My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Goblins Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse Goblin Barrel
Giant Snowball
Goblins Cannon Goblin Curse Goblin Barrel
Zap
Goblins Cannon Firecracker Goblin Curse Goblin Barrel
Barbarian Barrel
Electro Spirit Goblins Knight Cannon Firecracker Goblin Curse Goblin Barrel Executioner
The Log
Electro Spirit Goblins Cannon Firecracker Goblin Curse Goblin Barrel
Earthquake
Cannon Firecracker Goblin Barrel
Arrows
Electro Spirit Goblins Firecracker Goblin Curse Goblin Barrel
Royal Delivery
Electro Spirit Goblins Knight Firecracker Goblin Barrel Executioner
Fireball
Cannon Firecracker Goblin Barrel Executioner
Poison
Cannon Firecracker Goblin Curse Executioner
Lightning
Knight Cannon Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Knight Goblin Curse Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Goblins Goblin Curse Knight Cannon Firecracker Goblin Barrel Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Goblins Goblin Curse Knight

Attack Synergies 3 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Goblin Curse
Goblins
Knight
Firecracker Goblin Barrel Executioner
Cannon
Firecracker
Knight Goblin Barrel
Goblin Curse
Electro Spirit Executioner
Goblin Barrel
Knight Firecracker
Executioner
Knight Goblin Curse

Defense Synergies 3 4

Electro Spirit
Goblins
Knight Cannon Firecracker
Knight
Cannon Firecracker Executioner Goblins
Cannon
Knight Goblins Firecracker
Firecracker
Knight Goblins Cannon
Goblin Curse
Goblin Barrel
Executioner
Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Firecracker Executioner
Goblins Knight Cannon Firecracker Goblin Curse Executioner
Cannon Goblins Knight Goblin Curse Executioner
Cannon Goblins Knight Firecracker Goblin Curse
Firecracker
Electro Spirit Goblins Cannon Firecracker Executioner
Electro Spirit Cannon Firecracker Goblin Curse Executioner
Electro Spirit Cannon
Cannon Goblins Goblin Curse
Knight Goblins Cannon Firecracker
Goblins Goblin Curse Executioner Electro Spirit Knight Cannon Firecracker
Executioner Firecracker Goblin Curse
Cannon Knight Goblin Curse
Executioner Electro Spirit Goblins Cannon Firecracker Goblin Curse
Knight Cannon Goblin Curse
Cannon Goblin Curse
Goblins Knight Cannon Firecracker Executioner
Cannon Electro Spirit Goblins Knight Firecracker Executioner
Executioner Electro Spirit Knight Cannon Firecracker Goblin Curse
Cannon Goblin Curse
Electro Spirit Goblins Knight Cannon Firecracker Goblin Curse Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins
Knight Firecracker Executioner
Goblins Knight
Knight
Knight Cannon Goblin Curse Executioner
Firecracker Executioner Electro Spirit Goblin Curse
Goblins Knight
Knight Goblin Curse
Electro Spirit Goblins Knight Firecracker
Cannon Goblin Curse
Knight
Knight Cannon Goblin Curse Executioner
Cannon Firecracker Goblin Curse Executioner
Electro Spirit Goblins Knight Firecracker Executioner
Executioner Electro Spirit Cannon Firecracker Goblin Curse
Electro Spirit Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker
Firecracker Goblin Curse Executioner
Knight Firecracker
Executioner Firecracker Goblin Curse
Firecracker Executioner Electro Spirit Goblin Curse
Firecracker Executioner
Firecracker Goblin Curse Executioner
Firecracker
Goblins
Firecracker Knight
Firecracker Goblin Curse Executioner
Knight Firecracker Executioner
Firecracker
Firecracker
Firecracker Executioner
Firecracker Executioner
Firecracker Executioner
Firecracker Goblin Curse
Firecracker Goblin Curse Electro Spirit Executioner
Firecracker Executioner
Firecracker Goblin Curse
Firecracker Goblin Curse Executioner
Electro Spirit Firecracker
Electro Spirit Firecracker
Firecracker Goblin Curse
Electro Spirit
Firecracker Goblin Curse Executioner
Knight Firecracker Executioner
Firecracker Executioner
Firecracker Executioner
Electro Spirit Firecracker
Firecracker Executioner
Firecracker Executioner
Firecracker

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