My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Ghost Phoenix Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Royal Ghost Phoenix Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Phoenix
Giant Snowball
Zap
Firecracker
Barbarian Barrel
Electro Spirit Firecracker Bomb Tower Royal Ghost
The Log
Electro Spirit Firecracker
Earthquake
Firecracker Bomb Tower
Arrows
Electro Spirit Firecracker
Royal Delivery
Electro Spirit Firecracker Royal Ghost
Fireball
Firecracker Bomb Tower
Poison
Firecracker Bomb Tower Phoenix
Lightning
Bomb Tower Phoenix
Rocket
Bomb Tower Phoenix

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Earthquake Bomb Tower Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Royal Ghost Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Firecracker Earthquake Void Royal Ghost Bomb Tower Phoenix Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Firecracker Earthquake Void

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Phoenix
Firecracker
Earthquake Mega Knight
Earthquake
Firecracker Mega Knight
Bomb Tower
Void
Royal Ghost
Mega Knight
Phoenix
Electro Spirit
Mega Knight
Firecracker Earthquake Royal Ghost

Defense Synergies 0 7

Electro Spirit
Phoenix
Firecracker
Earthquake Bomb Tower Mega Knight
Earthquake
Firecracker Bomb Tower Mega Knight
Bomb Tower
Firecracker Earthquake
Void
Royal Ghost
Mega Knight
Phoenix
Electro Spirit
Mega Knight
Firecracker Earthquake Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Void
Bomb Tower Firecracker Phoenix Mega Knight
Bomb Tower Mega Knight Void
Bomb Tower Firecracker Phoenix Mega Knight
Firecracker Earthquake Bomb Tower Mega Knight
Electro Spirit Firecracker Earthquake Bomb Tower Royal Ghost Mega Knight
Electro Spirit Firecracker Bomb Tower Void Phoenix
Earthquake Electro Spirit Bomb Tower Void Phoenix Mega Knight
Bomb Tower Phoenix
Firecracker Royal Ghost Phoenix Mega Knight
Electro Spirit Firecracker Earthquake Bomb Tower Royal Ghost Mega Knight
Firecracker Phoenix
Bomb Tower Mega Knight Earthquake
Bomb Tower Mega Knight Electro Spirit Firecracker Earthquake Royal Ghost
Bomb Tower Phoenix Mega Knight
Bomb Tower Mega Knight
Bomb Tower Mega Knight Firecracker
Bomb Tower Mega Knight Electro Spirit Firecracker Royal Ghost
Earthquake Bomb Tower Electro Spirit Firecracker Royal Ghost Mega Knight
Bomb Tower Phoenix
Royal Ghost Mega Knight Electro Spirit Firecracker Earthquake Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Void Royal Ghost
Void Firecracker Bomb Tower Royal Ghost Phoenix Mega Knight
Mega Knight Bomb Tower
Mega Knight Phoenix
Phoenix Mega Knight
Firecracker Electro Spirit Bomb Tower
Bomb Tower Void Phoenix
Mega Knight Bomb Tower Phoenix
Void Mega Knight Electro Spirit Firecracker Bomb Tower Phoenix
Phoenix
Mega Knight Bomb Tower Phoenix
Mega Knight Void Phoenix
Mega Knight Bomb Tower
Firecracker Bomb Tower Mega Knight
Phoenix Electro Spirit Firecracker Bomb Tower
Mega Knight Electro Spirit Firecracker Earthquake Bomb Tower Royal Ghost Phoenix
Electro Spirit Bomb Tower Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Void Firecracker Royal Ghost
Firecracker Void Royal Ghost
Earthquake Void
Earthquake Firecracker Void
Firecracker Earthquake Mega Knight
Firecracker Electro Spirit
Firecracker Earthquake
Earthquake Firecracker
Void Firecracker
Void
Firecracker Void Earthquake
Void Firecracker
Earthquake Firecracker Void
Earthquake Firecracker Void
Earthquake Firecracker
Earthquake Firecracker
Earthquake Firecracker Mega Knight
Earthquake
Void Firecracker Earthquake Mega Knight
Firecracker Earthquake Void Mega Knight
Earthquake Void Mega Knight
Void
Void
Earthquake Void
Firecracker Earthquake Electro Spirit Mega Knight
Firecracker Void Earthquake Royal Ghost
Void Mega Knight
Void Firecracker
Firecracker Void
Electro Spirit Firecracker Void
Void
Void Earthquake Mega Knight
Void Electro Spirit Firecracker
Mega Knight
Firecracker Earthquake
Earthquake Electro Spirit Void
Firecracker
Void Firecracker Mega Knight
Firecracker Earthquake
Void
Firecracker Mega Knight
Electro Spirit Firecracker
Firecracker Void
Void Firecracker Royal Ghost Mega Knight
Firecracker Void Mega Knight
Void

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