My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Fisherman Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Goblin Barrel Goblin Drill Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse Goblin Barrel Goblin Drill Fisherman
Giant Snowball
Tombstone Goblin Curse Goblin Barrel Goblin Drill Fisherman
Zap
Tombstone Goblin Curse Goblin Barrel Goblin Drill Fisherman
Barbarian Barrel
Electro Spirit Tombstone Goblin Curse Goblin Barrel Goblin Drill
The Log
Electro Spirit Tombstone Goblin Curse Goblin Barrel Goblin Drill Fisherman
Earthquake
Tombstone Goblin Barrel Goblin Drill
Arrows
Electro Spirit Tombstone Goblin Curse Goblin Barrel Goblin Drill
Royal Delivery
Electro Spirit Goblin Barrel Goblin Drill Fisherman
Fireball
Tombstone Goblin Barrel Goblin Drill Fisherman
Poison
Tombstone Goblin Curse Goblin Drill Fisherman
Lightning
Tombstone Fisherman
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Royal Delivery

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Royal Delivery Tombstone Goblin Curse Goblin Drill

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Goblin Curse Royal Delivery Tombstone Goblin Barrel Fisherman Goblin Drill Golden Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Goblin Curse Royal Delivery Tombstone

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Goblin Curse Goblin Drill
Royal Delivery
Tombstone
Goblin Curse
Electro Spirit
Goblin Barrel
Goblin Drill Golden Knight
Goblin Drill
Electro Spirit Goblin Barrel Golden Knight
Fisherman
Golden Knight
Goblin Barrel Goblin Drill

Defense Synergies 0 5

Electro Spirit
Goblin Drill Fisherman Golden Knight
Royal Delivery
Tombstone Golden Knight
Tombstone
Royal Delivery
Goblin Curse
Goblin Barrel
Goblin Drill
Electro Spirit
Fisherman
Electro Spirit
Golden Knight
Electro Spirit Royal Delivery

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Golden Knight
Royal Delivery Tombstone Goblin Curse Goblin Drill Fisherman
Fisherman Royal Delivery Tombstone Goblin Curse Goblin Drill
Tombstone Goblin Curse Goblin Drill Fisherman
Royal Delivery Tombstone
Royal Delivery Electro Spirit
Electro Spirit Royal Delivery Tombstone Goblin Curse
Electro Spirit Golden Knight
Tombstone Goblin Curse Goblin Drill Fisherman
Royal Delivery Fisherman
Goblin Curse Electro Spirit Royal Delivery Tombstone Goblin Drill Fisherman
Royal Delivery Goblin Curse
Tombstone Goblin Drill Royal Delivery Goblin Curse
Electro Spirit Royal Delivery Tombstone Goblin Curse Goblin Drill Golden Knight
Tombstone Goblin Curse Goblin Drill
Royal Delivery Goblin Curse Goblin Drill Fisherman
Royal Delivery Tombstone Goblin Drill Fisherman
Royal Delivery Tombstone Electro Spirit Goblin Drill Fisherman Golden Knight
Royal Delivery Goblin Drill Electro Spirit Tombstone Goblin Curse Fisherman
Goblin Curse Goblin Drill Fisherman
Electro Spirit Royal Delivery Goblin Curse Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Delivery Tombstone Fisherman
Royal Delivery Fisherman
Royal Delivery Tombstone Fisherman Golden Knight
Royal Delivery Fisherman
Royal Delivery Tombstone Goblin Curse Goblin Drill Fisherman
Royal Delivery Electro Spirit Goblin Curse
Royal Delivery Tombstone
Royal Delivery Goblin Curse Fisherman
Royal Delivery Electro Spirit Tombstone
Royal Delivery Tombstone Goblin Curse Goblin Drill
Tombstone Golden Knight
Royal Delivery
Royal Delivery Tombstone Goblin Curse Golden Knight
Goblin Curse
Tombstone Electro Spirit Royal Delivery Goblin Drill Fisherman Golden Knight
Electro Spirit Royal Delivery Goblin Curse Golden Knight
Electro Spirit Royal Delivery Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Goblin Drill Golden Knight
Goblin Curse Fisherman Golden Knight
Goblin Drill
Goblin Curse
Electro Spirit Goblin Curse
Goblin Curse
Fisherman Golden Knight
Fisherman
Fisherman Golden Knight
Goblin Curse
Fisherman Golden Knight
Fisherman
Fisherman
Goblin Drill Golden Knight
Fisherman
Fisherman
Goblin Curse Golden Knight
Fisherman
Goblin Drill
Goblin Curse Electro Spirit
Fisherman
Fisherman Golden Knight
Fisherman Golden Knight
Goblin Curse Fisherman Golden Knight
Goblin Curse
Electro Spirit
Electro Spirit
Goblin Curse
Electro Spirit Tombstone
Goblin Curse
Electro Spirit Golden Knight
Golden Knight

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