My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Tesla Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Balloon Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Goblin Gang Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon Inferno Dragon
Giant Snowball
Goblin Gang Balloon Inferno Dragon
Zap
Goblin Gang Firecracker Balloon Inferno Dragon
Barbarian Barrel
Electro Spirit Goblin Gang Firecracker Tesla
The Log
Electro Spirit Goblin Gang Firecracker
Earthquake
Goblin Gang Firecracker Tesla
Arrows
Electro Spirit Goblin Gang Firecracker
Royal Delivery
Electro Spirit Goblin Gang Firecracker Balloon Inferno Dragon
Fireball
Goblin Gang Firecracker Tesla Balloon Inferno Dragon
Poison
Goblin Gang Firecracker Balloon
Lightning
Tesla Balloon Inferno Dragon
Rocket
Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Poison Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Goblin Gang Firecracker Tesla Poison Inferno Dragon Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Electro Spirit Goblin Gang Firecracker Tesla

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Balloon
Goblin Gang
Firecracker Balloon
Firecracker
Goblin Gang Balloon Inferno Dragon Mega Knight
Tesla
Poison
Balloon Mega Knight
Balloon
Electro Spirit Goblin Gang Firecracker Poison Mega Knight
Inferno Dragon
Mega Knight Firecracker
Mega Knight
Inferno Dragon Firecracker Poison Balloon

Defense Synergies 1 8

Electro Spirit
Goblin Gang
Tesla Firecracker Inferno Dragon
Firecracker
Goblin Gang Tesla Mega Knight
Tesla
Goblin Gang Firecracker Poison Inferno Dragon
Poison
Tesla Mega Knight
Balloon
Inferno Dragon
Goblin Gang Tesla Mega Knight
Mega Knight
Firecracker Poison Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla
Inferno Dragon Goblin Gang Firecracker Tesla Mega Knight
Goblin Gang Tesla Mega Knight Inferno Dragon
Tesla Inferno Dragon Goblin Gang Firecracker Mega Knight
Firecracker Poison Mega Knight
Goblin Gang Electro Spirit Firecracker Tesla Mega Knight
Tesla Inferno Dragon Electro Spirit Goblin Gang Firecracker Poison
Electro Spirit Tesla Poison Mega Knight
Tesla Inferno Dragon Goblin Gang
Goblin Gang Firecracker Tesla Mega Knight
Goblin Gang Poison Electro Spirit Firecracker Tesla Mega Knight
Tesla Inferno Dragon Goblin Gang Firecracker Poison
Tesla Mega Knight Goblin Gang
Mega Knight Electro Spirit Goblin Gang Firecracker Tesla Poison
Inferno Dragon Goblin Gang Tesla Mega Knight
Goblin Gang Tesla Inferno Dragon Mega Knight
Tesla Mega Knight Goblin Gang Firecracker Poison
Tesla Mega Knight Electro Spirit Goblin Gang Firecracker
Poison Electro Spirit Firecracker Tesla Inferno Dragon Mega Knight
Tesla Inferno Dragon
Goblin Gang Mega Knight Electro Spirit Firecracker Tesla Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Tesla
Poison Goblin Gang Firecracker Tesla Inferno Dragon Mega Knight
Goblin Gang Mega Knight
Goblin Gang Mega Knight Tesla
Goblin Gang Tesla Inferno Dragon Mega Knight
Firecracker Poison Electro Spirit Goblin Gang Tesla
Goblin Gang Tesla
Mega Knight Tesla Inferno Dragon
Mega Knight Electro Spirit Firecracker Poison Inferno Dragon
Goblin Gang Tesla Inferno Dragon
Inferno Dragon Mega Knight Tesla
Mega Knight Poison
Mega Knight Goblin Gang Tesla
Firecracker Tesla Mega Knight
Goblin Gang Tesla Electro Spirit Firecracker Poison Inferno Dragon
Poison Mega Knight Electro Spirit Firecracker Tesla Inferno Dragon
Electro Spirit

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker
Firecracker Poison
Poison
Firecracker Poison
Poison Firecracker Mega Knight
Firecracker Poison Electro Spirit
Firecracker Poison
Poison Firecracker
Poison Firecracker
Goblin Gang Poison
Firecracker Poison
Poison Firecracker
Poison Firecracker
Firecracker Poison
Firecracker Poison
Firecracker Poison
Firecracker Poison Mega Knight
Poison
Firecracker Poison Mega Knight
Firecracker Poison Mega Knight
Poison Mega Knight
Poison
Poison
Firecracker Poison Electro Spirit Mega Knight
Inferno Dragon
Firecracker Poison
Poison Mega Knight
Poison Firecracker
Poison Firecracker
Electro Spirit Firecracker Poison
Poison Mega Knight
Electro Spirit Firecracker Poison
Mega Knight
Firecracker Poison
Electro Spirit Goblin Gang
Poison Firecracker
Poison Goblin Gang Firecracker Mega Knight
Firecracker Poison
Poison
Firecracker Mega Knight
Electro Spirit Goblin Gang Firecracker Poison
Firecracker Poison
Poison Firecracker Mega Knight
Inferno Dragon
Firecracker Mega Knight

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