My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider
Zap
Firecracker Inferno Tower
Barbarian Barrel
Electro Spirit Knight Firecracker Inferno Tower
The Log
Electro Spirit Firecracker Hog Rider
Earthquake
Firecracker Hog Rider Inferno Tower
Arrows
Electro Spirit Firecracker
Royal Delivery
Electro Spirit Knight Firecracker Hog Rider Bowler
Fireball
Firecracker Hog Rider Inferno Tower Bowler
Poison
Firecracker Inferno Tower
Lightning
Knight Inferno Tower Bowler
Rocket
Hog Rider Inferno Tower Bowler

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Fireball Tornado Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Knight Inferno Tower Tornado Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Knight Firecracker Tornado Fireball Hog Rider Inferno Tower Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Knight Firecracker Tornado

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Fireball Hog Rider Bowler
Knight
Firecracker Hog Rider Fireball
Firecracker
Knight Hog Rider Tornado Bowler
Fireball
Hog Rider Tornado Electro Spirit Knight
Hog Rider
Knight Firecracker Fireball Electro Spirit Tornado Bowler
Inferno Tower
Tornado
Fireball Firecracker Hog Rider Bowler
Bowler
Electro Spirit Firecracker Hog Rider Tornado

Defense Synergies 4 7

Electro Spirit
Knight
Firecracker Inferno Tower Fireball Tornado Bowler
Firecracker
Knight Inferno Tower Tornado
Fireball
Tornado Knight Inferno Tower
Hog Rider
Inferno Tower
Knight Firecracker Fireball Tornado
Tornado
Fireball Bowler Knight Firecracker Inferno Tower
Bowler
Tornado Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Knight Firecracker Fireball Inferno Tower
Inferno Tower Knight Firecracker
Inferno Tower Tornado Bowler Knight
Inferno Tower Knight Firecracker Bowler
Firecracker Fireball Tornado Bowler
Fireball Tornado Bowler Electro Spirit Firecracker
Inferno Tower Tornado Electro Spirit Firecracker Fireball
Bowler Electro Spirit Fireball Inferno Tower
Inferno Tower Tornado
Knight Tornado Firecracker Inferno Tower Bowler
Electro Spirit Knight Firecracker Fireball Tornado Bowler
Inferno Tower Firecracker Fireball Tornado
Inferno Tower Bowler Knight Fireball
Fireball Bowler Electro Spirit Firecracker Tornado
Inferno Tower Knight
Inferno Tower Tornado Fireball Bowler
Knight Firecracker Fireball Inferno Tower Tornado Bowler
Fireball Electro Spirit Knight Firecracker Tornado Bowler
Tornado Electro Spirit Knight Firecracker Fireball Bowler
Inferno Tower Tornado
Bowler Electro Spirit Knight Firecracker Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Inferno Tower Bowler
Fireball Knight Firecracker Bowler
Knight Inferno Tower Bowler
Bowler Knight Fireball Inferno Tower Tornado
Inferno Tower Knight Bowler
Firecracker Fireball Electro Spirit Tornado
Knight Fireball Inferno Tower Bowler
Inferno Tower Knight
Electro Spirit Knight Firecracker Fireball Inferno Tower Tornado
Inferno Tower
Knight Inferno Tower Bowler
Fireball Tornado Bowler
Bowler Knight Fireball Inferno Tower
Firecracker Fireball Bowler
Inferno Tower Electro Spirit Knight Firecracker Fireball Tornado Bowler
Bowler Electro Spirit Firecracker Fireball Inferno Tower
Electro Spirit Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker
Firecracker Fireball Tornado Bowler
Fireball
Knight Firecracker Fireball
Fireball Firecracker Bowler
Firecracker Fireball Electro Spirit Tornado
Firecracker Tornado Bowler
Fireball Firecracker Tornado Bowler
Fireball Firecracker Tornado
Fireball Tornado Bowler
Firecracker Knight Fireball Tornado Bowler
Fireball Firecracker Tornado
Knight Firecracker Fireball Bowler
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Bowler
Firecracker Fireball Bowler
Fireball Tornado
Firecracker Fireball Bowler
Firecracker Fireball Tornado Bowler
Fireball Bowler
Fireball Tornado
Tornado Bowler
Fireball
Firecracker Tornado Electro Spirit Fireball Bowler
Firecracker Fireball Tornado Bowler
Fireball Tornado Bowler
Fireball Firecracker Tornado
Firecracker Fireball Tornado
Electro Spirit Firecracker Fireball
Fireball Bowler
Fireball
Electro Spirit Firecracker Fireball
Firecracker Fireball Bowler
Electro Spirit Fireball
Fireball Firecracker Tornado
Fireball
Fireball Knight Firecracker Bowler
Firecracker Fireball Bowler
Fireball Tornado
Firecracker
Electro Spirit Firecracker Fireball Tornado Bowler
Firecracker Fireball Tornado
Firecracker Fireball Tornado Bowler
Fireball Firecracker Bowler

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