My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Tesla Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Goblin Gang Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Inferno Dragon
Giant Snowball
Goblin Gang Hog Rider Inferno Dragon
Zap
Goblin Gang Firecracker Inferno Dragon
Barbarian Barrel
Electro Spirit Knight Goblin Gang Firecracker Tesla
The Log
Electro Spirit Goblin Gang Firecracker Hog Rider
Earthquake
Goblin Gang Firecracker Tesla Hog Rider
Arrows
Electro Spirit Goblin Gang Firecracker
Royal Delivery
Electro Spirit Knight Goblin Gang Firecracker Hog Rider Inferno Dragon
Fireball
Goblin Gang Firecracker Tesla Hog Rider Inferno Dragon
Poison
Goblin Gang Firecracker
Lightning
Knight Tesla Inferno Dragon
Rocket
Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Knight Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Knight Goblin Gang Firecracker Tesla Fireball Hog Rider Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Knight Goblin Gang Firecracker

Attack Synergies 6 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Fireball Hog Rider
Knight
Goblin Gang Firecracker Hog Rider Fireball
Goblin Gang
Knight Hog Rider Firecracker
Firecracker
Knight Hog Rider Goblin Gang Inferno Dragon
Tesla
Fireball
Hog Rider Electro Spirit Knight
Hog Rider
Knight Goblin Gang Firecracker Fireball Electro Spirit
Inferno Dragon
Firecracker

Defense Synergies 4 6

Electro Spirit
Knight
Goblin Gang Firecracker Tesla Fireball
Goblin Gang
Knight Tesla Firecracker Inferno Dragon
Firecracker
Knight Goblin Gang Tesla
Tesla
Knight Goblin Gang Firecracker Fireball Inferno Dragon
Fireball
Knight Tesla
Hog Rider
Inferno Dragon
Goblin Gang Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla Fireball
Inferno Dragon Knight Goblin Gang Firecracker Tesla
Goblin Gang Tesla Knight Inferno Dragon
Tesla Inferno Dragon Knight Goblin Gang Firecracker
Firecracker Fireball
Goblin Gang Fireball Electro Spirit Firecracker Tesla
Tesla Inferno Dragon Electro Spirit Goblin Gang Firecracker Fireball
Electro Spirit Tesla Fireball
Tesla Inferno Dragon Goblin Gang
Knight Goblin Gang Firecracker Tesla
Goblin Gang Electro Spirit Knight Firecracker Tesla Fireball
Tesla Inferno Dragon Goblin Gang Firecracker Fireball
Tesla Knight Goblin Gang Fireball
Fireball Electro Spirit Goblin Gang Firecracker Tesla
Inferno Dragon Knight Goblin Gang Tesla
Goblin Gang Tesla Fireball Inferno Dragon
Tesla Knight Goblin Gang Firecracker Fireball
Tesla Fireball Electro Spirit Knight Goblin Gang Firecracker
Electro Spirit Knight Firecracker Tesla Fireball Inferno Dragon
Tesla Inferno Dragon
Goblin Gang Electro Spirit Knight Firecracker Tesla Fireball
Tesla Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Tesla Fireball
Fireball Knight Goblin Gang Firecracker Tesla Inferno Dragon
Goblin Gang Knight
Goblin Gang Knight Tesla Fireball
Knight Goblin Gang Tesla Inferno Dragon
Firecracker Fireball Electro Spirit Goblin Gang Tesla
Goblin Gang Knight Tesla Fireball
Knight Tesla Inferno Dragon
Electro Spirit Knight Firecracker Fireball Inferno Dragon
Goblin Gang Tesla Inferno Dragon
Inferno Dragon Knight Tesla
Fireball
Knight Goblin Gang Tesla Fireball
Firecracker Tesla Fireball
Goblin Gang Tesla Electro Spirit Knight Firecracker Fireball Inferno Dragon
Electro Spirit Firecracker Tesla Fireball Inferno Dragon
Electro Spirit Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker
Firecracker Fireball
Fireball
Knight Firecracker Fireball
Fireball Firecracker
Firecracker Fireball Electro Spirit
Firecracker
Fireball Firecracker
Fireball Firecracker
Goblin Gang Fireball
Firecracker Knight Fireball
Fireball Firecracker
Knight Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Fireball
Firecracker Fireball
Firecracker Fireball
Fireball
Fireball
Fireball
Firecracker Electro Spirit Fireball
Inferno Dragon
Firecracker Fireball
Fireball
Fireball Firecracker
Firecracker Fireball
Electro Spirit Firecracker Fireball
Fireball
Fireball
Electro Spirit Firecracker Fireball
Firecracker Fireball
Electro Spirit Goblin Gang Fireball
Fireball Firecracker
Fireball
Fireball Knight Goblin Gang Firecracker
Firecracker Fireball
Fireball
Firecracker
Electro Spirit Goblin Gang Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Inferno Dragon
Fireball Firecracker

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