My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Goblin Cage Princess Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Ice Golem Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Princess
Zap
Princess Bandit
Barbarian Barrel
Electro Spirit Goblin Cage Princess Bandit
The Log
Electro Spirit Goblin Cage Princess Bandit
Earthquake
Goblin Cage
Arrows
Electro Spirit Princess
Royal Delivery
Electro Spirit Goblin Cage Princess Bandit
Fireball
Goblin Cage Princess Bandit
Poison
Goblin Cage Princess
Lightning
Ice Golem Goblin Cage Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Ice Golem Rocket Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Ice Golem Rocket Freeze The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Ice Golem Rocket Freeze Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Ice Golem The Log Princess Bandit Goblin Cage Freeze Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Ice Golem The Log Princess

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Bandit
Ice Golem
Goblin Cage
The Log Bandit
Rocket
Freeze
The Log
Goblin Cage Princess Bandit
Princess
The Log
Bandit
Electro Spirit Goblin Cage The Log

Defense Synergies 0 11

Electro Spirit
The Log
Ice Golem
The Log Princess Bandit
Goblin Cage
The Log Princess Bandit
Rocket
The Log
Freeze
The Log
Electro Spirit Ice Golem Goblin Cage Rocket Princess Bandit
Princess
Ice Golem Goblin Cage The Log Bandit
Bandit
Ice Golem Goblin Cage The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Ice Golem Goblin Cage The Log
Goblin Cage The Log Bandit
Goblin Cage Rocket Freeze Bandit
Goblin Cage Bandit
Goblin Cage Rocket The Log Princess
Freeze The Log Electro Spirit Bandit
Rocket Electro Spirit Goblin Cage Freeze Princess
Rocket Electro Spirit Ice Golem Goblin Cage The Log Bandit
Goblin Cage Princess
Ice Golem Bandit
Electro Spirit Ice Golem Freeze The Log Princess Bandit
Princess
Goblin Cage Rocket Freeze The Log Bandit
Rocket Electro Spirit Goblin Cage Freeze The Log Princess
Goblin Cage Bandit
Rocket Goblin Cage Freeze The Log Bandit
Goblin Cage
Goblin Cage Electro Spirit The Log Bandit
Goblin Cage Freeze The Log Electro Spirit Ice Golem Princess Bandit
Goblin Cage
Electro Spirit The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Goblin Cage Bandit
Bandit Ice Golem Rocket The Log
Bandit Ice Golem Goblin Cage Rocket The Log
Rocket Ice Golem Goblin Cage The Log Bandit
Goblin Cage Bandit
Rocket Electro Spirit Ice Golem Freeze Princess
Rocket Ice Golem Goblin Cage Bandit
Goblin Cage
Goblin Cage Rocket Freeze Electro Spirit Ice Golem The Log Bandit
Goblin Cage
Goblin Cage
Rocket Goblin Cage The Log
Rocket Ice Golem Goblin Cage Bandit
Goblin Cage Princess
Electro Spirit Ice Golem Goblin Cage Rocket Freeze The Log
Electro Spirit Ice Golem Goblin Cage Freeze The Log Princess
Electro Spirit Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Ice Golem Rocket Freeze The Log Bandit
The Log Princess Bandit
Rocket The Log Bandit
Ice Golem Rocket Freeze The Log
Rocket The Log
Electro Spirit Ice Golem Rocket Freeze Princess
The Log Princess
The Log Ice Golem Freeze Princess
The Log Bandit
Rocket
Rocket The Log Princess Bandit
Rocket Princess
Rocket Ice Golem The Log Princess Bandit
Rocket Freeze Princess Bandit
Princess Ice Golem The Log
Rocket The Log Princess Bandit
Rocket The Log Princess Bandit
Rocket Freeze
Rocket
Rocket The Log Princess Bandit
Rocket The Log Princess
Rocket The Log
Rocket Princess
Rocket The Log
Rocket The Log
Ice Golem Freeze The Log Electro Spirit Princess
The Log Princess Bandit
The Log Princess Bandit
Rocket The Log Bandit
Ice Golem Princess
Rocket Electro Spirit Freeze
Rocket The Log Bandit
Rocket Electro Spirit Freeze Princess
Rocket The Log Princess
Electro Spirit Rocket Freeze Princess Bandit
Rocket Princess
Freeze
The Log
Rocket Princess
The Log Ice Golem Princess
Rocket
Electro Spirit Rocket Freeze The Log Princess
Rocket Princess
Rocket Freeze The Log Princess Bandit
Rocket

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