My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Giant Skeleton Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Mini P.E.K.K.A Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Mini P.E.K.K.A Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Giant Skeleton Inferno Dragon
Giant Snowball
Goblin Barrel Witch Inferno Dragon
Zap
Firecracker Goblin Barrel Witch Inferno Dragon
Barbarian Barrel
Electro Spirit Firecracker Goblin Barrel Witch Giant Skeleton
The Log
Electro Spirit Firecracker Mini P.E.K.K.A Goblin Barrel Witch Giant Skeleton
Earthquake
Firecracker Goblin Barrel Witch
Arrows
Electro Spirit Firecracker Goblin Barrel Witch
Royal Delivery
Electro Spirit Firecracker Mini P.E.K.K.A Goblin Barrel Witch Giant Skeleton Inferno Dragon
Fireball
Firecracker Goblin Barrel Witch Inferno Dragon
Poison
Firecracker Witch
Lightning
Mini P.E.K.K.A Witch Inferno Dragon
Rocket
Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Mini P.E.K.K.A Giant Skeleton Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Firecracker Goblin Barrel Mini P.E.K.K.A Inferno Dragon Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit The Log Firecracker Goblin Barrel

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Giant Skeleton
Firecracker
Mini P.E.K.K.A Goblin Barrel Giant Skeleton Inferno Dragon
Mini P.E.K.K.A
Firecracker Giant Skeleton The Log
Goblin Barrel
Firecracker Giant Skeleton
Witch
Giant Skeleton
Giant Skeleton
Electro Spirit Firecracker Mini P.E.K.K.A Goblin Barrel Witch The Log
The Log
Mini P.E.K.K.A Giant Skeleton
Inferno Dragon
Firecracker

Defense Synergies 2 8

Electro Spirit
The Log
Firecracker
The Log Mini P.E.K.K.A Giant Skeleton
Mini P.E.K.K.A
The Log Firecracker Witch
Goblin Barrel
Witch
Mini P.E.K.K.A Giant Skeleton The Log
Giant Skeleton
Firecracker Witch The Log
The Log
Firecracker Mini P.E.K.K.A Electro Spirit Witch Giant Skeleton Inferno Dragon
Inferno Dragon
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log
Mini P.E.K.K.A Inferno Dragon Firecracker Witch The Log
Mini P.E.K.K.A Witch Giant Skeleton Inferno Dragon
Mini P.E.K.K.A Witch Inferno Dragon Firecracker
Firecracker Mini P.E.K.K.A Giant Skeleton The Log
The Log Electro Spirit Firecracker
Inferno Dragon Electro Spirit Firecracker Witch
Electro Spirit Giant Skeleton The Log
Mini P.E.K.K.A Witch Inferno Dragon
Firecracker Mini P.E.K.K.A Giant Skeleton
Witch Electro Spirit Firecracker Giant Skeleton The Log
Inferno Dragon Firecracker Witch
Mini P.E.K.K.A Witch Giant Skeleton The Log
Electro Spirit Firecracker Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A Inferno Dragon
Mini P.E.K.K.A The Log Inferno Dragon
Firecracker Mini P.E.K.K.A Witch
Electro Spirit Firecracker Witch The Log
Witch The Log Electro Spirit Firecracker Giant Skeleton Inferno Dragon
Mini P.E.K.K.A Inferno Dragon
Electro Spirit Firecracker Mini P.E.K.K.A Witch Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Witch Giant Skeleton
Firecracker Mini P.E.K.K.A The Log Inferno Dragon
Giant Skeleton Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A Giant Skeleton The Log
Giant Skeleton Mini P.E.K.K.A Witch Inferno Dragon
Firecracker Electro Spirit Witch
Mini P.E.K.K.A Witch Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Inferno Dragon
Giant Skeleton Electro Spirit Firecracker Mini P.E.K.K.A Witch The Log Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Mini P.E.K.K.A Witch Giant Skeleton
Giant Skeleton The Log
Mini P.E.K.K.A Giant Skeleton Witch
Firecracker Witch
Witch Electro Spirit Firecracker Mini P.E.K.K.A Giant Skeleton The Log Inferno Dragon
Electro Spirit Firecracker Mini P.E.K.K.A Witch Giant Skeleton The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Giant Skeleton The Log
Firecracker The Log
Giant Skeleton The Log
Firecracker Giant Skeleton The Log
Firecracker The Log
Firecracker Electro Spirit Witch
Firecracker Witch The Log
The Log Firecracker
The Log Firecracker
Mini P.E.K.K.A
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker Witch The Log
Firecracker The Log
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A The Log
Firecracker Witch The Log
Giant Skeleton The Log
The Log
The Log
Firecracker The Log Electro Spirit Witch
Witch Inferno Dragon
Firecracker The Log Witch
Witch The Log
Firecracker The Log
Firecracker Witch
Electro Spirit Firecracker Witch
Mini P.E.K.K.A
The Log
Electro Spirit Firecracker
Giant Skeleton
Firecracker The Log
Electro Spirit Witch
Firecracker Witch
The Log
Firecracker Mini P.E.K.K.A
The Log Firecracker
Giant Skeleton
Firecracker
Electro Spirit Firecracker Witch Giant Skeleton The Log
Firecracker Witch
Firecracker Witch Giant Skeleton The Log

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