My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Ice Golem Prince Magic Archer Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Ice Spirit Ice Golem Mini P.E.K.K.A Hog Rider Prince Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Mini P.E.K.K.A Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Prince
Giant Snowball
Hog Rider
Zap
Prince
Barbarian Barrel
Electro Spirit Ice Spirit Magic Archer
The Log
Electro Spirit Ice Spirit Mini P.E.K.K.A Hog Rider Prince
Earthquake
Hog Rider
Arrows
Electro Spirit Ice Spirit
Royal Delivery
Electro Spirit Ice Spirit Mini P.E.K.K.A Hog Rider Prince Magic Archer
Fireball
Hog Rider Magic Archer
Poison
Magic Archer
Lightning
Ice Golem Mini P.E.K.K.A Prince Magic Archer Goblinstein
Rocket
Hog Rider Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Ice Spirit Ice Golem Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Ice Spirit Ice Golem Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Ice Spirit Ice Golem Mini P.E.K.K.A Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Ice Spirit Ice Golem Mini P.E.K.K.A Hog Rider Magic Archer Prince Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Ice Spirit Ice Golem Mini P.E.K.K.A

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Hog Rider
Ice Spirit
Hog Rider Mini P.E.K.K.A Prince
Ice Golem
Hog Rider Prince Mini P.E.K.K.A Magic Archer
Mini P.E.K.K.A
Ice Spirit Ice Golem Hog Rider Magic Archer
Hog Rider
Ice Spirit Ice Golem Electro Spirit Mini P.E.K.K.A Prince Magic Archer
Prince
Ice Golem Ice Spirit Hog Rider Magic Archer
Magic Archer
Ice Golem Mini P.E.K.K.A Hog Rider Prince
Goblinstein

Defense Synergies 1 7

Electro Spirit
Ice Spirit
Mini P.E.K.K.A Ice Golem Prince Magic Archer
Ice Golem
Ice Spirit Mini P.E.K.K.A Magic Archer
Mini P.E.K.K.A
Ice Spirit Ice Golem Magic Archer
Hog Rider
Prince
Ice Spirit Magic Archer
Magic Archer
Ice Spirit Ice Golem Mini P.E.K.K.A Prince
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Magic Archer
Mini P.E.K.K.A Ice Spirit Prince
Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince
Electro Spirit Magic Archer
Electro Spirit Ice Spirit Magic Archer
Electro Spirit Ice Golem Magic Archer
Mini P.E.K.K.A Prince
Ice Spirit Ice Golem Mini P.E.K.K.A Prince
Electro Spirit Ice Golem Magic Archer
Magic Archer
Mini P.E.K.K.A Prince Ice Spirit
Electro Spirit Ice Spirit Mini P.E.K.K.A Prince Magic Archer
Mini P.E.K.K.A Prince
Ice Spirit Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince
Ice Spirit Electro Spirit Prince Magic Archer
Electro Spirit Ice Spirit Ice Golem Magic Archer
Mini P.E.K.K.A Prince
Electro Spirit Mini P.E.K.K.A Prince
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Ice Golem Prince
Ice Golem Mini P.E.K.K.A Prince Magic Archer
Ice Spirit Ice Golem Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince Ice Golem
Mini P.E.K.K.A Prince
Electro Spirit Ice Spirit Ice Golem Magic Archer
Mini P.E.K.K.A Prince Ice Golem
Mini P.E.K.K.A Prince
Electro Spirit Ice Spirit Ice Golem Mini P.E.K.K.A Prince Magic Archer
Mini P.E.K.K.A Prince
Prince
Mini P.E.K.K.A Prince Ice Golem
Magic Archer
Electro Spirit Ice Spirit Ice Golem Mini P.E.K.K.A Prince Magic Archer
Electro Spirit Ice Golem Mini P.E.K.K.A Magic Archer
Electro Spirit

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Ice Golem
Magic Archer
Magic Archer
Ice Golem Prince
Magic Archer
Electro Spirit Ice Spirit Ice Golem Magic Archer
Magic Archer
Ice Spirit Ice Golem Magic Archer
Mini P.E.K.K.A Prince
Prince Magic Archer
Magic Archer
Ice Golem Magic Archer
Magic Archer
Ice Golem Prince Magic Archer
Magic Archer
Magic Archer
Mini P.E.K.K.A
Mini P.E.K.K.A Prince Magic Archer
Magic Archer
Prince Magic Archer
Prince
Ice Golem Electro Spirit Ice Spirit Magic Archer
Magic Archer
Prince Magic Archer
Magic Archer
Ice Golem Magic Archer
Electro Spirit Ice Spirit
Mini P.E.K.K.A
Magic Archer
Electro Spirit Ice Spirit Magic Archer
Prince
Magic Archer
Electro Spirit Ice Spirit Prince Magic Archer
Magic Archer
Mini P.E.K.K.A Prince Magic Archer
Ice Golem Magic Archer
Prince
Electro Spirit Ice Spirit Magic Archer
Magic Archer
Prince Magic Archer
Prince

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