My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Mediocre

5 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Rocket Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Barbarian Barrel
Electro Spirit Valkyrie Bomb Tower
The Log
Electro Spirit
Earthquake
Bomb Tower
Arrows
Electro Spirit
Royal Delivery
Electro Spirit Valkyrie
Fireball
Bomb Tower
Poison
Bomb Tower
Lightning
Valkyrie Bomb Tower Goblinstein
Rocket
Valkyrie Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Royal Delivery Rocket Poison

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Royal Delivery Valkyrie Bomb Tower Rocket Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Royal Delivery Valkyrie Rocket Poison Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Royal Delivery Valkyrie Bomb Tower Poison Goblinstein Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Electro Spirit Royal Delivery Valkyrie Bomb Tower

Attack Synergies 0 1

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Royal Delivery
Valkyrie
Bomb Tower
Rocket
Poison
Mega Knight
Mega Knight
Poison
Goblinstein

Defense Synergies 1 4

Electro Spirit
Royal Delivery
Bomb Tower Valkyrie Mega Knight
Valkyrie
Royal Delivery Bomb Tower
Bomb Tower
Royal Delivery Valkyrie
Rocket
Poison
Mega Knight
Mega Knight
Royal Delivery Poison
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Valkyrie
Bomb Tower Royal Delivery Valkyrie Mega Knight
Bomb Tower Rocket Mega Knight Royal Delivery Valkyrie
Bomb Tower Valkyrie Mega Knight
Royal Delivery Valkyrie Bomb Tower Rocket Poison Mega Knight
Royal Delivery Electro Spirit Valkyrie Bomb Tower Mega Knight
Rocket Electro Spirit Royal Delivery Bomb Tower Poison
Rocket Electro Spirit Valkyrie Bomb Tower Poison Mega Knight
Bomb Tower
Royal Delivery Valkyrie Mega Knight
Valkyrie Poison Electro Spirit Royal Delivery Bomb Tower Mega Knight
Royal Delivery Poison
Bomb Tower Mega Knight Royal Delivery Valkyrie Rocket
Valkyrie Bomb Tower Rocket Mega Knight Electro Spirit Royal Delivery Poison
Bomb Tower Mega Knight
Bomb Tower Rocket Royal Delivery Mega Knight
Bomb Tower Mega Knight Royal Delivery Valkyrie Poison
Royal Delivery Valkyrie Bomb Tower Mega Knight Electro Spirit
Royal Delivery Valkyrie Bomb Tower Poison Electro Spirit Mega Knight
Bomb Tower
Valkyrie Mega Knight Electro Spirit Royal Delivery Bomb Tower Poison
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Royal Delivery
Royal Delivery Poison Valkyrie Bomb Tower Rocket Mega Knight
Royal Delivery Mega Knight Valkyrie Bomb Tower Rocket
Valkyrie Rocket Mega Knight Royal Delivery
Royal Delivery Valkyrie Mega Knight
Royal Delivery Rocket Poison Electro Spirit Bomb Tower
Royal Delivery Rocket Valkyrie Bomb Tower
Mega Knight Royal Delivery Valkyrie Bomb Tower
Royal Delivery Rocket Mega Knight Electro Spirit Valkyrie Bomb Tower Poison
Royal Delivery
Mega Knight Valkyrie Bomb Tower
Rocket Mega Knight Royal Delivery Valkyrie Poison
Royal Delivery Rocket Mega Knight Valkyrie Bomb Tower
Valkyrie Bomb Tower Mega Knight
Electro Spirit Royal Delivery Valkyrie Bomb Tower Rocket Poison
Valkyrie Poison Mega Knight Electro Spirit Royal Delivery Bomb Tower
Electro Spirit Royal Delivery Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie Rocket
Poison
Rocket Poison
Valkyrie Rocket Poison
Rocket Poison Valkyrie Mega Knight
Poison Electro Spirit Rocket
Poison
Poison
Poison
Rocket Poison
Rocket Poison Valkyrie
Poison Rocket
Rocket Poison
Rocket Poison
Poison
Rocket Poison
Rocket Poison Mega Knight
Rocket Poison
Rocket
Rocket Poison Mega Knight
Rocket Valkyrie Poison Mega Knight
Rocket Poison Mega Knight
Rocket Poison
Rocket
Rocket Poison
Poison Electro Spirit Valkyrie Mega Knight
Poison
Poison Mega Knight
Rocket Poison
Poison
Rocket Electro Spirit Poison
Poison Rocket Mega Knight
Rocket Electro Spirit Poison
Mega Knight
Rocket Poison
Electro Spirit Rocket
Rocket Poison
Poison Valkyrie Rocket Mega Knight
Poison
Rocket Poison
Mega Knight
Electro Spirit Rocket Poison
Rocket Poison
Poison Rocket Mega Knight
Rocket Mega Knight

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