My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Dragon Lumberjack Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Electro Dragon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse Sparky
Giant Snowball
Goblin Curse Electro Dragon Lumberjack
Zap
Firecracker Goblin Curse Sparky
Barbarian Barrel
Electro Spirit Firecracker Goblin Curse Lumberjack Sparky
The Log
Electro Spirit Firecracker Goblin Curse Lumberjack Sparky
Earthquake
Firecracker
Arrows
Electro Spirit Firecracker Goblin Curse
Royal Delivery
Electro Spirit Firecracker Electro Dragon Lumberjack Sparky
Fireball
Firecracker Electro Dragon Lumberjack Sparky
Poison
Firecracker Goblin Curse Electro Dragon Sparky
Lightning
Electro Dragon Lumberjack Sparky
Rocket
Electro Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker Fireball Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Fireball Electro Dragon Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Goblin Curse Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Goblin Curse Firecracker Fireball Lumberjack Electro Dragon Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Goblin Curse Firecracker Fireball

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Fireball Goblin Curse Lumberjack Sparky
Firecracker
Lumberjack Sparky Mega Knight
Fireball
Electro Spirit Goblin Curse Sparky Mega Knight
Goblin Curse
Electro Spirit Fireball
Electro Dragon
Sparky Mega Knight
Lumberjack
Electro Spirit Firecracker Sparky Mega Knight
Sparky
Electro Spirit Firecracker Fireball Electro Dragon Lumberjack
Mega Knight
Firecracker Fireball Electro Dragon Lumberjack

Defense Synergies 0 7

Electro Spirit
Lumberjack
Firecracker
Electro Dragon Lumberjack Mega Knight
Fireball
Lumberjack Mega Knight
Goblin Curse
Electro Dragon
Firecracker Lumberjack
Lumberjack
Electro Spirit Firecracker Fireball Electro Dragon
Sparky
Mega Knight
Firecracker Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Electro Dragon Sparky
Lumberjack Sparky Firecracker Goblin Curse Electro Dragon Mega Knight
Lumberjack Sparky Mega Knight Goblin Curse Electro Dragon
Lumberjack Sparky Firecracker Goblin Curse Electro Dragon Mega Knight
Firecracker Fireball Lumberjack Sparky Mega Knight
Fireball Electro Spirit Firecracker Electro Dragon Lumberjack Mega Knight
Electro Spirit Firecracker Fireball Goblin Curse Electro Dragon
Electro Spirit Fireball Electro Dragon Sparky Mega Knight
Sparky Goblin Curse Lumberjack
Firecracker Lumberjack Sparky Mega Knight
Goblin Curse Electro Spirit Firecracker Fireball Electro Dragon Lumberjack Mega Knight
Firecracker Fireball Goblin Curse Electro Dragon
Lumberjack Sparky Mega Knight Fireball Goblin Curse Electro Dragon
Fireball Sparky Mega Knight Electro Spirit Firecracker Goblin Curse Electro Dragon Lumberjack
Sparky Goblin Curse Lumberjack Mega Knight
Fireball Goblin Curse Lumberjack Sparky Mega Knight
Sparky Mega Knight Firecracker Fireball Electro Dragon Lumberjack
Fireball Mega Knight Electro Spirit Firecracker Electro Dragon Lumberjack
Electro Spirit Firecracker Fireball Goblin Curse Electro Dragon Lumberjack Mega Knight
Sparky Goblin Curse Lumberjack
Mega Knight Electro Spirit Firecracker Fireball Goblin Curse Electro Dragon Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Fireball Sparky
Fireball Firecracker Electro Dragon Lumberjack Mega Knight
Lumberjack Mega Knight Electro Dragon Sparky
Lumberjack Mega Knight Fireball Sparky
Goblin Curse Lumberjack Sparky Mega Knight
Firecracker Fireball Electro Spirit Goblin Curse Electro Dragon
Sparky Fireball Lumberjack
Mega Knight Goblin Curse Lumberjack Sparky
Electro Dragon Mega Knight Electro Spirit Firecracker Fireball Sparky
Goblin Curse Sparky
Mega Knight Electro Dragon Lumberjack Sparky
Mega Knight Fireball
Mega Knight Fireball Goblin Curse Lumberjack Sparky
Firecracker Fireball Goblin Curse Electro Dragon Sparky Mega Knight
Electro Dragon Sparky Electro Spirit Firecracker Fireball Lumberjack
Mega Knight Electro Spirit Firecracker Fireball Goblin Curse Electro Dragon Sparky
Electro Spirit Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Electro Dragon Sparky
Firecracker Fireball Goblin Curse Electro Dragon
Fireball Electro Dragon Sparky
Firecracker Fireball Sparky
Fireball Firecracker Goblin Curse Sparky Mega Knight
Firecracker Fireball Electro Spirit Goblin Curse Electro Dragon
Firecracker Sparky
Fireball Firecracker Goblin Curse Electro Dragon
Fireball Firecracker Electro Dragon
Fireball Electro Dragon Lumberjack Sparky
Firecracker Fireball Electro Dragon Sparky
Fireball Firecracker Goblin Curse Electro Dragon
Firecracker Fireball Sparky
Firecracker Fireball Electro Dragon
Firecracker Fireball Sparky
Firecracker Fireball Electro Dragon Sparky
Firecracker Fireball Electro Dragon Sparky Mega Knight
Fireball Sparky
Sparky
Firecracker Fireball Electro Dragon Sparky Mega Knight
Firecracker Fireball Goblin Curse Electro Dragon Mega Knight
Fireball Sparky Mega Knight
Fireball
Sparky
Fireball Electro Dragon
Firecracker Goblin Curse Electro Spirit Fireball Electro Dragon Sparky Mega Knight
Firecracker Fireball Electro Dragon Sparky
Fireball Electro Dragon Sparky Mega Knight
Fireball Firecracker Goblin Curse Sparky
Firecracker Fireball Goblin Curse Electro Dragon Sparky
Electro Dragon Electro Spirit Firecracker Fireball
Fireball Sparky
Fireball Electro Dragon Sparky Mega Knight
Electro Spirit Firecracker Fireball Electro Dragon Sparky
Sparky Mega Knight
Firecracker Fireball Goblin Curse Sparky
Electro Spirit Fireball Electro Dragon
Fireball Firecracker Goblin Curse Electro Dragon
Fireball
Fireball Firecracker Electro Dragon Lumberjack Sparky Mega Knight
Firecracker Fireball Electro Dragon
Fireball Sparky
Firecracker Electro Dragon Sparky Mega Knight
Electro Dragon Electro Spirit Firecracker Fireball Sparky
Firecracker Fireball Electro Dragon
Electro Dragon Firecracker Fireball Sparky Mega Knight
Sparky
Fireball Firecracker Electro Dragon Sparky Mega Knight

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