My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Great!

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Ice Golem Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Ice Golem Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Ice Spirit Ice Golem Dart Goblin Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Guards
Giant Snowball
Archers Cannon Dart Goblin Guards
Zap
Archers Cannon Dart Goblin Guards
Barbarian Barrel
Electro Spirit Ice Spirit Archers Cannon Dart Goblin Guards
The Log
Electro Spirit Ice Spirit Archers Cannon Dart Goblin Guards
Earthquake
Archers Cannon Guards
Arrows
Electro Spirit Ice Spirit Archers Dart Goblin Guards
Royal Delivery
Electro Spirit Ice Spirit Archers Dart Goblin Guards
Fireball
Archers Cannon Dart Goblin
Poison
Archers Cannon Dart Goblin Guards
Lightning
Cannon Ice Golem
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Ice Spirit Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Ice Spirit Ice Golem Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Ice Spirit Ice Golem Guards Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Ice Golem Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Ice Spirit Ice Golem Archers Cannon Dart Goblin Guards Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Electro Spirit Ice Spirit Ice Golem Archers

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Ice Spirit
Archers Dart Goblin Guards Mega Knight
Archers
Ice Golem Ice Spirit Mega Knight
Cannon
Ice Golem
Archers Dart Goblin
Dart Goblin
Ice Spirit Ice Golem Mega Knight
Guards
Ice Spirit
Mega Knight
Ice Spirit Archers Dart Goblin

Defense Synergies 2 17

Electro Spirit
Ice Spirit
Archers Cannon Ice Golem Dart Goblin Guards Mega Knight
Archers
Ice Golem Ice Spirit Cannon Dart Goblin Guards Mega Knight
Cannon
Ice Golem Ice Spirit Archers Dart Goblin Guards
Ice Golem
Archers Cannon Ice Spirit Dart Goblin Guards Mega Knight
Dart Goblin
Ice Spirit Archers Cannon Ice Golem Guards Mega Knight
Guards
Ice Spirit Archers Cannon Ice Golem Dart Goblin
Mega Knight
Ice Spirit Archers Ice Golem Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Ice Golem Dart Goblin
Ice Spirit Cannon Dart Goblin Mega Knight
Cannon Mega Knight Archers Dart Goblin
Cannon Dart Goblin Guards Mega Knight
Mega Knight
Electro Spirit Archers Cannon Dart Goblin Guards Mega Knight
Dart Goblin Electro Spirit Ice Spirit Archers Cannon
Electro Spirit Cannon Ice Golem Dart Goblin Mega Knight
Cannon
Guards Ice Spirit Archers Cannon Ice Golem Dart Goblin Mega Knight
Archers Dart Goblin Guards Electro Spirit Cannon Ice Golem Mega Knight
Archers Dart Goblin
Cannon Mega Knight Ice Spirit Guards
Mega Knight Electro Spirit Ice Spirit Cannon Dart Goblin Guards
Cannon Mega Knight
Ice Spirit Cannon Mega Knight
Mega Knight Cannon
Ice Spirit Cannon Mega Knight Electro Spirit Archers Dart Goblin Guards
Electro Spirit Ice Spirit Archers Cannon Ice Golem Dart Goblin Guards Mega Knight
Cannon Dart Goblin
Mega Knight Electro Spirit Archers Cannon Dart Goblin Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Archers Ice Golem
Archers Ice Golem Mega Knight
Guards Mega Knight Ice Spirit Ice Golem
Guards Mega Knight Ice Golem
Cannon Guards Mega Knight
Electro Spirit Ice Spirit Archers Ice Golem Dart Goblin
Guards Archers Ice Golem Dart Goblin
Mega Knight
Mega Knight Electro Spirit Ice Spirit Ice Golem
Cannon Dart Goblin Guards
Mega Knight Dart Goblin Guards
Mega Knight Guards
Mega Knight Cannon Ice Golem Guards
Archers Cannon Dart Goblin Mega Knight
Guards Electro Spirit Ice Spirit Archers Ice Golem Dart Goblin
Mega Knight Electro Spirit Archers Cannon Ice Golem Dart Goblin
Electro Spirit Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Dart Goblin Guards
Dart Goblin
Dart Goblin
Ice Golem Dart Goblin Guards
Mega Knight
Electro Spirit Ice Spirit Ice Golem Dart Goblin
Archers Dart Goblin
Ice Spirit Ice Golem Dart Goblin
Dart Goblin
Guards
Dart Goblin
Archers Dart Goblin
Ice Golem Dart Goblin
Dart Goblin
Ice Golem Dart Goblin
Dart Goblin
Dart Goblin Mega Knight
Archers Dart Goblin Mega Knight
Dart Goblin Mega Knight
Mega Knight
Ice Golem Electro Spirit Ice Spirit Mega Knight
Dart Goblin
Mega Knight
Dart Goblin
Archers Ice Golem Dart Goblin
Electro Spirit Ice Spirit Dart Goblin Guards
Dart Goblin Mega Knight
Electro Spirit Ice Spirit
Mega Knight
Electro Spirit Ice Spirit Archers Dart Goblin Guards
Archers Dart Goblin
Dart Goblin Mega Knight
Ice Golem Dart Goblin
Dart Goblin Mega Knight
Electro Spirit Ice Spirit Dart Goblin Guards
Dart Goblin
Dart Goblin Mega Knight
Dart Goblin Mega Knight

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