My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Phoenix Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Royal Ghost Fisherman Phoenix Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Goblins Royal Giant Royal Ghost Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Fisherman Phoenix
Giant Snowball
Goblins Fisherman Little Prince
Zap
Goblins Royal Giant Fisherman Little Prince
Barbarian Barrel
Electro Spirit Goblins Royal Ghost Little Prince
The Log
Electro Spirit Goblins Royal Giant Fisherman Little Prince
Earthquake
Arrows
Electro Spirit Goblins Little Prince
Royal Delivery
Electro Spirit Goblins Royal Ghost Fisherman Little Prince
Fireball
Fisherman Little Prince
Poison
Fisherman Phoenix Little Prince
Lightning
Fisherman Phoenix Little Prince
Rocket
Phoenix Little Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fireball Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Goblins Royal Ghost Fisherman Little Prince Fireball Phoenix Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Goblins Royal Ghost Fisherman

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Royal Giant Fireball Phoenix
Goblins
Royal Giant
Royal Giant
Fireball Fisherman Electro Spirit Goblins Royal Ghost
Fireball
Royal Giant Electro Spirit Little Prince
Royal Ghost
Royal Giant Fisherman Little Prince
Fisherman
Royal Giant Royal Ghost
Phoenix
Electro Spirit
Little Prince
Fireball Royal Ghost

Defense Synergies 0 9

Electro Spirit
Fisherman Phoenix Little Prince
Goblins
Fisherman Phoenix Little Prince
Royal Giant
Fireball
Little Prince
Royal Ghost
Little Prince
Fisherman
Electro Spirit Goblins
Phoenix
Electro Spirit Goblins Little Prince
Little Prince
Electro Spirit Goblins Fireball Royal Ghost Phoenix

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball
Goblins Fisherman Phoenix
Fisherman Goblins
Goblins Fisherman Phoenix
Fireball
Fireball Electro Spirit Goblins Royal Ghost
Electro Spirit Fireball Phoenix Little Prince
Electro Spirit Fireball Phoenix
Goblins Fisherman Phoenix
Goblins Royal Ghost Fisherman Phoenix Little Prince
Goblins Electro Spirit Fireball Royal Ghost Fisherman
Fireball Phoenix
Fireball
Fireball Electro Spirit Goblins Royal Ghost
Phoenix
Fireball Fisherman
Goblins Fireball Fisherman
Fireball Electro Spirit Goblins Royal Ghost Fisherman Little Prince
Electro Spirit Fireball Royal Ghost Fisherman Little Prince
Fisherman Phoenix
Royal Ghost Electro Spirit Goblins Fireball Fisherman Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Fireball Royal Ghost Fisherman
Fireball Royal Ghost Fisherman Phoenix
Goblins Fisherman
Fireball Fisherman Phoenix
Fisherman Phoenix
Fireball Electro Spirit
Goblins Fireball Phoenix
Fisherman Phoenix
Electro Spirit Goblins Fireball Phoenix
Phoenix
Phoenix
Fireball Phoenix
Fireball
Fireball
Phoenix Electro Spirit Goblins Fireball Fisherman Little Prince
Electro Spirit Fireball Royal Ghost Phoenix
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Royal Ghost
Fireball Royal Ghost Fisherman
Fireball
Fireball
Fireball
Fireball Electro Spirit
Fireball
Fireball Fisherman
Goblins Fireball Fisherman
Fireball Fisherman
Fireball
Fireball Fisherman
Fireball Fisherman
Fireball Fisherman
Fireball
Fireball
Fireball
Fisherman
Fireball Fisherman
Fireball Little Prince
Fireball
Fireball
Fisherman
Fireball
Electro Spirit Fireball Little Prince
Fisherman
Fireball Royal Ghost Fisherman
Fireball Fisherman
Fireball Fisherman
Fireball Little Prince
Electro Spirit Fireball
Fireball
Fireball
Electro Spirit Fireball
Fireball
Electro Spirit Fireball
Fireball
Fireball
Fireball
Fireball
Fireball
Electro Spirit Fireball
Fireball
Fireball Royal Ghost Little Prince

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