My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Great!

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Royal Recruits Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Fire Spirit Ice Spirit Royal Recruits

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits
Giant Snowball
Fire Spirit Royal Recruits
Zap
Fire Spirit Firecracker
Barbarian Barrel
Electro Spirit Fire Spirit Ice Spirit Firecracker Royal Recruits
The Log
Electro Spirit Fire Spirit Ice Spirit Firecracker Royal Recruits
Earthquake
Firecracker
Arrows
Electro Spirit Fire Spirit Ice Spirit Firecracker Royal Recruits
Royal Delivery
Electro Spirit Fire Spirit Ice Spirit Firecracker Royal Recruits
Fireball
Firecracker
Poison
Firecracker Royal Recruits
Lightning
Goblinstein
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fire Spirit Ice Spirit Arrows Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fire Spirit Ice Spirit Arrows Firecracker Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Fire Spirit Ice Spirit Arrows Royal Recruits Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Fire Spirit Ice Spirit Arrows Firecracker Tornado Goblinstein Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Electro Spirit Fire Spirit Ice Spirit Arrows

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Fire Spirit
Royal Recruits
Ice Spirit
Firecracker Royal Recruits
Arrows
Firecracker
Ice Spirit Royal Recruits Tornado
Royal Recruits
Fire Spirit Ice Spirit Firecracker
Tornado
Goblinstein Firecracker
Goblinstein
Tornado

Defense Synergies 0 12

Electro Spirit
Fire Spirit
Ice Spirit Firecracker Royal Recruits Tornado
Ice Spirit
Fire Spirit Firecracker Royal Recruits Tornado
Arrows
Tornado
Firecracker
Fire Spirit Ice Spirit Royal Recruits Tornado
Royal Recruits
Fire Spirit Ice Spirit Firecracker Tornado
Tornado
Fire Spirit Ice Spirit Arrows Firecracker Royal Recruits Goblinstein
Goblinstein
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits
Ice Spirit Firecracker Royal Recruits
Tornado Fire Spirit Royal Recruits
Royal Recruits Firecracker
Arrows Firecracker Royal Recruits Tornado
Arrows Tornado Electro Spirit Fire Spirit Firecracker
Tornado Electro Spirit Fire Spirit Ice Spirit Arrows Firecracker
Electro Spirit Arrows Royal Recruits
Royal Recruits Tornado
Tornado Fire Spirit Ice Spirit Firecracker Royal Recruits
Electro Spirit Arrows Firecracker Royal Recruits Tornado
Arrows Firecracker Tornado
Royal Recruits Fire Spirit Ice Spirit
Fire Spirit Electro Spirit Ice Spirit Arrows Firecracker Royal Recruits Tornado
Royal Recruits
Tornado Ice Spirit Royal Recruits Goblinstein
Arrows Firecracker Royal Recruits Tornado
Fire Spirit Ice Spirit Arrows Electro Spirit Firecracker Royal Recruits Tornado
Arrows Tornado Electro Spirit Fire Spirit Ice Spirit Firecracker Royal Recruits
Royal Recruits Tornado
Royal Recruits Electro Spirit Fire Spirit Arrows Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits
Arrows Firecracker
Royal Recruits Ice Spirit
Royal Recruits Tornado
Royal Recruits
Fire Spirit Arrows Firecracker Goblinstein Electro Spirit Ice Spirit Tornado
Royal Recruits
Royal Recruits
Royal Recruits Goblinstein Electro Spirit Ice Spirit Firecracker Tornado
Royal Recruits
Royal Recruits
Royal Recruits Arrows Tornado
Royal Recruits
Royal Recruits Firecracker
Royal Recruits Electro Spirit Ice Spirit Firecracker Tornado Goblinstein
Arrows Electro Spirit Firecracker Royal Recruits
Electro Spirit Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Royal Recruits
Arrows Firecracker Tornado
Arrows
Arrows Firecracker Royal Recruits
Fire Spirit Arrows Firecracker Goblinstein
Arrows Firecracker Goblinstein Electro Spirit Fire Spirit Ice Spirit Tornado
Fire Spirit Arrows Firecracker Tornado
Arrows Fire Spirit Ice Spirit Firecracker Tornado
Arrows Firecracker Tornado
Fire Spirit Tornado
Firecracker Arrows Royal Recruits Tornado
Fire Spirit Arrows Firecracker Tornado
Fire Spirit Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Royal Recruits
Arrows Tornado
Fire Spirit Arrows Firecracker
Fire Spirit Arrows Firecracker Tornado
Arrows Tornado
Tornado
Arrows Royal Recruits
Arrows Firecracker Tornado Electro Spirit Fire Spirit Ice Spirit Goblinstein
Arrows Firecracker Tornado
Arrows Tornado
Arrows Firecracker Tornado
Fire Spirit Arrows Firecracker Tornado
Electro Spirit Ice Spirit Firecracker Goblinstein
Arrows
Electro Spirit Ice Spirit Arrows Firecracker
Arrows Firecracker
Electro Spirit Fire Spirit Ice Spirit Royal Recruits Goblinstein
Fire Spirit Arrows Firecracker Tornado
Arrows
Firecracker
Arrows Firecracker
Arrows Tornado
Firecracker Royal Recruits
Electro Spirit Ice Spirit Firecracker Royal Recruits Tornado
Firecracker Tornado
Firecracker Royal Recruits Tornado
Firecracker

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