My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Godly!

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Fire Spirit Ice Spirit Goblin Gang Hog Rider Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Fire Spirit Cannon Goblin Gang Hog Rider
Zap
Fire Spirit Cannon Goblin Gang Firecracker
Barbarian Barrel
Electro Spirit Fire Spirit Ice Spirit Cannon Goblin Gang Firecracker Magic Archer
The Log
Electro Spirit Fire Spirit Ice Spirit Cannon Goblin Gang Firecracker Hog Rider
Earthquake
Cannon Goblin Gang Firecracker Hog Rider
Arrows
Electro Spirit Fire Spirit Ice Spirit Goblin Gang Firecracker
Royal Delivery
Electro Spirit Fire Spirit Ice Spirit Goblin Gang Firecracker Hog Rider Magic Archer
Fireball
Cannon Goblin Gang Firecracker Hog Rider Magic Archer
Poison
Cannon Goblin Gang Firecracker Magic Archer
Lightning
Cannon Magic Archer
Rocket
Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fire Spirit Ice Spirit Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fire Spirit Ice Spirit Firecracker Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Fire Spirit Ice Spirit

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Fire Spirit Ice Spirit Cannon Goblin Gang Firecracker Hog Rider Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Electro Spirit Fire Spirit Ice Spirit Cannon

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Hog Rider
Fire Spirit
Hog Rider
Ice Spirit
Hog Rider Firecracker
Cannon
Goblin Gang
Hog Rider Firecracker
Firecracker
Hog Rider Ice Spirit Goblin Gang
Hog Rider
Fire Spirit Ice Spirit Goblin Gang Firecracker Electro Spirit Magic Archer
Magic Archer
Hog Rider

Defense Synergies 1 10

Electro Spirit
Fire Spirit
Ice Spirit Firecracker
Ice Spirit
Goblin Gang Fire Spirit Cannon Firecracker Magic Archer
Cannon
Ice Spirit Goblin Gang Firecracker Magic Archer
Goblin Gang
Ice Spirit Cannon Firecracker Magic Archer
Firecracker
Fire Spirit Ice Spirit Cannon Goblin Gang
Hog Rider
Magic Archer
Ice Spirit Cannon Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Magic Archer
Ice Spirit Cannon Goblin Gang Firecracker
Cannon Goblin Gang Fire Spirit
Cannon Goblin Gang Firecracker
Firecracker
Goblin Gang Electro Spirit Fire Spirit Cannon Firecracker Magic Archer
Electro Spirit Fire Spirit Ice Spirit Cannon Goblin Gang Firecracker Magic Archer
Electro Spirit Cannon Magic Archer
Cannon Goblin Gang
Goblin Gang Fire Spirit Ice Spirit Cannon Firecracker
Goblin Gang Electro Spirit Cannon Firecracker Magic Archer
Goblin Gang Firecracker Magic Archer
Cannon Fire Spirit Ice Spirit Goblin Gang
Fire Spirit Electro Spirit Ice Spirit Cannon Goblin Gang Firecracker Magic Archer
Cannon Goblin Gang
Ice Spirit Cannon Goblin Gang
Cannon Goblin Gang Firecracker
Fire Spirit Ice Spirit Cannon Electro Spirit Goblin Gang Firecracker Magic Archer
Electro Spirit Fire Spirit Ice Spirit Cannon Firecracker Magic Archer
Cannon
Goblin Gang Electro Spirit Fire Spirit Cannon Firecracker
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang
Goblin Gang Firecracker Magic Archer
Goblin Gang Ice Spirit
Goblin Gang
Cannon Goblin Gang
Fire Spirit Firecracker Electro Spirit Ice Spirit Goblin Gang Magic Archer
Goblin Gang
Electro Spirit Ice Spirit Firecracker Magic Archer
Cannon Goblin Gang
Cannon Goblin Gang
Cannon Firecracker Magic Archer
Goblin Gang Electro Spirit Ice Spirit Firecracker Magic Archer
Electro Spirit Cannon Firecracker Magic Archer
Electro Spirit Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker
Firecracker Magic Archer
Magic Archer
Firecracker
Fire Spirit Firecracker Magic Archer
Firecracker Electro Spirit Fire Spirit Ice Spirit Magic Archer
Fire Spirit Firecracker Magic Archer
Fire Spirit Ice Spirit Firecracker Magic Archer
Firecracker
Fire Spirit Goblin Gang
Firecracker Magic Archer
Fire Spirit Firecracker Magic Archer
Fire Spirit Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Magic Archer Firecracker
Fire Spirit Firecracker Magic Archer
Fire Spirit Firecracker Magic Archer
Magic Archer
Firecracker Electro Spirit Fire Spirit Ice Spirit Magic Archer
Firecracker Magic Archer
Magic Archer
Firecracker Magic Archer
Fire Spirit Firecracker Magic Archer
Electro Spirit Ice Spirit Firecracker
Magic Archer
Electro Spirit Ice Spirit Firecracker Magic Archer
Firecracker Magic Archer
Electro Spirit Fire Spirit Ice Spirit Goblin Gang Magic Archer
Fire Spirit Firecracker Magic Archer
Goblin Gang Firecracker Magic Archer
Firecracker Magic Archer
Firecracker
Electro Spirit Ice Spirit Goblin Gang Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Firecracker

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