My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Cannon Cart

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Goblin Gang Wall Breakers Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Wall Breakers Cannon Cart
Giant Snowball
Goblin Gang Wall Breakers
Zap
Goblin Gang Wall Breakers Cannon Cart
Barbarian Barrel
Electro Spirit Knight Goblin Gang Tesla Wall Breakers Cannon Cart
The Log
Electro Spirit Goblin Gang Wall Breakers Cannon Cart
Earthquake
Goblin Gang Tesla
Arrows
Electro Spirit Goblin Gang Wall Breakers
Royal Delivery
Electro Spirit Knight Goblin Gang Wall Breakers Cannon Cart
Fireball
Goblin Gang Tesla Wall Breakers Cannon Cart
Poison
Goblin Gang
Lightning
Knight Tesla Cannon Cart
Rocket
Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Giant Snowball Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Giant Snowball Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Giant Snowball Wall Breakers Arrows Knight Goblin Gang Tesla Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Giant Snowball Wall Breakers Arrows

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Giant Snowball Wall Breakers Cannon Cart
Giant Snowball
Electro Spirit Knight Wall Breakers Cannon Cart
Arrows
Knight Wall Breakers Cannon Cart
Knight
Goblin Gang Wall Breakers Giant Snowball Arrows Cannon Cart
Goblin Gang
Knight Cannon Cart
Tesla
Wall Breakers
Knight Electro Spirit Giant Snowball Arrows
Cannon Cart
Electro Spirit Giant Snowball Arrows Knight Goblin Gang

Defense Synergies 4 10

Electro Spirit
Giant Snowball
Giant Snowball
Goblin Gang Electro Spirit Knight Tesla Cannon Cart
Arrows
Knight Tesla Cannon Cart
Knight
Goblin Gang Tesla Giant Snowball Arrows Cannon Cart
Goblin Gang
Giant Snowball Knight Tesla Cannon Cart
Tesla
Knight Goblin Gang Giant Snowball Arrows Cannon Cart
Wall Breakers
Cannon Cart
Giant Snowball Arrows Knight Goblin Gang Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Knight Tesla
Knight Goblin Gang Tesla Cannon Cart
Goblin Gang Tesla Giant Snowball Knight Cannon Cart
Tesla Knight Goblin Gang Cannon Cart
Arrows
Arrows Goblin Gang Electro Spirit Giant Snowball Tesla Cannon Cart
Giant Snowball Tesla Electro Spirit Arrows Goblin Gang
Electro Spirit Arrows Tesla Cannon Cart
Tesla Goblin Gang
Knight Goblin Gang Giant Snowball Tesla Cannon Cart
Goblin Gang Electro Spirit Giant Snowball Arrows Knight Tesla Cannon Cart
Arrows Tesla Giant Snowball Goblin Gang
Tesla Giant Snowball Knight Goblin Gang Cannon Cart
Electro Spirit Giant Snowball Arrows Goblin Gang Tesla Cannon Cart
Knight Goblin Gang Tesla Cannon Cart
Giant Snowball Goblin Gang Tesla
Tesla Arrows Knight Goblin Gang Cannon Cart
Arrows Tesla Electro Spirit Giant Snowball Knight Goblin Gang Cannon Cart
Giant Snowball Arrows Electro Spirit Knight Tesla Cannon Cart
Tesla Cannon Cart
Goblin Gang Electro Spirit Giant Snowball Arrows Knight Tesla Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Giant Snowball Tesla Cannon Cart
Giant Snowball Arrows Knight Goblin Gang Tesla Cannon Cart
Goblin Gang Knight Cannon Cart
Goblin Gang Knight Tesla Cannon Cart
Knight Goblin Gang Tesla Cannon Cart
Arrows Electro Spirit Giant Snowball Goblin Gang Tesla
Goblin Gang Knight Tesla Cannon Cart
Knight Tesla Cannon Cart
Electro Spirit Giant Snowball Knight Cannon Cart
Goblin Gang Tesla
Knight Tesla Cannon Cart
Giant Snowball Arrows
Cannon Cart Knight Goblin Gang Tesla
Tesla Cannon Cart
Goblin Gang Tesla Electro Spirit Knight Cannon Cart
Arrows Electro Spirit Giant Snowball Tesla Cannon Cart
Electro Spirit Giant Snowball Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight
Arrows Giant Snowball
Arrows Cannon Cart
Cannon Cart Arrows Knight
Giant Snowball Arrows
Arrows Electro Spirit Giant Snowball
Arrows
Arrows Giant Snowball
Arrows Giant Snowball
Giant Snowball Goblin Gang
Arrows Knight Cannon Cart
Giant Snowball Arrows
Giant Snowball Knight Cannon Cart
Arrows Cannon Cart
Giant Snowball Arrows Cannon Cart
Giant Snowball Arrows Cannon Cart
Arrows Cannon Cart
Giant Snowball Arrows
Giant Snowball Arrows
Giant Snowball Arrows
Giant Snowball Arrows
Giant Snowball Arrows Cannon Cart
Giant Snowball Arrows Electro Spirit
Arrows Giant Snowball
Giant Snowball Arrows
Arrows
Giant Snowball Arrows
Electro Spirit Giant Snowball
Giant Snowball
Giant Snowball Arrows
Electro Spirit Giant Snowball Arrows
Giant Snowball Arrows
Electro Spirit Goblin Gang Cannon Cart
Giant Snowball Arrows
Arrows
Knight Goblin Gang Cannon Cart
Arrows Giant Snowball
Giant Snowball Arrows
Cannon Cart
Electro Spirit Giant Snowball Goblin Gang
Giant Snowball
Giant Snowball Cannon Cart
Cannon Cart

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