My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Good
Versatility
Mediocre
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Royal Giant Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Fire Spirit Ice Spirit Royal Giant Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Fire Spirit Dart Goblin
Zap
Fire Spirit Firecracker Royal Giant Dart Goblin
Barbarian Barrel
Electro Spirit Fire Spirit Ice Spirit Firecracker Dart Goblin
The Log
Electro Spirit Fire Spirit Ice Spirit Firecracker Royal Giant Dart Goblin
Earthquake
Firecracker
Arrows
Electro Spirit Fire Spirit Ice Spirit Firecracker Dart Goblin
Royal Delivery
Electro Spirit Fire Spirit Ice Spirit Firecracker Dart Goblin
Fireball
Firecracker Dart Goblin
Poison
Firecracker Dart Goblin
Lightning
Monk
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fire Spirit Ice Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fire Spirit Ice Spirit Firecracker The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Fire Spirit Ice Spirit

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Fire Spirit Ice Spirit The Log Firecracker Dart Goblin Monk Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

5 Electro Spirit Fire Spirit Ice Spirit The Log

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Royal Giant
Fire Spirit
Royal Giant
Ice Spirit
Royal Giant Firecracker Royal Giant Dart Goblin
Firecracker
Royal Giant Ice Spirit Dart Goblin Monk
Royal Giant
Fire Spirit Ice Spirit Firecracker Dart Goblin Electro Spirit Ice Spirit The Log Monk
Dart Goblin
Royal Giant Ice Spirit Firecracker The Log Monk
The Log
Royal Giant Dart Goblin
Monk
Firecracker Royal Giant Dart Goblin

Defense Synergies 1 9

Electro Spirit
The Log
Fire Spirit
Ice Spirit Firecracker The Log
Ice Spirit
Fire Spirit Firecracker Dart Goblin The Log
Firecracker
The Log Fire Spirit Ice Spirit Dart Goblin
Royal Giant
Dart Goblin
Ice Spirit Firecracker The Log
The Log
Firecracker Electro Spirit Fire Spirit Ice Spirit Dart Goblin
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin The Log
Ice Spirit Firecracker Dart Goblin The Log Monk
Fire Spirit Dart Goblin
Firecracker Dart Goblin Monk
Firecracker The Log Monk
The Log Electro Spirit Fire Spirit Firecracker Dart Goblin
Dart Goblin Electro Spirit Fire Spirit Ice Spirit Firecracker
Electro Spirit Dart Goblin The Log Monk
Fire Spirit Ice Spirit Firecracker Dart Goblin
Dart Goblin Electro Spirit Firecracker The Log
Firecracker Dart Goblin
Fire Spirit Ice Spirit The Log
Fire Spirit Electro Spirit Ice Spirit Firecracker Dart Goblin The Log
Monk Ice Spirit The Log
Firecracker
Fire Spirit Ice Spirit Electro Spirit Firecracker Dart Goblin The Log
The Log Electro Spirit Fire Spirit Ice Spirit Firecracker Dart Goblin
Dart Goblin
Electro Spirit Fire Spirit Firecracker Dart Goblin The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Firecracker The Log Monk
Ice Spirit The Log
The Log Monk
Fire Spirit Firecracker Electro Spirit Ice Spirit Dart Goblin Monk
Dart Goblin
Electro Spirit Ice Spirit Firecracker The Log Monk
Dart Goblin
Dart Goblin
Monk The Log
Firecracker Dart Goblin
Electro Spirit Ice Spirit Firecracker Dart Goblin The Log Monk
Electro Spirit Firecracker Dart Goblin The Log
Electro Spirit

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin The Log Monk
Firecracker Monk Dart Goblin The Log
Dart Goblin The Log
Firecracker Dart Goblin The Log
Fire Spirit Firecracker The Log
Firecracker Electro Spirit Fire Spirit Ice Spirit Dart Goblin Monk
Fire Spirit Firecracker Dart Goblin The Log
The Log Fire Spirit Ice Spirit Firecracker Dart Goblin
The Log Monk Firecracker Dart Goblin
Fire Spirit
Firecracker Monk Dart Goblin The Log
Monk Fire Spirit Firecracker Dart Goblin
Fire Spirit Firecracker Dart Goblin The Log
Firecracker Dart Goblin Monk
Firecracker Dart Goblin The Log
Firecracker Dart Goblin The Log
Firecracker Dart Goblin The Log
Monk
Fire Spirit Firecracker Dart Goblin The Log Monk
Fire Spirit Firecracker Dart Goblin The Log Monk
The Log Monk
The Log Monk
The Log Monk
Firecracker The Log Electro Spirit Fire Spirit Ice Spirit
Firecracker The Log Dart Goblin Monk
The Log Monk
Firecracker Dart Goblin The Log
Fire Spirit Firecracker Dart Goblin
Electro Spirit Ice Spirit Firecracker Dart Goblin
Dart Goblin The Log
Electro Spirit Ice Spirit Firecracker Monk
Firecracker The Log Monk
Electro Spirit Fire Spirit Ice Spirit Dart Goblin
Fire Spirit Firecracker Dart Goblin Monk
The Log
Firecracker Dart Goblin
The Log Firecracker Dart Goblin
Monk
Firecracker Dart Goblin
Electro Spirit Ice Spirit Firecracker Dart Goblin The Log
Firecracker Dart Goblin
Firecracker Dart Goblin The Log Monk
Firecracker Dart Goblin Monk

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