My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Furnace Inferno Tower Electro Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Furnace Electro Dragon Bowler Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Electro Dragon Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Furnace Electro Dragon Ram Rider
Zap
Firecracker Furnace Inferno Tower Ram Rider
Barbarian Barrel
Electro Spirit Firecracker Furnace Inferno Tower
The Log
Electro Spirit Firecracker Furnace Ram Rider
Earthquake
Firecracker Furnace Inferno Tower
Arrows
Electro Spirit Firecracker Furnace
Royal Delivery
Electro Spirit Firecracker Electro Dragon Bowler Ram Rider
Fireball
Firecracker Furnace Inferno Tower Electro Dragon Bowler Ram Rider
Poison
Firecracker Furnace Inferno Tower Electro Dragon
Lightning
Furnace Inferno Tower Electro Dragon Bowler Ram Rider
Rocket
Furnace Inferno Tower Electro Dragon Bowler Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker Furnace Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Furnace Tornado Electro Dragon Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Inferno Tower Tornado Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Firecracker Tornado Furnace Inferno Tower Electro Dragon Bowler Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Electro Spirit Firecracker Tornado Furnace

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Bowler Ram Rider
Firecracker
Tornado Bowler Ram Rider
Furnace
Electro Dragon Bowler Ram Rider
Inferno Tower
Tornado
Firecracker Electro Dragon Bowler Ram Rider
Electro Dragon
Furnace Tornado Bowler
Bowler
Electro Spirit Firecracker Furnace Tornado Electro Dragon Ram Rider
Ram Rider
Electro Spirit Firecracker Furnace Tornado Bowler

Defense Synergies 1 10

Electro Spirit
Firecracker
Inferno Tower Tornado Electro Dragon
Furnace
Tornado Bowler
Inferno Tower
Firecracker Tornado Electro Dragon
Tornado
Bowler Firecracker Furnace Inferno Tower Electro Dragon Ram Rider
Electro Dragon
Firecracker Inferno Tower Tornado Bowler
Bowler
Tornado Furnace Electro Dragon
Ram Rider
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Inferno Tower Electro Dragon Ram Rider
Inferno Tower Firecracker Furnace Electro Dragon Ram Rider
Furnace Inferno Tower Tornado Bowler Ram Rider Electro Dragon
Inferno Tower Firecracker Furnace Electro Dragon Bowler Ram Rider
Firecracker Tornado Bowler
Tornado Bowler Electro Spirit Firecracker Furnace Electro Dragon
Furnace Inferno Tower Tornado Ram Rider Electro Spirit Firecracker Electro Dragon
Bowler Electro Spirit Inferno Tower Electro Dragon Ram Rider
Inferno Tower Furnace Tornado
Tornado Firecracker Inferno Tower Bowler
Electro Spirit Firecracker Furnace Tornado Electro Dragon Bowler Ram Rider
Inferno Tower Firecracker Furnace Tornado Electro Dragon Ram Rider
Furnace Inferno Tower Bowler Electro Dragon Ram Rider
Bowler Electro Spirit Firecracker Furnace Tornado Electro Dragon
Inferno Tower Furnace Ram Rider
Inferno Tower Tornado Furnace Bowler Ram Rider
Firecracker Furnace Inferno Tower Tornado Electro Dragon Bowler
Electro Spirit Firecracker Furnace Tornado Electro Dragon Bowler Ram Rider
Furnace Tornado Electro Spirit Firecracker Electro Dragon Bowler Ram Rider
Inferno Tower Tornado Ram Rider
Bowler Electro Spirit Firecracker Furnace Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Furnace Inferno Tower Bowler
Firecracker Electro Dragon Bowler
Furnace Inferno Tower Electro Dragon Bowler Ram Rider
Bowler Inferno Tower Tornado Ram Rider
Inferno Tower Bowler Ram Rider
Firecracker Furnace Electro Spirit Tornado Electro Dragon Ram Rider
Furnace Inferno Tower Bowler Ram Rider
Inferno Tower
Electro Dragon Electro Spirit Firecracker Inferno Tower Tornado
Inferno Tower
Inferno Tower Electro Dragon Bowler
Tornado Bowler
Bowler Inferno Tower Ram Rider
Firecracker Furnace Electro Dragon Bowler
Inferno Tower Electro Dragon Electro Spirit Firecracker Furnace Tornado Bowler
Bowler Electro Spirit Firecracker Inferno Tower Electro Dragon
Electro Spirit Furnace Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Electro Dragon
Firecracker Tornado Electro Dragon Bowler Ram Rider
Electro Dragon
Firecracker
Firecracker Furnace Bowler
Firecracker Electro Spirit Furnace Tornado Electro Dragon Ram Rider
Firecracker Furnace Tornado Bowler
Firecracker Tornado Electro Dragon Bowler Ram Rider
Firecracker Tornado Electro Dragon Ram Rider
Tornado Electro Dragon Bowler
Firecracker Tornado Electro Dragon Bowler Ram Rider
Firecracker Tornado Electro Dragon
Firecracker Bowler
Firecracker Electro Dragon
Firecracker Furnace
Firecracker Furnace Electro Dragon Bowler
Firecracker Furnace Electro Dragon Bowler
Tornado
Firecracker Electro Dragon Bowler
Firecracker Tornado Electro Dragon Bowler
Bowler
Tornado
Tornado Bowler
Electro Dragon
Firecracker Tornado Electro Spirit Furnace Electro Dragon Bowler
Firecracker Tornado Electro Dragon Bowler Ram Rider
Tornado Electro Dragon Bowler Ram Rider
Firecracker Tornado
Firecracker Furnace Tornado Electro Dragon
Electro Dragon Electro Spirit Firecracker
Bowler
Electro Dragon
Electro Spirit Firecracker Electro Dragon
Firecracker Bowler
Electro Spirit Electro Dragon
Firecracker Tornado Electro Dragon Ram Rider
Firecracker Electro Dragon Bowler
Firecracker Electro Dragon Bowler
Tornado
Firecracker Electro Dragon
Electro Dragon Electro Spirit Firecracker Tornado Bowler
Firecracker Tornado Electro Dragon
Electro Dragon Firecracker Tornado Bowler
Firecracker Electro Dragon Bowler

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