My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Goblins Hog Rider Barbarian Barrel P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Goblins Hog Rider
Zap
Goblins Firecracker
Barbarian Barrel
Electro Spirit Goblins Firecracker Bomb Tower
The Log
Electro Spirit Goblins Firecracker Hog Rider
Earthquake
Firecracker Bomb Tower Hog Rider
Arrows
Electro Spirit Goblins Firecracker
Royal Delivery
Electro Spirit Goblins Firecracker Hog Rider P.E.K.K.A
Fireball
Firecracker Bomb Tower Hog Rider
Poison
Firecracker Bomb Tower
Lightning
Bomb Tower
Rocket
Bomb Tower Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Bomb Tower Barbarian Barrel Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Goblins Barbarian Barrel Firecracker Bomb Tower Hog Rider Poison P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Goblins Barbarian Barrel Firecracker

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Hog Rider P.E.K.K.A
Goblins
Hog Rider
Firecracker
Hog Rider Barbarian Barrel P.E.K.K.A
Bomb Tower
Hog Rider
Goblins Firecracker Electro Spirit Barbarian Barrel Poison
Barbarian Barrel
Firecracker Hog Rider P.E.K.K.A
Poison
P.E.K.K.A Hog Rider
P.E.K.K.A
Poison Electro Spirit Firecracker Barbarian Barrel

Defense Synergies 1 8

Electro Spirit
Goblins
Firecracker Barbarian Barrel Poison
Firecracker
Goblins Bomb Tower Barbarian Barrel P.E.K.K.A
Bomb Tower
Barbarian Barrel Firecracker
Hog Rider
Barbarian Barrel
Bomb Tower Goblins Firecracker Poison P.E.K.K.A
Poison
Goblins Barbarian Barrel
P.E.K.K.A
Firecracker Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Barbarian Barrel
Bomb Tower P.E.K.K.A Goblins Firecracker
Bomb Tower P.E.K.K.A Goblins
Bomb Tower P.E.K.K.A Goblins Firecracker
Firecracker Bomb Tower Barbarian Barrel Poison P.E.K.K.A
Barbarian Barrel Electro Spirit Goblins Firecracker Bomb Tower
Electro Spirit Firecracker Bomb Tower Poison
Electro Spirit Bomb Tower Barbarian Barrel Poison P.E.K.K.A
P.E.K.K.A Goblins Bomb Tower
Goblins Firecracker Barbarian Barrel
Goblins Poison Electro Spirit Firecracker Bomb Tower Barbarian Barrel
Firecracker Poison
Bomb Tower P.E.K.K.A
Bomb Tower Electro Spirit Goblins Firecracker Barbarian Barrel Poison P.E.K.K.A
P.E.K.K.A Bomb Tower
Bomb Tower P.E.K.K.A
Bomb Tower Goblins Firecracker Poison P.E.K.K.A
Bomb Tower Electro Spirit Goblins Firecracker Barbarian Barrel
Bomb Tower Barbarian Barrel Poison Electro Spirit Firecracker
P.E.K.K.A Bomb Tower
Electro Spirit Goblins Firecracker Bomb Tower Barbarian Barrel Poison P.E.K.K.A
P.E.K.K.A Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Barbarian Barrel P.E.K.K.A
Poison Firecracker Bomb Tower Barbarian Barrel
P.E.K.K.A Goblins Bomb Tower
P.E.K.K.A Barbarian Barrel
P.E.K.K.A
Firecracker Poison Electro Spirit Bomb Tower
P.E.K.K.A Goblins Bomb Tower
P.E.K.K.A Bomb Tower
P.E.K.K.A Electro Spirit Goblins Firecracker Bomb Tower Barbarian Barrel Poison
P.E.K.K.A
P.E.K.K.A Bomb Tower
P.E.K.K.A Poison
P.E.K.K.A Bomb Tower
Firecracker Bomb Tower
Electro Spirit Goblins Firecracker Bomb Tower Barbarian Barrel Poison P.E.K.K.A
Poison Electro Spirit Firecracker Bomb Tower Barbarian Barrel P.E.K.K.A
Electro Spirit Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Barbarian Barrel
Firecracker Poison Barbarian Barrel
Barbarian Barrel Poison
Firecracker Barbarian Barrel Poison
Poison Firecracker Barbarian Barrel
Firecracker Poison Electro Spirit
Firecracker Poison
Poison Firecracker Barbarian Barrel
Poison Firecracker
Goblins Poison
Firecracker Poison Barbarian Barrel
Poison Firecracker
Poison Firecracker Barbarian Barrel
Firecracker Barbarian Barrel Poison
Firecracker Barbarian Barrel Poison
Firecracker Barbarian Barrel Poison
Firecracker Barbarian Barrel Poison
Barbarian Barrel Poison
Firecracker Barbarian Barrel Poison
Firecracker Barbarian Barrel Poison
Poison
Poison
Barbarian Barrel Poison
Firecracker Poison Electro Spirit Barbarian Barrel
Firecracker Poison Barbarian Barrel
Poison
Poison Firecracker Barbarian Barrel
Poison Firecracker
Electro Spirit Firecracker Poison
Poison
Electro Spirit Firecracker Poison
P.E.K.K.A
Firecracker Poison
Electro Spirit Barbarian Barrel
Poison Firecracker
Barbarian Barrel
Poison Firecracker
Firecracker Poison
Poison
Firecracker P.E.K.K.A
Electro Spirit Firecracker Poison
Firecracker Poison
Poison Firecracker Barbarian Barrel
P.E.K.K.A
Firecracker

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