My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Royal Ghost Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Hog Rider Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Hog Rider Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Hog Rider
Zap
Minions Firecracker
Barbarian Barrel
Electro Spirit Knight Firecracker Royal Ghost
The Log
Electro Spirit Firecracker Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Electro Spirit Minions Firecracker
Royal Delivery
Electro Spirit Knight Minions Firecracker Hog Rider Royal Ghost
Fireball
Minions Firecracker Hog Rider
Poison
Minions Firecracker
Lightning
Knight
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Freeze Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Knight Freeze Royal Ghost Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Knight Minions Firecracker Royal Ghost Hog Rider Freeze Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Knight Minions Firecracker

Attack Synergies 7 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Hog Rider
Knight
Minions Firecracker Hog Rider
Minions
Knight Hog Rider Mega Knight Firecracker
Firecracker
Knight Hog Rider Minions Mega Knight
Hog Rider
Knight Minions Firecracker Freeze Electro Spirit Mega Knight
Freeze
Hog Rider
Royal Ghost
Mega Knight
Mega Knight
Minions Firecracker Hog Rider Royal Ghost

Defense Synergies 2 6

Electro Spirit
Knight
Minions Firecracker
Minions
Knight Firecracker Freeze Mega Knight
Firecracker
Knight Minions Mega Knight
Hog Rider
Freeze
Minions Mega Knight
Royal Ghost
Mega Knight
Mega Knight
Minions Firecracker Freeze Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Firecracker
Knight Minions Firecracker Mega Knight
Mega Knight Knight Minions Freeze
Knight Minions Firecracker Mega Knight
Firecracker Mega Knight
Freeze Electro Spirit Minions Firecracker Royal Ghost Mega Knight
Minions Electro Spirit Firecracker Freeze
Electro Spirit Mega Knight
Minions
Knight Firecracker Royal Ghost Mega Knight
Minions Electro Spirit Knight Firecracker Freeze Royal Ghost Mega Knight
Minions Firecracker
Mega Knight Knight Minions Freeze
Mega Knight Electro Spirit Minions Firecracker Freeze Royal Ghost
Knight Mega Knight
Freeze Mega Knight
Mega Knight Knight Minions Firecracker
Mega Knight Electro Spirit Knight Minions Firecracker Royal Ghost
Freeze Electro Spirit Knight Minions Firecracker Royal Ghost Mega Knight
Royal Ghost Mega Knight Electro Spirit Knight Minions Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Royal Ghost
Knight Firecracker Royal Ghost Mega Knight
Mega Knight Knight Minions
Mega Knight Knight
Knight Mega Knight
Firecracker Electro Spirit Minions Freeze
Knight Minions
Mega Knight Knight
Freeze Mega Knight Electro Spirit Knight Minions Firecracker
Mega Knight Knight Minions
Mega Knight
Mega Knight Knight
Firecracker Mega Knight
Electro Spirit Knight Minions Firecracker Freeze
Minions Mega Knight Electro Spirit Firecracker Freeze Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Freeze Royal Ghost
Firecracker Royal Ghost
Knight Firecracker Freeze
Firecracker Mega Knight
Firecracker Electro Spirit Minions Freeze
Firecracker
Firecracker Freeze
Firecracker
Minions
Firecracker Knight
Firecracker
Knight Firecracker
Minions Firecracker Freeze
Firecracker
Firecracker
Firecracker Mega Knight
Freeze
Minions
Firecracker Mega Knight
Firecracker Mega Knight
Minions Mega Knight
Firecracker Freeze Electro Spirit Mega Knight
Firecracker Royal Ghost
Mega Knight
Firecracker
Firecracker
Electro Spirit Minions Firecracker Freeze
Mega Knight
Electro Spirit Firecracker Freeze
Mega Knight
Firecracker
Electro Spirit Minions Freeze
Firecracker
Freeze
Knight Firecracker Mega Knight
Firecracker
Firecracker Mega Knight
Electro Spirit Minions Firecracker Freeze
Firecracker
Firecracker Freeze Royal Ghost Mega Knight

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