My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Ice Golem Bowler Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Ice Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Drill
Giant Snowball
Goblin Drill
Zap
Firecracker Goblin Drill
Barbarian Barrel
Electro Spirit Firecracker Tesla Goblin Drill
The Log
Electro Spirit Firecracker Goblin Drill
Earthquake
Firecracker Tesla Goblin Drill
Arrows
Electro Spirit Firecracker Goblin Drill
Royal Delivery
Electro Spirit Firecracker Goblin Drill Bowler
Fireball
Firecracker Tesla Goblin Drill Bowler
Poison
Firecracker Goblin Drill
Lightning
Tesla Ice Golem Bowler
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Ice Golem Bowler The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Ice Golem Goblin Drill Bowler Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Ice Golem The Log Firecracker Tesla Goblin Drill Bowler Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Ice Golem The Log Firecracker

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Goblin Drill Bowler
Firecracker
Ice Golem Goblin Drill Bowler Mega Knight
Tesla
Ice Golem
Firecracker Goblin Drill
Goblin Drill
Electro Spirit Firecracker Ice Golem The Log Mega Knight
Bowler
Electro Spirit Firecracker The Log
The Log
Goblin Drill Bowler Mega Knight
Mega Knight
Firecracker Goblin Drill The Log

Defense Synergies 5 11

Electro Spirit
Goblin Drill The Log
Firecracker
Ice Golem The Log Tesla Mega Knight
Tesla
Ice Golem The Log Firecracker Goblin Drill Bowler
Ice Golem
Firecracker Tesla Bowler The Log Mega Knight
Goblin Drill
Electro Spirit Tesla The Log
Bowler
The Log Tesla Ice Golem
The Log
Firecracker Tesla Bowler Electro Spirit Ice Golem Goblin Drill Mega Knight
Mega Knight
Firecracker Ice Golem The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Tesla Ice Golem The Log
Firecracker Tesla Goblin Drill The Log Mega Knight
Tesla Bowler Mega Knight Goblin Drill
Tesla Firecracker Goblin Drill Bowler Mega Knight
Firecracker Bowler The Log Mega Knight
Bowler The Log Electro Spirit Firecracker Tesla Mega Knight
Tesla Electro Spirit Firecracker
Bowler Electro Spirit Tesla Ice Golem The Log Mega Knight
Tesla Goblin Drill
Firecracker Tesla Ice Golem Bowler Mega Knight
Electro Spirit Firecracker Tesla Ice Golem Goblin Drill Bowler The Log Mega Knight
Tesla Firecracker
Tesla Goblin Drill Bowler Mega Knight The Log
Bowler Mega Knight Electro Spirit Firecracker Tesla Goblin Drill The Log
Tesla Goblin Drill Mega Knight
Tesla Goblin Drill Bowler The Log Mega Knight
Tesla Mega Knight Firecracker Goblin Drill Bowler
Tesla Mega Knight Electro Spirit Firecracker Goblin Drill Bowler The Log
Goblin Drill The Log Electro Spirit Firecracker Tesla Ice Golem Bowler Mega Knight
Tesla Goblin Drill
Bowler Mega Knight Electro Spirit Firecracker Tesla The Log
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Ice Golem Bowler
Firecracker Tesla Ice Golem Bowler The Log Mega Knight
Mega Knight Ice Golem Bowler The Log
Bowler Mega Knight Tesla Ice Golem The Log
Tesla Goblin Drill Bowler Mega Knight
Firecracker Electro Spirit Tesla Ice Golem
Tesla Ice Golem Bowler
Mega Knight Tesla
Mega Knight Electro Spirit Firecracker Ice Golem The Log
Tesla Goblin Drill
Mega Knight Tesla Bowler
Mega Knight Bowler The Log
Bowler Mega Knight Tesla Ice Golem
Firecracker Tesla Bowler Mega Knight
Tesla Electro Spirit Firecracker Ice Golem Goblin Drill Bowler The Log
Bowler Mega Knight Electro Spirit Firecracker Tesla Ice Golem The Log
Electro Spirit

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Ice Golem Goblin Drill The Log
Firecracker Bowler The Log
Goblin Drill The Log
Firecracker Ice Golem The Log
Firecracker Bowler The Log Mega Knight
Firecracker Electro Spirit Ice Golem
Firecracker Bowler The Log
The Log Firecracker Ice Golem Bowler
The Log Firecracker
Bowler
Firecracker Bowler The Log
Firecracker
Firecracker Ice Golem Bowler The Log
Firecracker
Firecracker Ice Golem The Log
Firecracker Goblin Drill Bowler The Log
Firecracker Bowler The Log Mega Knight
Firecracker Bowler The Log Mega Knight
Firecracker Bowler The Log Mega Knight
Bowler The Log Mega Knight
Bowler The Log
Goblin Drill The Log
Firecracker Ice Golem The Log Electro Spirit Bowler Mega Knight
Firecracker The Log Bowler
Bowler The Log Mega Knight
Firecracker The Log
Firecracker Ice Golem
Electro Spirit Firecracker
Bowler
The Log Mega Knight
Electro Spirit Firecracker
Mega Knight
Firecracker Bowler The Log
Electro Spirit
Firecracker
The Log
Firecracker Bowler Mega Knight
The Log Firecracker Ice Golem Bowler
Firecracker Mega Knight
Electro Spirit Firecracker Bowler The Log
Firecracker
Firecracker Bowler The Log Mega Knight
Firecracker Bowler Mega Knight

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