Spirit Firecracker Electro Spirit Tesla Electro Dragon Electro Wizard
Tesla Electro Wizard
Tesla
Electro Dragon Electro Wizard Electro Spirit Firecracker
Tesla
Tesla Electro Dragon Golden Knight
Electro Wizard
Tesla Golden Knight
Firecracker Tesla Electro Dragon
Tesla Electro Dragon Electro Wizard Electro Spirit Firecracker Golden Knight
Electro Spirit Firecracker Tesla Electro Dragon Electro Wizard Golden Knight
Electro Spirit Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Electro Dragon Golden Knight
Firecracker Electro Dragon Electro Wizard Golden Knight
Electro Dragon
Firecracker
Fire Spirit Firecracker
Firecracker Electro Spirit Fire Spirit Electro Dragon
Fire Spirit Firecracker
Fire Spirit Firecracker Electro Dragon
Firecracker Electro Dragon Golden Knight
Fire Spirit Electro Dragon Electro Wizard
Firecracker Electro Dragon Electro Wizard Golden Knight
Fire Spirit Firecracker Electro Dragon
Fire Spirit Firecracker Golden Knight
Firecracker Electro Dragon
Firecracker
Firecracker Electro Dragon Golden Knight
Firecracker Electro Dragon
Fire Spirit Firecracker Electro Dragon Electro Wizard
Fire Spirit Firecracker Electro Dragon Golden Knight
Electro Dragon
Firecracker Electro Spirit Fire Spirit Electro Dragon
Firecracker Electro Dragon Electro Wizard Golden Knight
Electro Dragon Golden Knight
Firecracker Golden Knight
Fire Spirit Firecracker Electro Dragon Electro Wizard
Electro Dragon Electro Wizard Electro Spirit Firecracker
Electro Dragon
Electro Spirit Firecracker Electro Dragon Electro Wizard
Firecracker
Electro Wizard Electro Spirit Fire Spirit Electro Dragon
Fire Spirit Firecracker Electro Dragon Electro Wizard
Firecracker Electro Dragon Electro Wizard
Firecracker Electro Dragon
Firecracker Electro Dragon
Electro Dragon Electro Spirit Firecracker Electro Wizard Golden Knight
Firecracker Electro Dragon Electro Wizard
Electro Dragon Firecracker Electro Wizard Golden Knight
Firecracker Electro Dragon

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