My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Furnace Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Bandit Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Goblin Gang Barbarian Barrel Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Bandit
Giant Snowball
Goblin Gang Furnace
Zap
Goblin Gang Furnace Bandit
Barbarian Barrel
Electro Spirit Goblin Gang Furnace Bandit Electro Wizard
The Log
Electro Spirit Goblin Gang Furnace Bandit
Earthquake
Goblin Gang Furnace
Arrows
Electro Spirit Goblin Gang Furnace
Royal Delivery
Electro Spirit Goblin Gang Bandit Electro Wizard
Fireball
Goblin Gang Furnace Bandit Electro Wizard
Poison
Goblin Gang Furnace Electro Wizard
Lightning
Furnace Bandit Electro Wizard
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fireball Furnace Barbarian Barrel Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Barbarian Barrel Goblin Gang Bandit Fireball Furnace Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Barbarian Barrel Goblin Gang Bandit

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Fireball Bandit
Goblin Gang
Bandit
Fireball
Electro Spirit Electro Wizard Mega Knight
Furnace
Barbarian Barrel Bandit
Barbarian Barrel
Furnace Bandit Mega Knight
Bandit
Electro Spirit Goblin Gang Furnace Barbarian Barrel Electro Wizard Mega Knight
Electro Wizard
Fireball Bandit Mega Knight
Mega Knight
Fireball Barbarian Barrel Bandit Electro Wizard

Defense Synergies 1 17

Electro Spirit
Electro Wizard
Goblin Gang
Furnace Barbarian Barrel Bandit Electro Wizard
Fireball
Barbarian Barrel Bandit Electro Wizard Mega Knight
Furnace
Goblin Gang Barbarian Barrel Bandit Electro Wizard
Barbarian Barrel
Fireball Goblin Gang Furnace Bandit Electro Wizard Mega Knight
Bandit
Goblin Gang Fireball Furnace Barbarian Barrel Electro Wizard Mega Knight
Electro Wizard
Electro Spirit Goblin Gang Fireball Furnace Barbarian Barrel Bandit Mega Knight
Mega Knight
Fireball Barbarian Barrel Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Barbarian Barrel Electro Wizard
Goblin Gang Furnace Bandit Electro Wizard Mega Knight
Goblin Gang Furnace Mega Knight Bandit Electro Wizard
Goblin Gang Furnace Bandit Electro Wizard Mega Knight
Fireball Barbarian Barrel Mega Knight
Goblin Gang Fireball Barbarian Barrel Electro Spirit Furnace Bandit Electro Wizard Mega Knight
Furnace Electro Wizard Electro Spirit Goblin Gang Fireball
Electro Spirit Fireball Barbarian Barrel Bandit Electro Wizard Mega Knight
Goblin Gang Furnace
Goblin Gang Barbarian Barrel Bandit Electro Wizard Mega Knight
Goblin Gang Electro Wizard Electro Spirit Fireball Furnace Barbarian Barrel Bandit Mega Knight
Goblin Gang Fireball Furnace Electro Wizard
Furnace Mega Knight Goblin Gang Fireball Bandit Electro Wizard
Fireball Mega Knight Electro Spirit Goblin Gang Furnace Barbarian Barrel Electro Wizard
Goblin Gang Furnace Bandit Electro Wizard Mega Knight
Goblin Gang Fireball Furnace Bandit Electro Wizard Mega Knight
Mega Knight Goblin Gang Fireball Furnace Electro Wizard
Fireball Mega Knight Electro Spirit Goblin Gang Furnace Barbarian Barrel Bandit Electro Wizard
Furnace Barbarian Barrel Electro Spirit Fireball Bandit Electro Wizard Mega Knight
Electro Wizard
Goblin Gang Mega Knight Electro Spirit Fireball Furnace Barbarian Barrel Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Fireball Furnace Barbarian Barrel Bandit Electro Wizard
Fireball Bandit Electro Wizard Goblin Gang Barbarian Barrel Mega Knight
Goblin Gang Bandit Mega Knight Furnace Electro Wizard
Goblin Gang Mega Knight Fireball Barbarian Barrel Bandit Electro Wizard
Goblin Gang Bandit Mega Knight
Fireball Furnace Electro Spirit Goblin Gang Electro Wizard
Goblin Gang Fireball Furnace Bandit Electro Wizard
Mega Knight
Electro Wizard Mega Knight Electro Spirit Fireball Barbarian Barrel Bandit
Goblin Gang
Mega Knight
Mega Knight Fireball Electro Wizard
Mega Knight Goblin Gang Fireball Bandit
Fireball Furnace Mega Knight
Goblin Gang Electro Wizard Electro Spirit Fireball Furnace Barbarian Barrel
Mega Knight Electro Spirit Fireball Barbarian Barrel Electro Wizard
Electro Spirit Fireball Furnace Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Barrel Bandit
Fireball Barbarian Barrel Bandit Electro Wizard
Fireball Barbarian Barrel Bandit
Fireball Barbarian Barrel
Fireball Furnace Barbarian Barrel Mega Knight
Fireball Electro Spirit Furnace
Furnace
Fireball Barbarian Barrel
Fireball Bandit
Goblin Gang Fireball Electro Wizard
Fireball Barbarian Barrel Bandit Electro Wizard
Fireball
Fireball Barbarian Barrel Bandit
Fireball Barbarian Barrel Bandit
Fireball Furnace Barbarian Barrel
Fireball Furnace Barbarian Barrel Bandit
Fireball Furnace Barbarian Barrel Bandit Mega Knight
Fireball Barbarian Barrel
Fireball Barbarian Barrel Bandit Electro Wizard Mega Knight
Fireball Barbarian Barrel Mega Knight
Fireball Mega Knight
Fireball
Fireball Barbarian Barrel
Electro Spirit Fireball Furnace Barbarian Barrel Mega Knight
Fireball Barbarian Barrel Bandit Electro Wizard
Fireball Bandit Mega Knight
Fireball Barbarian Barrel Bandit
Fireball Furnace Electro Wizard
Electro Wizard Electro Spirit Fireball
Fireball
Fireball Bandit Mega Knight
Electro Spirit Fireball Electro Wizard
Mega Knight
Fireball
Electro Wizard Electro Spirit Goblin Gang Fireball Barbarian Barrel Bandit
Fireball Electro Wizard
Fireball Barbarian Barrel
Fireball Goblin Gang Electro Wizard Mega Knight
Fireball
Fireball
Mega Knight
Electro Spirit Goblin Gang Fireball Electro Wizard
Fireball Electro Wizard
Fireball Barbarian Barrel Bandit Electro Wizard Mega Knight
Fireball Mega Knight

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