My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Mediocre
F2P score
Good

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Barbarians Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Valkyrie Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel
Giant Snowball
Barbarians Hog Rider Goblin Barrel
Zap
Goblin Barrel
Barbarian Barrel
Electro Spirit Knight Barbarians Valkyrie Goblin Barrel
The Log
Electro Spirit Barbarians Hog Rider Goblin Barrel
Earthquake
Barbarians Hog Rider Goblin Barrel
Arrows
Electro Spirit Goblin Barrel
Royal Delivery
Electro Spirit Knight Barbarians Valkyrie Hog Rider Goblin Barrel
Fireball
Barbarians Hog Rider Goblin Barrel
Poison
Barbarians
Lightning
Knight Valkyrie
Rocket
Barbarians Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Valkyrie Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Knight Valkyrie Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Electro Spirit Knight Goblin Barrel Tornado Valkyrie Hog Rider Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Electro Spirit Knight Goblin Barrel

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Hog Rider
Knight
Hog Rider Goblin Barrel
Barbarians
Hog Rider
Valkyrie
Hog Rider Goblin Barrel Tornado
Hog Rider
Knight Valkyrie Electro Spirit Barbarians Mirror Goblin Barrel Tornado
Mirror
Goblin Barrel Hog Rider Tornado
Goblin Barrel
Knight Valkyrie Mirror Hog Rider
Tornado
Valkyrie Hog Rider Mirror

Defense Synergies 1 3

Electro Spirit
Knight
Tornado
Barbarians
Valkyrie
Mirror Tornado
Hog Rider
Mirror
Tornado Valkyrie
Goblin Barrel
Tornado
Mirror Knight Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie
Barbarians Knight Valkyrie
Barbarians Tornado Knight Valkyrie
Barbarians Knight Valkyrie
Barbarians Valkyrie Tornado
Tornado Electro Spirit Valkyrie
Tornado Electro Spirit
Electro Spirit Barbarians Valkyrie
Barbarians Tornado
Knight Tornado Barbarians Valkyrie
Barbarians Valkyrie Electro Spirit Knight Tornado
Tornado
Barbarians Knight Valkyrie
Valkyrie Electro Spirit Barbarians Tornado
Barbarians Knight
Barbarians Tornado
Barbarians Knight Valkyrie Tornado
Electro Spirit Knight Barbarians Valkyrie Tornado
Valkyrie Tornado Electro Spirit Knight Barbarians
Barbarians Tornado
Valkyrie Electro Spirit Knight Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Valkyrie
Knight Valkyrie
Barbarians Knight Valkyrie
Valkyrie Knight Barbarians Tornado
Barbarians Knight Valkyrie
Electro Spirit Tornado
Knight Barbarians Valkyrie
Knight Barbarians Valkyrie
Electro Spirit Knight Barbarians Valkyrie Tornado
Barbarians
Knight Barbarians Valkyrie
Barbarians Valkyrie Tornado
Barbarians Knight Valkyrie
Barbarians Valkyrie
Barbarians Electro Spirit Knight Valkyrie Tornado
Valkyrie Electro Spirit Barbarians

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie
Tornado
Knight Barbarians Valkyrie
Valkyrie
Electro Spirit Tornado
Tornado
Tornado
Tornado
Tornado
Knight Valkyrie Tornado
Tornado
Knight
Tornado
Valkyrie Tornado
Tornado
Tornado
Barbarians
Tornado Electro Spirit Valkyrie
Tornado
Tornado
Tornado
Tornado
Electro Spirit
Electro Spirit
Electro Spirit Barbarians
Tornado
Knight Valkyrie
Tornado
Electro Spirit Tornado
Tornado
Tornado

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