My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Tesla Valkyrie Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Ice Spirit Valkyrie Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Ram Rider
Zap
Ram Rider
Barbarian Barrel
Electro Spirit Ice Spirit Tesla Valkyrie Wizard
The Log
Electro Spirit Ice Spirit Ram Rider
Earthquake
Tesla
Arrows
Electro Spirit Ice Spirit
Royal Delivery
Electro Spirit Ice Spirit Valkyrie Wizard Ram Rider
Fireball
Tesla Wizard Ram Rider
Poison
Wizard
Lightning
Tesla Valkyrie Wizard Ram Rider
Rocket
Valkyrie Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Ice Spirit Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Ice Spirit Arrows Earthquake Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Ice Spirit Arrows Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Ice Spirit Arrows Earthquake Tesla Valkyrie Wizard Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Ice Spirit Arrows Earthquake

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Ram Rider
Ice Spirit
Valkyrie Ram Rider
Arrows
Earthquake Ram Rider
Tesla
Earthquake
Arrows Ram Rider
Valkyrie
Ice Spirit Wizard Ram Rider
Wizard
Valkyrie Ram Rider
Ram Rider
Electro Spirit Ice Spirit Arrows Earthquake Valkyrie Wizard

Defense Synergies 0 11

Electro Spirit
Ice Spirit
Tesla Earthquake Valkyrie Wizard Ram Rider
Arrows
Tesla Valkyrie
Tesla
Ice Spirit Arrows Earthquake Valkyrie Wizard
Earthquake
Ice Spirit Tesla
Valkyrie
Ice Spirit Arrows Tesla Wizard
Wizard
Ice Spirit Tesla Valkyrie
Ram Rider
Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Tesla Valkyrie Wizard Ram Rider
Ice Spirit Tesla Valkyrie Ram Rider
Tesla Ram Rider Valkyrie
Tesla Valkyrie Ram Rider
Arrows Earthquake Valkyrie
Arrows Electro Spirit Tesla Earthquake Valkyrie
Tesla Ram Rider Electro Spirit Ice Spirit Arrows Wizard
Earthquake Electro Spirit Arrows Tesla Valkyrie Ram Rider
Tesla
Ice Spirit Tesla Valkyrie
Valkyrie Electro Spirit Arrows Tesla Earthquake Wizard Ram Rider
Arrows Tesla Wizard Ram Rider
Tesla Ice Spirit Earthquake Valkyrie Wizard Ram Rider
Valkyrie Wizard Electro Spirit Ice Spirit Arrows Tesla Earthquake
Tesla Ram Rider
Ice Spirit Tesla Ram Rider
Tesla Wizard Arrows Valkyrie
Ice Spirit Arrows Tesla Valkyrie Electro Spirit Wizard Ram Rider
Arrows Earthquake Valkyrie Wizard Electro Spirit Ice Spirit Tesla Ram Rider
Tesla Ram Rider
Valkyrie Wizard Electro Spirit Arrows Tesla Earthquake
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla
Arrows Tesla Valkyrie Wizard
Ice Spirit Valkyrie Ram Rider
Valkyrie Tesla Ram Rider
Tesla Valkyrie Ram Rider
Arrows Wizard Electro Spirit Ice Spirit Tesla Ram Rider
Tesla Valkyrie Ram Rider
Tesla Valkyrie
Electro Spirit Ice Spirit Valkyrie
Tesla
Tesla Valkyrie
Arrows Valkyrie
Tesla Valkyrie Wizard Ram Rider
Wizard Tesla Valkyrie
Tesla Electro Spirit Ice Spirit Valkyrie
Arrows Valkyrie Electro Spirit Tesla Earthquake Wizard
Electro Spirit Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Valkyrie
Arrows Ram Rider
Earthquake Arrows
Earthquake Arrows Valkyrie
Wizard Arrows Earthquake Valkyrie
Arrows Wizard Electro Spirit Ice Spirit Ram Rider
Arrows Earthquake Wizard
Arrows Earthquake Ice Spirit Wizard Ram Rider
Arrows Wizard Ram Rider
Arrows Earthquake Valkyrie Wizard Ram Rider
Arrows Wizard
Earthquake
Earthquake Arrows
Earthquake Arrows
Earthquake Arrows Wizard
Earthquake Arrows Wizard
Arrows Earthquake
Arrows Earthquake Wizard
Arrows Earthquake Valkyrie Wizard
Earthquake
Arrows Wizard
Earthquake Arrows
Arrows Earthquake Electro Spirit Ice Spirit Valkyrie Wizard
Arrows Earthquake Wizard Ram Rider
Arrows Wizard Ram Rider
Arrows
Arrows Wizard
Electro Spirit Ice Spirit Wizard
Arrows Earthquake Wizard
Electro Spirit Ice Spirit Arrows
Arrows Earthquake Wizard
Earthquake Electro Spirit Ice Spirit
Arrows Wizard Ram Rider
Arrows
Valkyrie Wizard
Arrows Earthquake Wizard
Arrows
Electro Spirit Ice Spirit
Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: