My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Mediocre
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Witch Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Valkyrie Hog Rider Goblin Barrel Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel
Giant Snowball
Hog Rider Goblin Barrel Witch
Zap
Firecracker Goblin Barrel Witch
Barbarian Barrel
Electro Spirit Firecracker Valkyrie Goblin Barrel Witch
The Log
Electro Spirit Firecracker Hog Rider Goblin Barrel Witch
Earthquake
Firecracker Hog Rider Goblin Barrel Witch
Arrows
Electro Spirit Firecracker Goblin Barrel Witch
Royal Delivery
Electro Spirit Firecracker Valkyrie Hog Rider Goblin Barrel Witch
Fireball
Firecracker Hog Rider Goblin Barrel Witch
Poison
Firecracker Witch
Lightning
Valkyrie Witch
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Firecracker Goblin Barrel Valkyrie Hog Rider Golden Knight Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit The Log Firecracker Goblin Barrel

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Hog Rider
Firecracker
Hog Rider Valkyrie Goblin Barrel
Valkyrie
Hog Rider Goblin Barrel Firecracker Witch
Hog Rider
Firecracker Valkyrie The Log Electro Spirit Goblin Barrel Witch Golden Knight
Goblin Barrel
Valkyrie Firecracker Hog Rider Golden Knight
Witch
Valkyrie Hog Rider
The Log
Hog Rider
Golden Knight
Hog Rider Goblin Barrel

Defense Synergies 2 7

Electro Spirit
The Log Golden Knight
Firecracker
Valkyrie The Log Golden Knight
Valkyrie
Firecracker Witch The Log
Hog Rider
Goblin Barrel
Witch
Valkyrie The Log
The Log
Firecracker Electro Spirit Valkyrie Witch Golden Knight
Golden Knight
Electro Spirit Firecracker The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie The Log Golden Knight
Firecracker Valkyrie Witch The Log
Witch Valkyrie
Witch Firecracker Valkyrie
Firecracker Valkyrie The Log
The Log Electro Spirit Firecracker Valkyrie
Electro Spirit Firecracker Witch
Electro Spirit Valkyrie The Log Golden Knight
Witch
Firecracker Valkyrie
Valkyrie Witch Electro Spirit Firecracker The Log
Firecracker Witch
Valkyrie Witch The Log
Valkyrie Electro Spirit Firecracker Witch The Log Golden Knight
The Log
Firecracker Valkyrie Witch
Valkyrie Electro Spirit Firecracker Witch The Log Golden Knight
Valkyrie Witch The Log Electro Spirit Firecracker
Valkyrie Electro Spirit Firecracker Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch
Firecracker Valkyrie The Log
Valkyrie Witch The Log Golden Knight
Valkyrie The Log
Valkyrie Witch
Firecracker Electro Spirit Witch
Valkyrie Witch
Valkyrie
Electro Spirit Firecracker Valkyrie Witch The Log
Witch
Valkyrie Witch Golden Knight
Valkyrie The Log
Valkyrie Witch Golden Knight
Firecracker Valkyrie Witch
Witch Electro Spirit Firecracker Valkyrie The Log Golden Knight
Valkyrie Electro Spirit Firecracker Witch The Log Golden Knight
Electro Spirit

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log Golden Knight
Firecracker The Log Golden Knight
The Log
Firecracker Valkyrie The Log
Firecracker Valkyrie The Log
Firecracker Electro Spirit Witch
Firecracker Witch The Log
The Log Firecracker
The Log Firecracker Golden Knight
Firecracker Valkyrie The Log Golden Knight
Firecracker
Firecracker The Log Golden Knight
Firecracker
Firecracker The Log
Firecracker Witch The Log Golden Knight
Firecracker The Log
Firecracker The Log
Firecracker Valkyrie Witch The Log Golden Knight
The Log
The Log
The Log
Firecracker The Log Electro Spirit Valkyrie Witch
Witch
Firecracker The Log Witch Golden Knight
Witch The Log Golden Knight
Firecracker The Log Golden Knight
Firecracker Witch
Electro Spirit Firecracker Witch
The Log
Electro Spirit Firecracker
Firecracker The Log
Electro Spirit Witch
Firecracker Witch
The Log
Firecracker Valkyrie
The Log Firecracker
Firecracker
Electro Spirit Firecracker Witch The Log Golden Knight
Firecracker Witch
Firecracker Witch The Log Golden Knight
Firecracker

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