My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Executioner Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Hog Rider Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Royal Recruits Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Hog Rider Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Hog Rider
Giant Snowball
Royal Recruits Hog Rider
Zap
Firecracker
Barbarian Barrel
Electro Spirit Firecracker Royal Recruits Executioner
The Log
Electro Spirit Firecracker Royal Recruits Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Electro Spirit Firecracker Royal Recruits
Royal Delivery
Electro Spirit Firecracker Royal Recruits Hog Rider Executioner
Fireball
Firecracker Hog Rider Executioner
Poison
Firecracker Royal Recruits Executioner
Lightning
Executioner
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker Freeze Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Freeze Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Royal Recruits Freeze Executioner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Firecracker Hog Rider Freeze Golden Knight Executioner Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit The Log Firecracker Hog Rider

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Hog Rider
Firecracker
Hog Rider Royal Recruits
Royal Recruits
Firecracker Hog Rider
Hog Rider
Firecracker Freeze The Log Electro Spirit Royal Recruits Executioner Golden Knight
Freeze
Hog Rider
Executioner
Hog Rider The Log
The Log
Hog Rider Executioner
Golden Knight
Hog Rider

Defense Synergies 1 7

Electro Spirit
The Log Golden Knight
Firecracker
The Log Royal Recruits Golden Knight
Royal Recruits
Firecracker The Log
Hog Rider
Freeze
Executioner
The Log
The Log
Firecracker Electro Spirit Royal Recruits Executioner Golden Knight
Golden Knight
Electro Spirit Firecracker The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Executioner The Log Golden Knight
Firecracker Royal Recruits Executioner The Log
Royal Recruits Freeze Executioner
Royal Recruits Firecracker
Firecracker Royal Recruits The Log
Freeze The Log Electro Spirit Firecracker Executioner
Electro Spirit Firecracker Freeze Executioner
Electro Spirit Royal Recruits The Log Golden Knight
Royal Recruits
Firecracker Royal Recruits
Executioner Electro Spirit Firecracker Royal Recruits Freeze The Log
Executioner Firecracker
Royal Recruits Freeze The Log
Executioner Electro Spirit Firecracker Royal Recruits Freeze The Log Golden Knight
Royal Recruits
Royal Recruits Freeze The Log
Firecracker Royal Recruits Executioner
Electro Spirit Firecracker Royal Recruits Executioner The Log Golden Knight
Freeze Executioner The Log Electro Spirit Firecracker Royal Recruits
Royal Recruits
Royal Recruits Electro Spirit Firecracker Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits
Firecracker Executioner The Log
Royal Recruits The Log Golden Knight
Royal Recruits The Log
Royal Recruits Executioner
Firecracker Executioner Electro Spirit Freeze
Royal Recruits
Royal Recruits
Royal Recruits Freeze Electro Spirit Firecracker The Log
Royal Recruits
Royal Recruits Golden Knight
Royal Recruits The Log
Royal Recruits Executioner Golden Knight
Royal Recruits Firecracker Executioner
Royal Recruits Electro Spirit Firecracker Freeze Executioner The Log Golden Knight
Executioner Electro Spirit Firecracker Royal Recruits Freeze The Log Golden Knight
Electro Spirit

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Royal Recruits Freeze The Log Golden Knight
Firecracker Executioner The Log Golden Knight
The Log
Firecracker Royal Recruits Freeze The Log
Executioner Firecracker The Log
Firecracker Executioner Electro Spirit Freeze
Firecracker Executioner The Log
The Log Firecracker Freeze Executioner
The Log Firecracker Golden Knight
Firecracker Royal Recruits The Log Golden Knight
Firecracker Executioner
Firecracker Executioner The Log Golden Knight
Firecracker Freeze
Firecracker The Log
Firecracker Executioner The Log Golden Knight
Firecracker Royal Recruits Executioner The Log
Freeze
Firecracker Executioner The Log
Firecracker The Log Golden Knight
The Log
The Log
Royal Recruits The Log
Firecracker Freeze The Log Electro Spirit Executioner
Firecracker The Log Executioner Golden Knight
The Log Golden Knight
Firecracker The Log Golden Knight
Firecracker Executioner
Electro Spirit Firecracker Freeze
The Log
Electro Spirit Firecracker Freeze
Firecracker The Log
Electro Spirit Royal Recruits Freeze
Firecracker Executioner
Freeze
The Log
Firecracker Executioner
The Log Firecracker Executioner
Firecracker Royal Recruits Executioner
Electro Spirit Firecracker Royal Recruits Freeze The Log Golden Knight
Firecracker Executioner
Firecracker Royal Recruits Freeze Executioner The Log Golden Knight
Firecracker

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