My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Firecracker Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Goblin Gang Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Ram Rider
Giant Snowball
Minions Goblin Gang Ram Rider
Zap
Minions Goblin Gang Firecracker Ram Rider
Barbarian Barrel
Electro Spirit Goblin Gang Firecracker
The Log
Electro Spirit Goblin Gang Firecracker Ram Rider
Earthquake
Goblin Gang Firecracker
Arrows
Electro Spirit Minions Goblin Gang Firecracker
Royal Delivery
Electro Spirit Minions Goblin Gang Firecracker Ram Rider
Fireball
Minions Goblin Gang Firecracker Ram Rider
Poison
Minions Goblin Gang Firecracker
Lightning
Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Giant Snowball Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Giant Snowball Arrows Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Giant Snowball Arrows Minions Goblin Gang Firecracker Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Giant Snowball Arrows Minions

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Giant Snowball Ram Rider
Giant Snowball
Ram Rider Electro Spirit Firecracker Mega Knight
Arrows
Ram Rider Mega Knight
Minions
Mega Knight Firecracker Ram Rider
Goblin Gang
Firecracker
Firecracker
Giant Snowball Minions Goblin Gang Ram Rider Mega Knight
Ram Rider
Giant Snowball Electro Spirit Arrows Minions Firecracker Mega Knight
Mega Knight
Minions Giant Snowball Arrows Firecracker Ram Rider

Defense Synergies 4 8

Electro Spirit
Giant Snowball
Giant Snowball
Goblin Gang Ram Rider Mega Knight Electro Spirit Minions Firecracker
Arrows
Mega Knight
Minions
Giant Snowball Firecracker Ram Rider Mega Knight
Goblin Gang
Giant Snowball Firecracker
Firecracker
Giant Snowball Minions Goblin Gang Mega Knight
Ram Rider
Giant Snowball Minions
Mega Knight
Giant Snowball Arrows Minions Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Ram Rider
Minions Goblin Gang Firecracker Ram Rider Mega Knight
Goblin Gang Ram Rider Mega Knight Giant Snowball Minions
Minions Goblin Gang Firecracker Ram Rider Mega Knight
Arrows Firecracker Mega Knight
Arrows Goblin Gang Electro Spirit Giant Snowball Minions Firecracker Mega Knight
Giant Snowball Minions Ram Rider Electro Spirit Arrows Goblin Gang Firecracker
Electro Spirit Arrows Ram Rider Mega Knight
Minions Goblin Gang
Goblin Gang Giant Snowball Firecracker Mega Knight
Minions Goblin Gang Electro Spirit Giant Snowball Arrows Firecracker Ram Rider Mega Knight
Arrows Minions Giant Snowball Goblin Gang Firecracker Ram Rider
Mega Knight Giant Snowball Minions Goblin Gang Ram Rider
Mega Knight Electro Spirit Giant Snowball Arrows Minions Goblin Gang Firecracker
Goblin Gang Ram Rider Mega Knight
Giant Snowball Goblin Gang Ram Rider Mega Knight
Mega Knight Arrows Minions Goblin Gang Firecracker
Arrows Mega Knight Electro Spirit Giant Snowball Minions Goblin Gang Firecracker Ram Rider
Giant Snowball Arrows Electro Spirit Minions Firecracker Ram Rider Mega Knight
Ram Rider
Goblin Gang Mega Knight Electro Spirit Giant Snowball Arrows Minions Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Giant Snowball
Giant Snowball Arrows Goblin Gang Firecracker Mega Knight
Goblin Gang Mega Knight Minions Ram Rider
Goblin Gang Mega Knight Ram Rider
Goblin Gang Ram Rider Mega Knight
Arrows Firecracker Electro Spirit Giant Snowball Minions Goblin Gang Ram Rider
Goblin Gang Minions Ram Rider
Mega Knight
Mega Knight Electro Spirit Giant Snowball Minions Firecracker
Goblin Gang
Mega Knight Minions
Mega Knight Giant Snowball Arrows
Mega Knight Goblin Gang Ram Rider
Firecracker Mega Knight
Goblin Gang Electro Spirit Minions Firecracker
Arrows Minions Mega Knight Electro Spirit Giant Snowball Firecracker
Electro Spirit Giant Snowball Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker Giant Snowball Ram Rider
Arrows
Arrows Firecracker
Giant Snowball Arrows Firecracker Mega Knight
Arrows Firecracker Electro Spirit Giant Snowball Minions Ram Rider
Arrows Firecracker
Arrows Giant Snowball Firecracker Ram Rider
Arrows Giant Snowball Firecracker Ram Rider
Giant Snowball Minions Goblin Gang
Firecracker Arrows Ram Rider
Giant Snowball Arrows Firecracker
Giant Snowball Firecracker
Arrows Minions Firecracker
Giant Snowball Arrows Firecracker
Giant Snowball Arrows Firecracker
Arrows Firecracker Mega Knight
Giant Snowball Arrows
Minions
Giant Snowball Arrows Firecracker Mega Knight
Giant Snowball Arrows Firecracker Mega Knight
Minions Mega Knight
Giant Snowball Arrows
Giant Snowball Arrows
Giant Snowball Arrows Firecracker Electro Spirit Mega Knight
Arrows Firecracker Giant Snowball Ram Rider
Giant Snowball Arrows Ram Rider Mega Knight
Arrows Firecracker
Giant Snowball Arrows Firecracker
Electro Spirit Giant Snowball Minions Firecracker
Giant Snowball
Giant Snowball Arrows Mega Knight
Electro Spirit Giant Snowball Arrows Firecracker
Mega Knight
Giant Snowball Arrows Firecracker
Electro Spirit Minions Goblin Gang
Giant Snowball Arrows Firecracker Ram Rider
Arrows
Goblin Gang Firecracker Mega Knight
Arrows Giant Snowball Firecracker
Giant Snowball Arrows
Firecracker Mega Knight
Electro Spirit Giant Snowball Minions Goblin Gang Firecracker
Firecracker Giant Snowball
Giant Snowball Firecracker Mega Knight
Firecracker Mega Knight

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