My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Wall Breakers Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Ice Spirit Elite Barbarians Hog Rider Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Wall Breakers
Giant Snowball
Hog Rider Wall Breakers Little Prince
Zap
Firecracker Wall Breakers Little Prince
Barbarian Barrel
Electro Spirit Ice Spirit Firecracker Elite Barbarians Wall Breakers Little Prince
The Log
Electro Spirit Ice Spirit Firecracker Elite Barbarians Hog Rider Wall Breakers Little Prince
Earthquake
Firecracker Hog Rider
Arrows
Electro Spirit Ice Spirit Firecracker Wall Breakers Little Prince
Royal Delivery
Electro Spirit Ice Spirit Firecracker Elite Barbarians Hog Rider Wall Breakers Little Prince
Fireball
Firecracker Elite Barbarians Hog Rider Wall Breakers Little Prince
Poison
Firecracker Little Prince
Lightning
Elite Barbarians Little Prince
Rocket
Elite Barbarians Hog Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Ice Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Ice Spirit Firecracker Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Ice Spirit Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Ice Spirit Wall Breakers Firecracker Little Prince Hog Rider Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Electro Spirit Ice Spirit Wall Breakers Firecracker

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Elite Barbarians Hog Rider Wall Breakers
Ice Spirit
Hog Rider Firecracker Elite Barbarians Wall Breakers Mega Knight
Firecracker
Hog Rider Ice Spirit Elite Barbarians Wall Breakers Mega Knight
Elite Barbarians
Electro Spirit Ice Spirit Firecracker Hog Rider Mega Knight
Hog Rider
Ice Spirit Firecracker Electro Spirit Elite Barbarians Mega Knight Little Prince
Wall Breakers
Electro Spirit Ice Spirit Firecracker Mega Knight
Mega Knight
Ice Spirit Firecracker Elite Barbarians Hog Rider Wall Breakers
Little Prince
Hog Rider

Defense Synergies 0 7

Electro Spirit
Little Prince
Ice Spirit
Firecracker Elite Barbarians Mega Knight Little Prince
Firecracker
Ice Spirit Mega Knight
Elite Barbarians
Ice Spirit Mega Knight
Hog Rider
Wall Breakers
Mega Knight
Ice Spirit Firecracker Elite Barbarians
Little Prince
Electro Spirit Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker
Elite Barbarians Ice Spirit Firecracker Mega Knight
Mega Knight Elite Barbarians
Elite Barbarians Firecracker Mega Knight
Firecracker Elite Barbarians Mega Knight
Electro Spirit Firecracker Mega Knight
Electro Spirit Ice Spirit Firecracker Little Prince
Electro Spirit Mega Knight
Elite Barbarians
Elite Barbarians Ice Spirit Firecracker Mega Knight Little Prince
Electro Spirit Firecracker Mega Knight
Firecracker
Mega Knight Ice Spirit Elite Barbarians
Mega Knight Electro Spirit Ice Spirit Firecracker
Elite Barbarians Mega Knight
Ice Spirit Elite Barbarians Mega Knight
Mega Knight Firecracker Elite Barbarians
Ice Spirit Mega Knight Electro Spirit Firecracker Elite Barbarians Little Prince
Electro Spirit Ice Spirit Firecracker Mega Knight Little Prince
Elite Barbarians
Mega Knight Electro Spirit Firecracker Elite Barbarians Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Elite Barbarians
Firecracker Elite Barbarians Mega Knight
Mega Knight Ice Spirit Elite Barbarians
Mega Knight Elite Barbarians
Elite Barbarians Mega Knight
Firecracker Electro Spirit Ice Spirit
Elite Barbarians
Mega Knight Elite Barbarians
Mega Knight Electro Spirit Ice Spirit Firecracker Elite Barbarians
Mega Knight Elite Barbarians
Mega Knight Elite Barbarians
Elite Barbarians Mega Knight
Firecracker Mega Knight
Elite Barbarians Electro Spirit Ice Spirit Firecracker Little Prince
Mega Knight Electro Spirit Firecracker Elite Barbarians

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker
Firecracker
Firecracker Mega Knight
Firecracker Electro Spirit Ice Spirit
Firecracker
Ice Spirit Firecracker
Firecracker
Elite Barbarians
Firecracker
Firecracker
Firecracker Elite Barbarians
Firecracker
Firecracker Elite Barbarians
Firecracker
Firecracker Mega Knight
Firecracker Mega Knight
Firecracker Mega Knight Little Prince
Mega Knight
Firecracker Electro Spirit Ice Spirit Mega Knight Little Prince
Firecracker
Mega Knight
Firecracker
Elite Barbarians Firecracker Little Prince
Electro Spirit Ice Spirit Firecracker
Elite Barbarians
Mega Knight
Electro Spirit Ice Spirit Firecracker
Mega Knight
Firecracker
Electro Spirit Ice Spirit
Firecracker
Firecracker Mega Knight
Firecracker
Firecracker Elite Barbarians Mega Knight
Electro Spirit Ice Spirit Firecracker Elite Barbarians
Firecracker
Firecracker Mega Knight Little Prince

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