My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Bad
F2P score
Bad

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Rascals Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Rascals Executioner Giant Skeleton Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Rascals Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Giant Skeleton Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton
Giant Snowball
Zap
Firecracker
Barbarian Barrel
Electro Spirit Knight Firecracker Rascals Executioner Giant Skeleton
The Log
Electro Spirit Firecracker Rascals Giant Skeleton
Earthquake
Firecracker
Arrows
Electro Spirit Firecracker Rascals
Royal Delivery
Electro Spirit Knight Firecracker Rascals Executioner Giant Skeleton
Fireball
Firecracker Rascals Executioner
Poison
Firecracker Rascals Executioner
Lightning
Knight Executioner
Rocket
Rascals Executioner

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Knight Executioner Giant Skeleton

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Knight Firecracker Golden Knight Rascals Executioner Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit The Log Knight Firecracker

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Giant Skeleton
Knight
Firecracker Executioner The Log
Firecracker
Knight Rascals Giant Skeleton
Rascals
Firecracker
Executioner
Knight The Log
Giant Skeleton
Electro Spirit Firecracker The Log
The Log
Knight Executioner Giant Skeleton
Golden Knight

Defense Synergies 3 11

Electro Spirit
The Log Golden Knight
Knight
Firecracker Executioner The Log
Firecracker
Knight The Log Rascals Giant Skeleton Golden Knight
Rascals
Firecracker The Log
Executioner
Knight Giant Skeleton The Log
Giant Skeleton
Firecracker Executioner The Log
The Log
Firecracker Electro Spirit Knight Rascals Executioner Giant Skeleton Golden Knight
Golden Knight
Electro Spirit Firecracker The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Executioner The Log Golden Knight
Knight Firecracker Rascals Executioner The Log
Knight Rascals Executioner Giant Skeleton
Knight Firecracker Rascals
Firecracker Giant Skeleton The Log
The Log Electro Spirit Firecracker Rascals Executioner
Electro Spirit Firecracker Rascals Executioner
Electro Spirit Rascals Giant Skeleton The Log Golden Knight
Rascals
Knight Firecracker Rascals Giant Skeleton
Executioner Electro Spirit Knight Firecracker Rascals Giant Skeleton The Log
Executioner Firecracker Rascals
Knight Rascals Giant Skeleton The Log
Executioner Electro Spirit Firecracker Rascals The Log Golden Knight
Knight Rascals
Rascals The Log
Knight Firecracker Rascals Executioner
Electro Spirit Knight Firecracker Rascals Executioner The Log Golden Knight
Executioner The Log Electro Spirit Knight Firecracker Rascals Giant Skeleton
Rascals Electro Spirit Knight Firecracker Executioner Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Rascals Giant Skeleton
Knight Firecracker Executioner The Log
Giant Skeleton Knight Rascals The Log Golden Knight
Giant Skeleton Knight Rascals The Log
Giant Skeleton Knight Rascals Executioner
Firecracker Executioner Electro Spirit Rascals
Rascals Knight Giant Skeleton
Giant Skeleton Knight Rascals
Giant Skeleton Electro Spirit Knight Firecracker The Log
Knight Rascals Giant Skeleton Golden Knight
Giant Skeleton The Log
Rascals Giant Skeleton Knight Executioner Golden Knight
Firecracker Rascals Executioner
Rascals Electro Spirit Knight Firecracker Executioner Giant Skeleton The Log Golden Knight
Executioner Electro Spirit Firecracker Rascals Giant Skeleton The Log Golden Knight
Electro Spirit

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Rascals Giant Skeleton The Log Golden Knight
Firecracker Executioner The Log Golden Knight
Giant Skeleton The Log
Knight Firecracker Rascals Giant Skeleton The Log
Executioner Firecracker The Log
Firecracker Executioner Electro Spirit
Firecracker Executioner The Log
The Log Firecracker Executioner
The Log Firecracker Golden Knight
Firecracker Knight The Log Golden Knight
Firecracker Executioner
Knight Firecracker Executioner The Log Golden Knight
Firecracker
Firecracker The Log
Firecracker Executioner The Log Golden Knight
Firecracker Executioner The Log
Firecracker Executioner The Log
Firecracker The Log Golden Knight
Giant Skeleton The Log
The Log
The Log
Firecracker The Log Electro Spirit Executioner
Firecracker The Log Executioner Golden Knight
The Log Golden Knight
Firecracker The Log Golden Knight
Firecracker Executioner
Electro Spirit Firecracker
The Log
Electro Spirit Firecracker
Giant Skeleton
Firecracker The Log
Electro Spirit
Firecracker Executioner
The Log
Knight Firecracker Rascals Executioner
The Log Firecracker Executioner
Giant Skeleton
Firecracker Executioner
Electro Spirit Firecracker Rascals Giant Skeleton The Log Golden Knight
Firecracker Executioner
Firecracker Executioner Giant Skeleton The Log Golden Knight
Firecracker

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