My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Ice Golem Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Rocket The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Ice Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Drill
Giant Snowball
Goblin Drill
Zap
Goblin Drill
Barbarian Barrel
Electro Spirit Tesla Goblin Drill
The Log
Electro Spirit Goblin Drill
Earthquake
Tesla Goblin Drill
Arrows
Electro Spirit Goblin Drill
Royal Delivery
Electro Spirit Goblin Drill
Fireball
Tesla Goblin Drill
Poison
Goblin Drill
Lightning
Tesla Ice Golem Goblinstein
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Royal Delivery Ice Golem Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Royal Delivery Ice Golem Rocket The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Royal Delivery Ice Golem Rocket Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Ice Golem The Log Royal Delivery Tesla Goblin Drill Goblinstein Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Ice Golem The Log Royal Delivery

Attack Synergies 0 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Goblin Drill
Royal Delivery
Tesla
Ice Golem
Goblin Drill
Rocket
Goblin Drill
Electro Spirit Ice Golem The Log
The Log
Goblin Drill
Goblinstein

Defense Synergies 2 9

Electro Spirit
Goblin Drill The Log
Royal Delivery
Tesla Ice Golem The Log
Tesla
Ice Golem The Log Royal Delivery Goblin Drill
Ice Golem
Tesla Royal Delivery The Log
Rocket
The Log
Goblin Drill
Electro Spirit Tesla The Log
The Log
Tesla Electro Spirit Royal Delivery Ice Golem Rocket Goblin Drill
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Tesla Ice Golem The Log
Royal Delivery Tesla Goblin Drill The Log
Tesla Rocket Royal Delivery Goblin Drill
Tesla Goblin Drill
Royal Delivery Rocket The Log
Royal Delivery The Log Electro Spirit Tesla
Tesla Rocket Electro Spirit Royal Delivery
Rocket Electro Spirit Tesla Ice Golem The Log
Tesla Goblin Drill
Royal Delivery Tesla Ice Golem
Electro Spirit Royal Delivery Tesla Ice Golem Goblin Drill The Log
Tesla Royal Delivery
Tesla Goblin Drill Royal Delivery Rocket The Log
Rocket Electro Spirit Royal Delivery Tesla Goblin Drill The Log
Tesla Goblin Drill
Rocket Royal Delivery Tesla Goblin Drill The Log Goblinstein
Tesla Royal Delivery Goblin Drill
Royal Delivery Tesla Electro Spirit Goblin Drill The Log
Royal Delivery Goblin Drill The Log Electro Spirit Tesla Ice Golem
Tesla Goblin Drill
Electro Spirit Royal Delivery Tesla The Log
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Delivery Tesla Ice Golem
Royal Delivery Tesla Ice Golem Rocket The Log
Royal Delivery Ice Golem Rocket The Log
Rocket Royal Delivery Tesla Ice Golem The Log
Royal Delivery Tesla Goblin Drill
Royal Delivery Rocket Goblinstein Electro Spirit Tesla Ice Golem
Royal Delivery Rocket Tesla Ice Golem
Royal Delivery Tesla
Royal Delivery Rocket Goblinstein Electro Spirit Ice Golem The Log
Royal Delivery Tesla Goblin Drill
Tesla
Rocket Royal Delivery The Log
Royal Delivery Rocket Tesla Ice Golem
Tesla
Tesla Electro Spirit Royal Delivery Ice Golem Rocket Goblin Drill The Log Goblinstein
Electro Spirit Royal Delivery Tesla Ice Golem The Log
Electro Spirit Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Rocket Goblin Drill The Log
The Log
Rocket Goblin Drill The Log
Ice Golem Rocket The Log
Rocket The Log Goblinstein
Goblinstein Electro Spirit Ice Golem Rocket
The Log
The Log Ice Golem
The Log
Rocket
Rocket The Log
Rocket
Rocket Ice Golem The Log
Rocket
Ice Golem The Log
Rocket Goblin Drill The Log
Rocket The Log
Rocket
Rocket
Rocket The Log
Rocket The Log
Rocket The Log
Rocket
Rocket The Log
Rocket Goblin Drill The Log
Ice Golem The Log Electro Spirit Goblinstein
The Log
The Log
Rocket The Log
Ice Golem
Rocket Electro Spirit Goblinstein
Rocket The Log
Rocket Electro Spirit
Rocket The Log
Electro Spirit Rocket Goblinstein
Rocket
The Log
Rocket
The Log Ice Golem
Rocket
Electro Spirit Rocket The Log
Rocket
Rocket The Log
Rocket

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