My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Witch Electro Dragon Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Goblin Barrel Electro Dragon Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Tombstone Goblin Barrel Witch Electro Dragon
Zap
Tombstone Goblin Barrel Witch
Barbarian Barrel
Electro Spirit Tombstone Goblin Barrel Witch
The Log
Electro Spirit Tombstone Goblin Barrel Witch
Earthquake
Tombstone Goblin Barrel Witch
Arrows
Electro Spirit Tombstone Goblin Barrel Witch
Royal Delivery
Electro Spirit Goblin Barrel Witch Electro Dragon
Fireball
Tombstone Goblin Barrel Witch Electro Dragon
Poison
Tombstone Witch Electro Dragon
Lightning
Tombstone Witch Electro Dragon
Rocket
Witch Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Royal Delivery Witch Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Royal Delivery Electro Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Royal Delivery Tombstone

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Royal Delivery Tombstone Goblin Barrel Golden Knight Witch Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit The Log Royal Delivery Tombstone

Attack Synergies 0 1

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Royal Delivery
Tombstone
Goblin Barrel
Golden Knight
Witch
Electro Dragon
The Log
Golden Knight
Goblin Barrel

Defense Synergies 0 12

Electro Spirit
The Log Golden Knight
Royal Delivery
Tombstone Witch Electro Dragon The Log Golden Knight
Tombstone
Royal Delivery Electro Dragon
Goblin Barrel
Witch
Royal Delivery Electro Dragon The Log
Electro Dragon
Royal Delivery Tombstone Witch The Log
The Log
Electro Spirit Royal Delivery Witch Electro Dragon Golden Knight
Golden Knight
Electro Spirit Royal Delivery The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Electro Dragon The Log Golden Knight
Royal Delivery Tombstone Witch Electro Dragon The Log
Witch Royal Delivery Tombstone Electro Dragon
Witch Tombstone Electro Dragon
Royal Delivery Tombstone The Log
Royal Delivery The Log Electro Spirit Electro Dragon
Electro Spirit Royal Delivery Tombstone Witch Electro Dragon
Electro Spirit Electro Dragon The Log Golden Knight
Witch Tombstone
Royal Delivery
Witch Electro Spirit Royal Delivery Tombstone Electro Dragon The Log
Royal Delivery Witch Electro Dragon
Tombstone Royal Delivery Witch Electro Dragon The Log
Electro Spirit Royal Delivery Tombstone Witch Electro Dragon The Log Golden Knight
Tombstone
Royal Delivery The Log
Royal Delivery Tombstone Witch Electro Dragon
Royal Delivery Tombstone Electro Spirit Witch Electro Dragon The Log Golden Knight
Royal Delivery Witch The Log Electro Spirit Tombstone Electro Dragon
Electro Spirit Royal Delivery Witch Electro Dragon The Log
Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Delivery Tombstone Witch
Royal Delivery Electro Dragon The Log
Royal Delivery Tombstone Witch Electro Dragon The Log Golden Knight
Royal Delivery The Log
Royal Delivery Tombstone Witch
Royal Delivery Electro Spirit Witch Electro Dragon
Royal Delivery Tombstone Witch
Royal Delivery
Royal Delivery Electro Dragon Electro Spirit Tombstone Witch The Log
Witch Royal Delivery Tombstone
Tombstone Witch Electro Dragon Golden Knight
Royal Delivery The Log
Royal Delivery Tombstone Witch Golden Knight
Witch Electro Dragon
Tombstone Witch Electro Dragon Electro Spirit Royal Delivery The Log Golden Knight
Electro Spirit Royal Delivery Witch Electro Dragon The Log Golden Knight
Electro Spirit Royal Delivery Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Dragon The Log Golden Knight
Electro Dragon The Log Golden Knight
Electro Dragon The Log
The Log
The Log
Electro Spirit Witch Electro Dragon
Witch The Log
The Log Electro Dragon
The Log Electro Dragon Golden Knight
Electro Dragon
Electro Dragon The Log Golden Knight
Electro Dragon
The Log Golden Knight
Electro Dragon
The Log
Witch Electro Dragon The Log Golden Knight
Electro Dragon The Log
Electro Dragon The Log
Witch Electro Dragon The Log Golden Knight
The Log
The Log
Electro Dragon The Log
The Log Electro Spirit Witch Electro Dragon
Witch
The Log Witch Electro Dragon Golden Knight
Witch Electro Dragon The Log Golden Knight
The Log Golden Knight
Witch Electro Dragon
Electro Dragon Electro Spirit Witch
Electro Dragon The Log
Electro Spirit Electro Dragon
The Log
Electro Spirit Tombstone Witch Electro Dragon
Witch Electro Dragon
The Log
Electro Dragon
The Log Electro Dragon
Electro Dragon
Electro Dragon Electro Spirit Witch The Log Golden Knight
Witch Electro Dragon
Electro Dragon Witch The Log Golden Knight
Electro Dragon

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