My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

4 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Valkyrie Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Elixir Golem Valkyrie Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Zap
Firecracker
Barbarian Barrel
Electro Spirit Firecracker Elixir Golem Valkyrie Bomb Tower
The Log
Electro Spirit Firecracker Elixir Golem
Earthquake
Firecracker Elixir Golem Bomb Tower
Arrows
Electro Spirit Firecracker
Royal Delivery
Electro Spirit Firecracker Elixir Golem Valkyrie
Fireball
Firecracker Elixir Golem Bomb Tower
Poison
Firecracker Elixir Golem Bomb Tower
Lightning
Valkyrie Bomb Tower
Rocket
Valkyrie Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Valkyrie Bomb Tower Tornado Electro Giant The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Elixir Golem Valkyrie Tornado Electro Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Firecracker Elixir Golem Tornado Valkyrie Bomb Tower Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit The Log Firecracker Elixir Golem

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Electro Giant
Firecracker
Elixir Golem Valkyrie Tornado
Elixir Golem
Firecracker Tornado The Log
Valkyrie
Firecracker Tornado
Bomb Tower
Tornado
Electro Giant Firecracker Elixir Golem Valkyrie The Log
Electro Giant
Tornado Electro Spirit
The Log
Elixir Golem Tornado

Defense Synergies 4 8

Electro Spirit
The Log
Firecracker
Valkyrie The Log Bomb Tower Tornado
Elixir Golem
Valkyrie
Firecracker Bomb Tower Tornado The Log
Bomb Tower
Tornado The Log Firecracker Valkyrie
Tornado
Bomb Tower Firecracker Valkyrie Electro Giant The Log
Electro Giant
Tornado
The Log
Firecracker Bomb Tower Electro Spirit Valkyrie Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie The Log
Bomb Tower Firecracker Valkyrie The Log
Bomb Tower Tornado Valkyrie
Bomb Tower Firecracker Valkyrie
Firecracker Valkyrie Bomb Tower Tornado The Log
Tornado The Log Electro Spirit Firecracker Valkyrie Bomb Tower
Tornado Electro Spirit Firecracker Bomb Tower
Electro Spirit Valkyrie Bomb Tower Electro Giant The Log
Bomb Tower Tornado
Tornado Firecracker Valkyrie
Valkyrie Electro Spirit Firecracker Bomb Tower Tornado Electro Giant The Log
Firecracker Tornado
Bomb Tower Valkyrie The Log
Valkyrie Bomb Tower Electro Spirit Firecracker Tornado The Log
Bomb Tower
Bomb Tower Tornado Electro Giant The Log
Bomb Tower Firecracker Valkyrie Tornado
Bomb Tower Electro Spirit Firecracker Valkyrie Tornado The Log
Valkyrie Bomb Tower Tornado The Log Electro Spirit Firecracker
Bomb Tower Tornado
Valkyrie Electro Spirit Firecracker Bomb Tower Electro Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Electro Giant
Firecracker Valkyrie Bomb Tower The Log
Valkyrie Bomb Tower The Log
Valkyrie Tornado The Log
Valkyrie
Firecracker Electro Giant Electro Spirit Bomb Tower Tornado
Valkyrie Bomb Tower
Valkyrie Bomb Tower
Electro Spirit Firecracker Valkyrie Bomb Tower Tornado The Log
Valkyrie Bomb Tower
Valkyrie Tornado Electro Giant The Log
Valkyrie Bomb Tower
Firecracker Valkyrie Bomb Tower Electro Giant
Electro Giant Electro Spirit Firecracker Valkyrie Bomb Tower Tornado The Log
Valkyrie Electro Spirit Firecracker Bomb Tower Electro Giant The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log
Firecracker Tornado The Log
The Log
Firecracker Valkyrie The Log
Firecracker Valkyrie The Log
Firecracker Electro Giant Electro Spirit Tornado
Firecracker Tornado The Log
The Log Firecracker Tornado
The Log Firecracker Tornado
Tornado
Firecracker Valkyrie Tornado The Log
Firecracker Tornado
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log
Tornado
Firecracker The Log
Firecracker Valkyrie Tornado Electro Giant The Log
The Log
Tornado
Tornado The Log
The Log
Firecracker Tornado Electro Giant The Log Electro Spirit Valkyrie
Firecracker The Log Tornado
Tornado The Log
Firecracker Tornado The Log
Firecracker Tornado Electro Giant
Electro Spirit Firecracker Electro Giant
The Log
Electro Spirit Firecracker
Firecracker The Log
Electro Spirit
Firecracker Tornado
The Log
Firecracker Valkyrie
The Log Firecracker
Tornado Electro Giant
Firecracker
Electro Giant Electro Spirit Firecracker Tornado The Log
Firecracker Tornado
Firecracker Tornado Electro Giant The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: